Monsters Are Coming
Chapter 123 - 85 Guidance System Upgrade (Second Update)

Chapter 123: Chapter 85 Guidance System Upgrade (Second Update)

Or maybe Thunderbolt+Slow+Energy Absorption+Binding, creating an electrified domain centered on oneself with astonishing lethality.

The only drawback of this combination is that it consumes spiritual power too fiercely, covering a radius of 20 meters. A level 15 Lifeforce Inhalation could hardly last 1 minute during tests, rapidly depleting its energy.

Other than the massive consumption, the performance of the Slow Soul in tests can be described as perfect.

This allowed the previously low-tiered Binding Soul to rise opportunistically.

Originally only able to control a single target, Binding became large-scale crowd control when paired with the Slow domain, representing a qualitative leap in intensity.

However, at this stage, most players only use it during testing.

The plight of the Slow Soul at a price of 4000 sacrificial power, along with its short duration, is always a dilemma players can’t get around.

At least until the Magic Souls can provide higher Spiritual Strength and faster spiritual recovery, the Slow Soul is not widely adopted, with only a few team-less Solo Players willing to invest in it.

The three newly added souls have also made capturing the Qi Die a hot topic.

This is related to the newly added "Thunderbolt" Life Soul.

The special trait of Thunderbolt is to transform into a thunderball, causing electrical damage to targets on contact, with more lethality than the trait of Ink Flame of Bone Fire.

But after using the special ability, the player’s mobility is reduced, only able to move by rolling towards targets.

This lack of mobility didn’t garner much interest in the Thunderbolt Soul among the player community.

That was until the player "Dark Night Will Come" provided a new idea on the forum.

It’s the preliminary Star Vein Combination of Wind Control (Qi Die) + Ink Flame (Bone Fire) + Energy Absorption, which completely ignited the players’ passion for the Thunderbolt Soul.

This combination’s portrayal in a demonstration video dazzled all players.

Transformed into a thunderball, Dark Night Will Come, with the aid of the Wind-Controlling Soul, flew at high speed just above the ground, then released the Ink Flame trait, instantly transforming into a "Thunder Fireball" which, upon contact with simulated monsters in the test scene, enveloped them in electrical arcs followed by fierce dark flames, leaving monsters in piles wherever it passed.

Dark Night Will Come named this Star Vein Combination "High-Speed Thunder Fireball."

Extremely high mobility, coupled with the dual-element onslaught of thunder and fire, plus the sustained spiritual power from Energy Absorption.

Its potency surpassed all Star Vein Combinations currently in use by players.

Many players followed the trend to test it, and every player who experienced this combination praised it continuously.

This Star Vein Combination completely solved the problem of poor mobility in Magic Souls.

The long-ignored Qi Die once again became the target in the eyes of many players.

However, this problem has never been resolved.

Unlike other Primordial Monsters the players captured, Qi Die is very cautious and cunning. Any slight disturbance would cause it to soar high, completely intangible to group fights or trap approaches.

It’s infuriating for players who desire the Wind-Controlling Soul that Lu Xing, who bears the hopes of the entire Imperial Tomb Village, refuses to fight.

He displays an attitude of not exiting seclusion unless his divine skill is accomplished, spending his days blending into teams of Solo Players to Hunt Evil Spirits and Monsters, completely ignoring various persuasions from forum players.

During this time, some players even considered finding a player with a character as weak as Lu Xing to replace him in capturing Qi Die.

But the problem is, players willing to fight are inherently brave. Qi Die is not willing to confront such players.

Perhaps this is also why Qi Die chose Lu Xing.

In trying to capture the Wind-Controlling Soul, players temporarily have found no effective method.

Apart from profits, over these days, Qi Sheng has also discovered a series of potential issues in game settings.

One of the most pressing matters is the coverage area of the Guiding Avatar.

In the eyes of players, the function of Guiding Avatar is to provide target decoding information and consultative services for various functional settings.

But to Qi Sheng, apart from the above functions, Guiding Avatar also includes Space Transmission, All Things Extraction, and Purification, three hidden settings.

In terms of Space Transmission, Guiding Avatars are responsible for capturing Primordial Monsters or executing long-distance transactions.

In terms of All Things Extraction and Energy Purification, when a player kills monsters or Evil Spirits (thus destabilizing their life structures), All Things Extraction is activated by the Guiding Avatar releasing, extracting the blood, flesh, and energy of dead monsters or Evil Spirits, which after purification and transformation, is injected into the player’s body, with 30% transmitted back to Imperial Tomb Village.

The intelligent processing system of the Guiding Avatar is controlled by Guidance itself, but it acts more like a branch node of the Challenger System, integrating various functionalities.

Including Qi Sheng’s observation of player conditions, besides the player’s own perspective, the Guiding Avatar’s viewpoint is also frequently used.

It can be said that Guiding Avatars are a critical link in the Challenger System connecting to players.

But now, there’s a mismatch in power between Guiding Avatars and players.

These Guiding Avatars, created along with player bodies, have an extraction coverage area for killed monsters and Evil Spirits of about a 150-meter radius, including analysis also at 150 meters.

Currently, players advancing the Magic Output Star Vein Combination rapidly increase in power, targeting a broader range.

Especially the perception-based long-range hitting style of the Eagle-Headed Demon + Bone Fire.

Players of this style, at the highest level, can already hit targets accurately at 200 meters away through their perceptive field of vision.

This has led to an awkward issue.

Targets are already defeated by players, but the All Things Extraction ability could not reach the killed targets. Players need to enter the range before a kill notification appears, only then receiving feedback.

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