Part-time Boss
Chapter 69 - 69 69 Birth of the Mighty Swordman

69: Chapter 69 Birth of the Mighty Swordman 69: Chapter 69 Birth of the Mighty Swordman After sleeping until dawn, Mo Fei woke up the next morning, looked at the sun outside the window, and that feeling of anxiety and uncertainty was gone.

“A man must become powerful, must gain strength, must control everything in his own hands; now is not the time to relax…” he thought.

Mo Fei silently finished his breakfast, entered the game, assembled his troops, and began to hunt for serpentfolk to level up.

Throughout the day, Mo Fei continued to lead his soldiers to kill serpentfolk and level up.

These serpentfolk were mostly between levels 20 to 40, offering rich experience points.

Since they had no armor, the Kingdom’s Crossbowmen could easily shoot them down with coordinated volleys, and they employed no tactics, just swarming forward mindlessly.

As long as the number of monsters lured at one time did not exceed fifteen, they could be easily handled.

Mo Fei tried to avoid any loss of soldiers as much as possible; it was a half-day’s journey from there to Altland City, and going there and back took a whole day.

If too many soldiers were lost, it would be quite bothersome to recall and regroup them.

Without his soldiers, he alone definitely couldn’t handle these serpentfolk.

The monotonous and bloody battle lasted until around three in the afternoon, when Mo Fei flashed with white light and finally reached Level 10.

[System Prompt: You have reached Level 10.

On the path of a hero, you have finally taken an earnest and firm step.

The Heroic Feat System is now unlocked.

You can check this system in the character menu.]

Mo Fei thought to himself that it had finally arrived.

He hurriedly checked it.

He wasn’t very familiar with the hero template, but he was acutely aware of the significance of the two keywords “Heroic Feat” and “Hero Skill.”

‘Heroic Feat’ is a system akin to ‘BOSS Talent,’ where a hero gains one Heroic Feat with every rank advanced.

The biggest difference from BOSS Talents is that since BOSS characters themselves have fewer skills, their talents are mostly specific abilities, whereas hero skills are usually acquired through learning.

Therefore, Heroic Feats are mostly passive effects, providing various kinds of support and assistance.

Besides, for every major hero rank upgrade, hero players can also obtain a ‘Hero’s Soul,’ which can upgrade a normal skill into a Hero Skill, instantly bringing about a qualitative leap in skill effect.

For instance, the Paladin’s Resurrection Technique normally can only be used after combat ends, and only revives one person at a time.

But if it’s upgraded to a Hero Skill, it can instantly revive six units and can be used during combat.

Deployed at critical moments in story campaigns, instantly raising six high-level Adventurers or six senior troops or elites can often turn the tide of battle.

A legendary fifth-rank hero can have five ‘Hero’s Souls’ and twenty-five Heroic Feats.

But Mo Fei, now only a Bronze-tier, has only one ‘Hero’s Soul’ and one ‘Heroic Feat’ to use.

He wasn’t planning on choosing ‘Hero Skill’ just yet, as this was the very foundation of his standing and livelihood; it required careful deliberation to ensure it was an especially useful skill.

Currently, he had only three skills, two of which were basic combat techniques; the only one somewhat impressive was Stormblade, but not yet to the extent that he felt he could entrust his life to it.

Once chosen, it would be set, and changing it would require undertaking quests at the Temple of the Fate Goddess and farming Goddess Tears to reset it, the drop rate of which was incredibly low and were essentially priceless on the market.

So he had to be completely certain before making his choice.

He could, however, immediately choose a Heroic Feat.

Heroic Feat choices are usually generated by the system based on the player’s experiences in the game.

If the player has done nothing but drink all day long during this stage, they might receive a Feat like ‘Drunkard’ or ‘Drunken Fist Master.’

If the player practices archery on horseback every day, they might trigger Feats like ‘Skilled Horse-Bowman’ or ‘Mounted Archery Expert.’

It can be said that if a player wants to develop their character in a certain direction, they must put some thought into their choice of Feats.

If the player has a special identity, background setting, unique title, or profession, they might also unlock corresponding Feats.

At this moment, the three Feats unlocked by Mo Fei were:

1.

Guardian (Combat Feat).

Through long-term combat using a longsword and shield, you’ve grasped the essence of blocking and protecting.

The stamina consumed when you block an enemy’s attack is reduced by 30%, and you’re immune to imbalance.

You can now learn shield series combat techniques.

2.

Low Maintenance (Commanding Feat).

Through the process of leading troops in battle, you’ve gradually learned how to maintain an army and gain the soldiers’ trust.

The command points required to recruit soldiers are reduced by one, but this effect does not apply to level one troops.

3.

Junior Storm Awakening (Bloodline Feat).

The blood of the Storm God within you has somewhat awakened.

Your resistance to lightning increases by 10 points, your lightning and wind-based skills become 10% stronger, and you have a higher chance of triggering hidden quests related to the Storm God (This Feat is one of the prerequisites for the hidden profession ‘Storm God Envoy’).

This…

after carefully examining them, Mo Fei thought each Feat was more troublesome than the last.

Especially the Guardian, he wasn’t planning to play as a tank at all, using a longsword and shield was just a temporary phase during the early stages, and he intended to switch to wielding a greatsword later on.

Unexpectedly, he even got stuck with a feat slot, but thankfully, it was a choice of three.

The low upkeep cost feat was probably meant for Lord players because he had the background of a Prince, this talent was generated.

Although the name of this talent didn’t sound too impressive, its effects were outstanding, effectively reducing the population consumption of all subordinates by 1 point.

Currently, with his 35 points of authority, he could only lead 17 level-two soldiers and 1 level-one soldier, but if he chose this talent, he could lead as many as 35 level-two soldiers or 17 level-three soldiers and one level-two soldier, which would double his combat strength.

Right now, his main source of damage still came from his minions.

If he chose this talent, he would undoubtedly dominate in the early stages.

By comparison, the last one – ‘Basic Storm Awakening’ – didn’t seem to have much effect on him, as he had no immediate use for lightning resistance, and among the wind and lightning skills, he probably only had Stormblade to count on, a skill meant for finishing off opponents.

Enhancing its damage by 10% wasn’t very significant.

If he had chosen the magic route, this talent would have been excellent.

It’s a pity he was a melee barbarian.

Alright then, I choose you – low upkeep cost.

Mo Fei didn’t immediately confirm his choice.

He wasn’t planning on recruiting troops just yet, so there was no point in selecting it now.

Better to wait till he got back.

Another piece of good news was that he could finally wield the Dragon-Slaying Greatsword.

Mo Fei first added points to his strength, reaching 50 points, and considering the 10% strength attribute increase from his Highlander talent, his strength was effectively 55 points.

He then took out the Dragon-Slaying Greatsword from his bag and grasped the hilt, slowly lifting the weapon.

“Not bad, I can finally manage it.”

Mo Fei could clearly feel the change brought about by the increase in his strength.

The greatsword that used to be too heavy to lift now felt only slightly challenging to hold.

The enhancement in strength attribute also reflected in his appearance.

Muscles that had merely been solid before now had well-defined lines and exuded a sense of power.

Mo Fei wondered if he kept on increasing his strength, he would eventually turn into a muscle-bound figure like the wielders of the Dawn Divine Sword.

There was already a tendency towards that now, but he didn’t really mind.

Looking at the nearly two-meter-long and fiercely designed Dragon-Slaying Greatsword, Mo Fei decided to practice a few swings to test its feel, and then he tragically discovered he was overweight.

He had allocated most of his attribute points to strength, leaving only the starting 10 points in stamina, which amounted to 100 points of weight capacity.

Just the sword itself weighed 90 points, and including the armor, he was definitely overweight.

Luckily, he still had 5 free attribute points unused, which he thought about and then allotted entirely to stamina.

This brought his weight capacity up to 150 points.

He could at least move now.

However, after taking a couple of steps with the greatsword, Mo Fei realized it was still no good; it was too slow.

It was as if he was jogging like an ordinary person, unable to jump or run fast, plus the stamina consumption was too high.

With his already limited stamina, this condition was a bit dangerous.

He had to lower his burden to a medium load, meaning the total weight of his equipment had to be under 105.

The sword alone weighed a substantial 90 points, meaning he could wear at most 15 points worth of equipment.

Mo Fei checked the weight of the Northwind Knight armor set.

The chest armor weighed 18 points, pants 12 points, helmet 7 points, gauntlets 5 points, and boots 7 points.

Seems like his only options were between pants or picking two out of helmet, gauntlets, and boots.

After thinking it over, Mo Fei decided to put on the pants first; it looked less awkward at least.

This way, he totaled a 102-point weight load, at least he wouldn’t suffer a speed penalty.

Bare-chested and barefoot, carrying a two-meter-long greatsword, Mo Fei stood in the fierce blizzards of the Altland Mountains, thinking to himself about this style and this presence, challenging anyone to match it.

It was a good thing he had Highlander blood, granting him 30 points of cold resistance.

Otherwise, with such attire, he might have frozen to death.

“Your Highness, the Prince, perhaps you should put your clothes back on.

Isn’t it okay if we just move a little slower?” Razidan South tried to persuade him.

Mo Fei shook his head, “No, as a wielder of a greatsword, one must be able to run and jump, move agilely, and seize the opportunity.

It’s okay if my defense is lower; I can compensate with positioning.

I am a master, and as long as I’m not hit by monsters, even the lowest armor won’t scare me.

Don’t believe me?

I’ll show you.

Hey you, lure a serpent-man out here, and I’ll let you witness the power of a wielder of a greatsword.”

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