Who Designed This Underworld Dungeon?
Chapter 389 - 282: Frontline Intelligence of the Underground Cemetery

Chapter 389: Chapter 282: Frontline Intelligence of the Underground Cemetery

After making a significant contribution, Tami was officially promoted.

He became the first intern from the Skyrim Strategy Group to be officially confirmed, a truly commendable achievement.

Such an outstanding talent, with a remarkably high luck value, Luluwo certainly wouldn’t let go.

The celebration banquet in Bed City that day lasted for a long time, until dawn the next day, when the crowd gradually dispersed.

This victory of Luluwo’s team boosted the adventurers’ reputation, and for the sake of the competition, all information was made public. This was undoubtedly a great thing, so people were willing to come and show support, it was that simple.

After the banquet, many people invited them for a second and third round of drinks... but without exception, all were declined; Luluwo was tired and planned to rest for a few days before considering it.

However, before she could rest well for a few days, an invitation from Count Charon arrived at their door.

"What’s the count plotting this time?"

Upon arrival, they discovered Charon was very excited, claiming that the active performance of the Skyrim Strategy Group opened up market channels for Bed’s family industry in the Royal City. Although the effects are not evident yet, they will surely become more significant in the future.

Therefore, Count Charon generously showered them with a wave of gold coins again.

Before saying goodbye, Charon suddenly said:

"People in the Royal City may look down on other cities, but the talents you’ve demonstrated deserve their attention and make them overlook your origins. They’re very shrewd and might approach you for collaboration in the coming days. As your partner, I must remind you:"

"Stop while you’re ahead, avoid pitfalls. The powers in the Royal City are intricately intertwined, and I’m nothing but a small fry there. If something happens to you, I can’t do much to help."

In response, Luluwo made a peace sign at him.

Whether this guy got the message or not is anyone’s guess.

At the same time, Tami was browsing through the internal documents of the Skyrim Strategy Group, which recorded information far more detailed than newspapers. These were genuinely meant to be used for strategy planning.

"So, after getting separated that day, the team’s exploration progress was also swift."

It’s been two or three weeks since the Casas Underground Tomb was opened, and its general layout has roughly been explored, taking more time than when the Fran Fort was conquered.

Probably due to the increased strength and density of monsters and traps, unlike Val, the Eagle Capital Dungeon can’t be opened around the clock. Hence, the establishment philosophy of Casas Underground Tomb is "one path can be played for a day."

Currently, adventurers have discovered three main exploration routes, and these three roads, though different, all eventually lead to an area shrouded in darkness—known simply as the Black Zone—so torches must be prepared in abundance.

The actual area of the Black Zone is actually quite large, and it was pure luck that Tami and Elsa managed to get out quickly and encounter the Knights of War.

If explored thoroughly, the difficulty of the Black Zone is equivalent to the sum of the upper layers. However, with the increased difficulty comes an increase in rewards and information to be mined.

"At present, the Casas Underground Tomb can stably produce forging stones of all levels and gems of various attributes. Finally, there is an area where forging stones can be harvested in bulk. Previously, getting a forging stone was a matter of luck."

Besides forging stones, the production of some miscellaneous items is also increasing, such as small pills that can enhance death curse resistance.

This setup is quite strange. Apart from entering the Casas Underground Tomb directly through the Teleportation Gate of Eagle Capital Dungeon, those from Bed City have to pass through Fran Fort, which is littered with curse frogs. In any case, the anti-curse death pills should be placed at Fran Fort, right!

This was Luluwo’s complaint.

However, she soon discovered why the anti-curse death pills are placed in the underground tomb.

Because the underground tomb is randomly littered with ancient books. Once close to them, transparent ghost hands burst forth to give adventurers a thorough washing, and it’s a deadly wash!

Now the logic makes sense.

Tami, seeing this, suddenly recalled the [Candle Hood] he acquired after clearing the Sain Ancient City. It shows in the description that wearing this hood will allow one to be ignored by ghost hands, though it reduces magic power recovery speed.

For someone like him who only uses magic as an auxiliary means, this price isn’t unacceptable.

Apart from this, the most significant intel he discovered was the secret ceremony of fire injection.

Luluwo has already verified that the mental strength enhancement effect gained from fire injection can enhance resistance to illusion magic. In addition, as one’s spiritual power grows stronger, the mind becomes more agile, significantly improving efficiency, whether in close combat or magic casting.

Except for Berserkers, all professions require brains for fighting. It seems the fire injection secret ceremony will probably become essential for adventurers in the future, and the bonfire’s value is increasing!

It’s estimated that the three-person Corpse Warlock will also become the highest-killed elite...

Aside from fire injection, another piece of heavyweight intel comes from Luluwo’s discovery concerning the information on [Tomb King Nite] and [Overlord Vonier].

"Tomb King Nite is referred to as the first dead, and Overlord Vonier, who approached the Abyss to this power, intends to become the last dead. Is he trying to make himself a being similar to the Tomb King? Bold ambition."

No wonder Overlord Vonier would construct an underground tomb; the purpose becomes clear now.

With the support of the background story, the ambitious image of Overlord Vonier is more finely depicted. Tami recalled the scene witnessed in the "Casas Warrior" of the Painting World, those overwhelming and unrestrained Casas armies.

"Thankfully, such an ambitious figure doesn’t exist in this era."

Back in the Painting World, he didn’t see Vonier, but just feeling the aura of this figure already caused his heart to pound wildly.

The Overlord, though not on par with the gods, crushed the crowns of all kingdoms, and after tainting with the Abyss, his power would be terrifying.

"Really don’t want to be enemies with such figures."

Continuing to read further, Tami’s gaze sharpened, for it was intelligence not publicly disclosed in the newspapers; the content was—

Speculations about the position of the cemetery leader.

"Is the captain this efficient? Already considering the matter of the leader?"

Tami became both excited and nervous, always feeling that the leader of the underground cemetery might be the Overlord Vonier. Just thinking about facing that constantly warring king, no matter who it is, would make anyone nervous!

Suddenly, he thought of Elsa.

"If we really find the leader’s position, should we invite her to join the battle? Her strength is very strong; the captain should also be happy..."

"No, no, she’s the captain of the Light Eagle Group, and now she lost the match, she might hate us to the core."

"So conflicted, better ask the captain’s opinion."

The battle with the Overlord seems imminent.

Meanwhile, in the Royal Palace.

The attendants whispered outside King Ainz III’s bedchamber, each troubled with furrowed brows.

"What should we do, His Majesty started again. Should we go in today?"

"Lord Eliphas is not here either, no one can calm His Majesty. Should we go ask Minister Oro?"

"The minister handles almost all the government affairs, better not disturb him, and besides... I am somewhat afraid of him."

"Then consider today a day off!"

Within the bedchamber, Ainz III, who had fallen ill again, wandered about looking for the scent of blood.

But with the doors tightly shut and the windows sealed, there was no way to leave, a command he issued himself when he was sane.

His symptoms were very strange; when afflicted, his whole body ached, his body would mutate in a beastman-like direction, and his mind would become blurry and extremely violent.

To alleviate these symptoms, he needed to take medications to soothe his spirit. Various spirit potions and magic had been used thoroughly, with effects weakening each time until ultimately almost ineffectual.

It was around this time that the Blood Healing Potion appeared. A high concentration could quickly soothe the spirit and numb the body, an invaluable treasure for Ainz III.

Even though its efficacy would diminish over time, it retained some effect even at its weakest, unlike other potions that became completely ineffective.

So he became very dependent on this medicine.

Besides, Eliphas could have the same or even better effect.

His "Unique Talent" could relieve Ainz III’s pain better than the Blood Healing Potion, as it allowed Ainz III moments of temporary lucidity, though unfortunately, this ability had usage intervals.

Such an extraordinary effect, coupled with the Light Eagle Group’s repeated merits in battle, naturally elevated Eliphas’s status, causing even Minister Oro, who managed affairs when the King was indisposed, to regard him highly.

"Eliphas, Eliphas..."

The name of the Light Eagle Captain fell from Ainz III’s mutated mouth along with sticky saliva.

At times frenzied and at other times numb, he would fall ill several times a month, yet this was a good thing for him; after falling ill, he would gain rare periods of clarity, allowing him to work overtime, unable to neglect his nation.

Today’s suffering lasted exceptionally long, his body’s mutations more severe, with limb spasms and a muddled mind appearing together.

The Holy Light Magic Array inscribed by the Holy Light Church on the ground began to gently light up, attempting to heal his spirit with gentle Holy Light.

Yet in an instant, the Magic Array was "burned out," and the room suddenly fell into darkness.

Ainz III abruptly stopped convulsing and looked upward.

His gaze passed through the ceiling, through the sky, through the endless stars and silent universe, through...

Moments later, he muttered to himself:

"Who’s speaking to me?"

He stood there dumbfounded, his body straightened, like an antenna, communicating with what could perhaps be an imagined existence.

Time passed, everything outside had lost its ability to affect him, and when the room became even darker, surprised voices of attendants were heard from outside.

"Lord Eliphas is back!"

The tightly shut door of the bedchamber was pushed open, and with gentle lighting, the still-handsome Eliphas walked in and saw the dazed Ainz III.

"Hmm?"

He frowned slightly, sensing something amiss, yet the next second Ainz III roared fiercely, once again frantically charging at Eliphas in madness.

"Huh, I was overthinking."

Eliphas smiled again, pressing down on Ainz III’s head.

"Your Majesty, it’s time to wake up. I brought the Princess back."

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