Why the bug I wrote became a core gameplay mechanic?!
Chapter 348 - 357: Is This Also Within President Gu’s Calculations?

Chapter 348: Chapter 357: Is This Also Within President Gu’s Calculations?

Wei Chengjie continued to watch the video, and what came next simply took his breath away.

The YouTuber started with some basic preparations, such as equipping enough bows and weapons, before heading straight for the time relic.

This was a rather large time relic, where players must complete numerous challenges to ultimately obtain the Sword of the Brave.

However, during the challenges, the relic would provide players with a trial version of the Sword of the Brave.

This trial Sword of the Brave had essentially the same attributes as the real Sword of the Brave, including the same attack power, with the sole difference being that it had no concept of durability and wouldn’t break.

This was quite normal, after all, as players needed it to complete the challenges. If it broke, would the players just sit and stare for fifteen minutes?

But under normal circumstances, players couldn’t take the sword out; it would automatically disappear once they left the relic.

After obtaining the sword, the YouTuber immediately began his operation.

He approached a low wall within the relic and commenced his attempt.

The success rate of this attempt was not high, as even the YouTuber himself had to try three times before succeeding.

However, according to him, there were some other methods to slightly improve the success rate, like placing a few stones behind oneself or compressing the space, and so on.

But if stones were placed, the quantity of bows taken out had to be accordingly adjusted to ensure they filled the space behind him just right.

Getting this balance right was a matter of personal finesse.

Finally, after three attempts, the YouTuber successfully trapped the trial Sword of the Brave in the Hero’s hand.

He then promptly loaded his previous save and immediately threw away the weapon he was originally holding.

With a "ding," the Sword of the Brave actually fell to the ground!

The YouTuber quickly picked it up again and compared it with the real Sword of the Brave.

This trial Sword of the Brave had no durability loss and could be used in combination with all kinds of Power of the Elements. It also came with the highest level of reinforcement effect by default.

Using the Power of Water Element, various materials could be added to the sword to enhance its attack power or range;

Using the powers of Fire Element, Wind Element, and Earth Element, different types of elemental damage could be added to the sword, making it look very cool.

Looking at the comments section, it was clear that the audience was also stunned by this outrageous exploit.

"My goodness! You’re the real Brave One of the Time!"

"Wise One of the Time calls out the expert, did I teach you time abilities to steal my sword?"

"Tried it out, succeeded in one go, thanks to the YouTuber!"

"Succeeded in two tries, came back to give thanks!"

"I’ve figured it out, take two stones from the entrance of the relic, stick them together with the Power of Water Element, and place them behind you, you only need one bow, and the success rate clearly improves, everyone should try it!"

"This Sword of the Brave can be enhanced with the Power of Water attaching different materials, and can be infinitely duplicated. Everybody can try using top-grade blunt materials to stick to it, smashing rocks like crazy!"

"Ah, it looks really cool, but isn’t it a bit too powerful? At this rate, all the other weapons are going to be out of a job!"

"Other weapons can also be duplicated with this method to have a few spares. And whether to use this bug or not is up to the individual, I’ve got one in my bag anyway, I don’t usually use it, but it feels good to have!"

"I think this is what a true Sword of the Brave is like, not that piece of junk that falls dormant at the drop of a hat! I’m off to slaughter every monster on the Fantasy Continent until there’s none left!"

"Hey, speaking of which, have you guys noticed that as the game’s bugs have increased, it’s suddenly become more fun?"

"...It does seem to be the case. Could this be part of Nitiandang’s plan as well?"

At this time, quite a few players were beginning to catch on.

If one or two bugs weren’t enough to affect the gaming experience, then this many bugs had indeed changed the nature of the game.

What was the main criticism that players had of Legend of Infinity Fantasy before?

Its early game experience was good, the mid-game experience was poor, but why?

Mainly because the abilities you get early on are fairly practical and bring enough novelty to the players; every new skill unlocked could be used in new ways.

But by mid-game, those abilities no longer seemed practical, and upgrading them didn’t bring any new functions.

For example, Fire Element damage didn’t increase, or the objects bonded by the Water Element couldn’t be moved anymore, and so on.

But with the discovery of many bugs, or shall we say hidden mechanics, players were surprised to find that upgrading was still useful and came with improvements!

After upgrading the Fire Element powers, their impact increased, allowing for tactics like Fire Bullet, or firing a Mortar, and even combining it with Water Element powers for a meteor shower attack like Justice from the Sky.

The other powers were similar, with each gaining some new uses that filled the game with a fresh sense of novelty once again!

Of course, up to now, there are still two elemental powers whose hidden mechanics have not been uncovered;

those are the Earth Element and the Time Element.

Players using the Power of the Earth Element to pass through walls might encounter man-eating monsters, and it’s still unclear exactly how to deal with them.

The speed runners deal with it by memorizing, remembering which walls can be passed through and which can’t, then deliberately avoiding them during gameplay.

But everyone feels that this probably wasn’t the intention of the design team, after all, pure memorization is just too unfriendly for players. There should be at least some subtle hints, or methods to cope with the monsters after an encounter, right?

As for the Time Element, its issues are similar to those of the Fire Element, with upgrades not significantly extending the duration of Time Stop. Furthermore, the higher the level of the monster, the shorter the Time Stop duration, making it in the late game at best a skill to interrupt enemies with, not at all matching its prestige.

Many players conducted a series of experiments with the Time Element, like using different weapons to strike objects after Time Stop, or trying to create synergies with other elemental powers and so on.

Just that for now, no significant research findings have been made.

But no matter what, the development of hidden mechanics for the Fire, Water, and Wind Elements, along with the bug of the Eternal Brave’s Sword, unquestionably provided the game with a plethora of new gameplay options, making the mid to late stages of Legend of Infinity Fantasy stand out!

And for those top-tier players with supreme skills, these hidden mechanisms also allowed them to pull off an array of dazzling moves, dazzling the onlookers.

Even Wei Chengjie opened the game with a look of astonishment and then went on to try out some of the fancy moves players had discovered.

And you know what, they really worked!

Especially the Mortar tactic that combined the Water and Fire Elements, Wei Chengjie found himself enjoying it so much that before he knew it, more than an hour had passed.

At this moment, Wei Chengjie shared a similar thought with the players.

The players were thinking: Could this also be within the calculations of Nitiandang?

While Wei Chengjie was wondering: Could this actually be within President Gu’s calculations?

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