Why the bug I wrote became a core gameplay mechanic?!
Chapter 326 - 335: Struck by Lightning!

Chapter 326: Chapter 335: Struck by Lightning!

Just then, a message floated across the live stream.

"Maybe it’s because the Hero’s strength increases after leveling up, and then he can lift these weapons."

Chen Tingquan had been very frustrated, but this message rekindled his hope slightly.

"Hmm? You’ve got a point," he said.

Even though he had been playing for over three hours, the game had a long way to go, and nobody knew if the Hero could continue to enhance his base abilities throughout the later stages.

From the current perspective, this adhesive ability wasn’t very practical, mainly because the protagonist’s strength was insufficient, and the materials were not rigid enough.

Hard to hold steady, and with the spear bending due to gravity after being glued together, it was difficult to use.

But what if, in later parts of the game, the Hero’s strength could be upgraded and more rigid materials found?

Then perhaps this problem would no longer exist.

Chen Tingquan thought about it and felt it was quite possible.

After all, sticking several spears together to significantly extend one’s attack range is gameplay that could potentially disrupt the balance of the game. If it were completely unrestricted, players could easily defeat most of the powerful enemies in the early game with little effort, and the game’s combat system would lose its meaning.

So, imposing restrictions in the early stages in this manner was reasonable and justifiable.

"Yeah, this treasure buddy makes a lot of sense; let’s keep playing and see.

"Let’s look for other relics to keep upgrading and see."

Chen Tingquan calmed down, hoisted the lengthy spear he had glued together onto his back, and moved forward.

In this game, the Hero could carry a lot of weapons, but there seemed to be a separate set of rules for how exactly.

For regular weapons, you can put them directly into the weapon slot and switch them out when needed. They’re hidden from view normally.

But those weapons that were glued together had to be carried on the back and showed all the time.

The good news was that a maximum of five such glued weapons could be carried on the back, like a peacock fanning its feathers. And while on the back, it was relatively easier to maintain balance; they weren’t as unwieldy as when held in hand.

But the bad news was, carrying them this way looked kind of ridiculous!

At that moment, Chen Tingquan had only one glued spear, so he carried it smack in the middle of his back, sticking out like a flagpole or a lightning rod, awkwardly conspicuous wherever he went.

"You know, on second thought, I could attach a small flag to the spear to create a flagpole, carry five of them on my back, and cosplay as an old general from the stage."

Chen Tingquan tried it out and found his movement was slightly impaired, but it was still manageable.

He whistled, summoning the white wolf he had tamed earlier, and mounted it.

After mounting the wolf, the weight of the flagpole didn’t seem to matter anymore, and movement was normal.

Chen Tingquan was pleased, opened the map for a glance, and continued towards the next Time Relic.

In the game "Legend of Infinity Fantasy," Time Relics looked different from other relics and, when the Hero used his Time Element abilities, they resonated with the nearby Time Relics, which would then be automatically marked on the map.

Upon entering a Time Relic, players could not only upgrade their abilities but also use the power of time to unlock detailed maps of the vicinity and approximate locations of other relics, making it easier for them to continue their exploration.

In fact, after playing for such a long time, Chen Tingquan had realized that "Legend of Infinity Fantasy" was essentially an open-world game with a high degree of freedom for the players, who could do anything they wanted.

However, the game actually has a hidden main storyline, which subtly guides the players through its mechanics.

The ultimate goal for players is, of course, to travel to the Demon King’s Castle in the center of the map to defeat the Demon Lord and save the entire Fantasy Continent, but the short-term goals involve searching for Time Element relics to unlock the map and continuously completing elemental relics and side quests within this small area of the map to increase one’s combat power.

This design is quite player-friendly.

For players who like free exploration, the game imposes almost no restrictions and allows them to freely choose their route; and for those who are more impatient, the game also has clear short-term goals that can be completed methodically.

Riding the wolf, Chen Tingquan galloped across the fields once again.

At this point, Chen Tingquan had left the beginner’s area and arrived at a brand new map.

Ahead appeared to be a wetland, covered with dense clouds and reverberating with the rumble of thunder.

The wetlands were filled with large and small puddles, as well as rivers and lakes, suggesting it was a map with an abundance of Water Element relics.

Chen Tingquan didn’t pay it much mind and continued riding his wolf forward.

However, just then, he suddenly felt a sizzling sound coming from behind him.

"Oh? What’s that noise?"

Chen Tingquan was a bit puzzled. It was only then that he noticed the spear he was carrying on his back was producing some kind of electrical spark effect, emitting a sizzling sound, and this effect was getting bigger and brighter!

"This couldn’t be attracting lightning, could it!"

Chen Tingquan was startled and frantically tried to open the weapon slot to throw the spear on the ground, but the lightning struck too swiftly—after just two flashes of the effect on the weapon, a bolt of lightning descended from the sky!

"Crack!"

There was a loud noise, and the screen in front of Chen Tingquan instantly turned white, as if he had been hit by a flash grenade.

The next second, both the Warrior and his wolf lay on the ground, and the screen displayed "GAME OVER" once again.

But this wasn’t even the most infuriating part.

Chen Tingquan was stunned and didn’t press the continue game button right away, while the game on the screen kept going.

He saw with his own eyes that not far from the village ruins, an abandoned iron bell also began to spark with electricity, attracting lightning.

But unlike him, the bell had sparked with electricity five times before lightning finally struck.

And his spear had only shown the effect twice.

If his spear had sparked five times, Chen Tingquan would likely have had time to react and thrown the spear on the ground.

"Ah! Why, why does the bell get struck after five times, but I was struck after just two times! Could it be because the bell is larger and my spear is smaller? But that makes no sense!"

One audience member in the chat was very clever and spoke the truth.

"Nonsense, you made that spear so long, it’s like a lightning rod. Who else would it strike if not you!"

Chen Tingquan was momentarily speechless. Well, it turns out height matters in this case?

Do taller metal objects get struck more easily? Even with just two flashes, the lightning comes?

Oh come on, developers, are you kidding me? Why would you even distinguish between such things!

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