I Am Also An Extraordinary Creature -
Chapter 1101 - 800: Wolf in Sheep’s Clothing_2
Chapter 1101: Chapter 800: Wolf in Sheep’s Clothing_2
"The Goddess in your church has always ignored you, hasn’t she?" Seeing this ’inside’ information, someone felt puzzled. Gods aren’t social media influencers. While some of them are indeed popular, most of the time players don’t even get a chance to interact with them.
Now a Goddess is actively communicating with certain players?
Is this a perk of the new update? To the extent that the player asking the question puts it as ’ignoring you’—and that’s already being polite. In truth, the Goddess hadn’t paid the slightest attention to the player who uncovered the insider info.
"It’s different now. I received a direct message from the Goddess, and she even gave me a blessing!"
"Damn, so simping actually leads to success?" The questioning player was stunned. "Are you sure this isn’t the devs orchestrating an info leak through your Goddess for a seamless update? Her giving you attention sounds more like an in-game quest than genuine interaction."
"...Screw you! Now that you mention it, I’m starting to think the same!" The blessed player couldn’t help but complain. Simping in the Virtual World is like obsessing over character cards in a game or nurturing roles.
The Goddess might play the aloof part, but for players, the process is still a game—a throwback to old-school dating sims. The Goddess? Tch, once players caught wind of her appearance data, there’s already a mountain of fan content...
So the tone here was more about banter than defensive outrage like "Don’t insult my Goddess!"
"Since you’re thinking that way too, it looks like you’ve still got a long road ahead. Hurry up and spill the insider info!"
"I’ve already told you the main details—Godslayers haven’t stopped their path of slaying gods, and haven’t chosen to ascend to godhood, leaving many gods feeling uneasy. Some gods are preparing to select Divine warriors."
Another player nodded thoughtfully. "So slaying gods counts as its own unique progression route?"
The most familiar progression routes for players are King of Mercenaries, Challenge Path, Sword Saint, Mage Saint, and Path of the Sword God.
As long as you continue down these routes without interruption, and avoid failing, you’ll receive additional rewards along the way. The further you progress, the higher the rewards. Before the newest version launched, those players who reached the rank of Demigod had already been following different ’X God’ paths.
Upon reaching a certain level, they became Demigods. However, the path is so difficult, coupled with malicious actions from others, that one small misstep can ruin decades of effort.
Regarding leveling in the Virtual World, it initially seems relatively lenient. But post max-level advancement feels extremely realistic.
Players understand this; after all, the Virtual World was developed to alleviate the lack of Pure Land Space outside. This game isn’t one of those quick-pass games that go downhill after a few years.
As long as the Pure Land scarcity problem remains unsolved, the Virtual World will play an increasingly significant role for humanity. Thus, its advancement mechanics feel particularly genuine.
Godslayers didn’t stop to ascend to divinity. Instead, they kept seeking new targets, causing gods to feel unsettled. As competent players, it’s easy to perceive some possibilities here.
God-slaying... it’s its own unique progression route. The bonuses from this route are significant, but these bonuses might disappear after players ascend to godhood.
"Tsk, tsk, if that’s the case, it’s just like some players analyzed—some of those gods out there are likely preparing to step aside for players in the future."
The unqualified simping player curled his lips. "Even if they step aside, it’s not like it’s our turn. You need divinity, and only by adding divine power to your strength can you genuinely threaten gods. The number of players who can slay gods is few; the number who can ascend to godhood is even fewer..."
He wasn’t wrong. If ascending to godhood were so simple, there wouldn’t just be a handful of Demigod players after all these decades.
"You’re being given the chance—how would you know if you don’t try? Don’t tell me you actually want to be the Goddess’s lapdog? That so-called Divine warrior—it sounds more like a glorified God Minion, doesn’t it?"
"Isn’t it at least more respectable than a God Minion? Analysts have already pointed out that even without being crazy or weakened, God Minions can still be defeated one-on-one against players who hold titles like Sword Saint. With good gear, they can take down even more."
"God Minions have divine power, but it’s not overwhelmingly strong. They can’t entirely ignore player attacks."
A God Minion is like a special monster with extra damage reduction—there’s no break defense mechanism, but if player damage is high enough, they can brute force through the damage reduction and kill them.
But God Subordinates and True Gods are different. Aside from high damage reduction, they also have fixed reduction mechanics. If your attacks can’t break their defense, how do you even fight?
Thankfully, when the higher-tier Gods die, their weaker subordinates enter a state of vulnerability—essentially having a debuff that lets players break their defense. With enough numbers, players can overwhelm them. Even Demigod players can solo them.
"Even if it’s better than being a God Minion, isn’t it still just a god’s lapdog?"
"Dude, stop calling them lapdogs—they’re Divine warriors!"
"Have some ambition; I’m planning on finding a chance to give it a shot myself."
"...They say the earliest batch of Divine warriors will have great benefits."
The unqualified simping player said this, prompting his friend to give him a strange look. "Don’t tell me you’re seriously blind for your Goddess? Or is it that recruiting others gets you bonuses? Are you trying to mess with my game plan, huh?"
"Uh, what I’m thinking is—after becoming a Divine warrior, maybe I’ll actually get to... touch the Goddess."
"...That’s what you’re aiming for? Then others are probably thinking the same. If a simp really takes the Goddess away, they’re no longer a simp. After all, from the player’s perspective, calling them simps doesn’t actually fit—they’re wolves in lapdog skins."
While they were chatting, an important notification appeared in a group channel, prompting them to jump in immediately. There was big news: another god had fallen.
"What are we waiting for? Assemble now!!" The group exploded into excitement. While gathering, someone couldn’t help but gripe, "Why is it always Evil Faction gods who die? We’re still pushing positive vibes in this era?"
"Cut the nonsense and gather up. You should be thankful it’s the Ugly gods dying—if it were your Goddess, could you still laugh?"
"Uh... is there a defeat CG sequence?"
"Argh—shut up, you heathen! Now that you mention it, I kinda hope there is... No, damn it, what am I saying?! Focus on saving the World!" Group chats made coordination easy, and once gathered, players switched to direct discussions.
Then they set out to deal with the crazed God Minions and God Subordinates. It’s just as well that the dead gods belonged to the Evil Faction, as they generally weren’t decent beings to begin with. They had harsh control over their minions and subordinates.
When they died, they dragged a whole bunch down with them.
If it were a True God from the Good Faction who died, their subordinates likely wouldn’t go berserk or reveal their blood bars. For players, that would mean losing a ton of monsters to fight.
In one day, three True Gods had died. Player reactions shifted from surprise and disbelief to shock after the second death, and then relative calm by the third.
Shocking, sure, but eventually, you adjust. What’s one more dead god after this?
Let them die, the more the better. The gods who offered perks to players for their relationships would keep upping their compensation.
After the third True God fell, some gods’ Divine Oracles became even more enticing. Among them were gods with high charisma but unimpressive strength, which players speculated were tailor-made by the Virtual World devs as a feature of this update for nurturing relationships. Good looks, weak power—perfect for establishing closer ties right now.
A weak god is still a god though. They can bestow blessings, and if nurtured properly, they’ll unleash waves of powerful buffs during battles, smashing enemies one by one.
True Gods had started sharing information about Divine warriors. Following the third death, aside from Divine warriors, there was mention of a new kind of test—passing it would allow players to become Divine Power warriors.
Some players couldn’t help but wonder, what would happen if yet another god died?
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