Era of Players: Death God -
Chapter 35 - 35: Uncommon Magic Systems
Surprisingly like Noah, Lilith who had a nightmare after dreaming of the past could not continue sleeping.
She was dressed in a lascivious negligee! She lay face down and sent him a flirtatious glance. A see-through cloth that made a heavy use of lace! The white skin slightly seen underneath it! And black underwear! The hem of the skirt that anxiously moved down from the bent knee seemed it would be turned up at any moment.
To kill time, Lilith decided to use some of her credits to broaden her horizon on a certain magic system. Browsing through the online library after going through the necessary process such as filling her student ID and paying with credit, Lilith started her research on the Uncommon Magic Systems.
Color Magic: Harnessing colors to invoke specific spells or effects.
Sound Magic: Crafting spells through vocal tones, vibrations, or musical instruments.
Time Magic: Manipulating the past, present, or future, often bending the laws of physics.
Egoic Magic: Altering one's sense of self or emotions to use as a magical conduit.
Manufactured or Artificial Magic: Magic crafted or produced through synthetic means (e.g. via objects or alchemical processes).
Nothingness Magic: Conjuring voids or vacuums, often manifesting as spatial anomalies.
Glass Magic: Manipulating glass to create barriers, projectiles, or even complex machinery.
Astrology-Based Magic: Drawing powers from celestial bodies or zodiac signs.
Fate Magic: Influencing destiny or chance to manifest predetermined outcomes.
Bio-magic: Utilizing biological processes or traits for supernatural effects.
She choose each system of the uncommon magic systems and read their description.
In the realm of color magic, colors are more than just visual elements—they are the very essence of magical power. Each shade has its own set of unique properties and associations, giving practitioners a versatile palette for crafting charms and enchantments.
A vivid example of this system comes from the Arcane: Ascension series. Here, the magic users, or "Attuned," emit shrouds of color that signify their magical power and progression level. From quartz to sapphire, these crystalline colors serve as a convenient and visual way to categorize the potency of their magic
The second system is the Sound magic:
Sound magic is not just about playing bells and whistles with the flick of a wand or a muttered incantation; it's about resonating with the very fabric of reality through sound.
By harnessing this "music," mages can modify or redirect its harmonies, crafting spells that reshape the very world around them. Imagine crafting a scene where characters alter the course of a river with a harmonic sequence or slow down time with a dissonant chord. The possibilities are boundless!
The next magic in this system is something Lilith was particularly interested in as it was somehow related to her unique class.
Time magic—often interconnected with quantum magic—can be used for the manipulation of time (and space) itself. This magic system allows practitioners to rewrite history, glimpse into potential futures, or even freeze the present moment—so the stakes are undeniably high!
Time magic can be pretty destructive if wielded right, those who possess this type of magic are extremely rare.
Lilith's destruction magic could categorised into the uncommon magic systems. The destruction magic is a mix between fire element, time and space, a pretty unique magic. More research was needed, reason why she was so focused on this system to understand her class more better.
Lilith continued browsing through the Uncommon magic systems description.
Egoic magic focuses on tapping into one's inner self or ego to enhance physical and sometimes even mental attributes. These uncommon magic abilities offer a temporary yet powerful means to adapt and evolve, often in response to extreme situations.
Through egoic magic, players might surpass their physical limits, attune to heightened emotional states, or even unlock latent mystical powers. Such magic offers writers the opportunity to explore the scope of their characters' potential and the consequences of pushing oneself beyond natural limits.
Manufactured or Artificial Magic
This magic system moves beyond the sphere of ancient spells and sacred rituals, entering a new frontier where enchantments can be "crafted" rather than conjured. What does that look like in the context of fantasy fiction? More often than not, magical objects.
Nothingness Magic
Journeying into the abstract, nothingness magic doesn't harness the elements or energies of the universe; it calls upon the absence of them. This isn't about simple destruction or erasure—it's the profound power to make something vanish completely, leaving no remnants or traces.
Like summoning a black hole in one's palm or striking an enemy from the face of the earth with a finger snap, wielders can suck away energy, matter, or even abstract concepts, effectively deleting them from existence.
Within the boundaries of a story, this introduces unparalleled challenges: How does one combat a force that can nullify any action? Challenge notions of power and weakness by weaving nothingness magic into your power.
Glass Magic:
Glass is often viewed as fragile and brittle, but who's to say it can't be a versatile and potent element? This idea shines—quite literally—in Lloyd McClelland's In The Shadow of Lightning.
In it, practitioners manipulate specially enchanted glass—dubbed "godglass"—that comes in various hues to boost natural talents or conditions. For example, some types of this enchanted glass amplify an individual's charisma, while others enhance healing abilities.
Speaking about the logic behind the system, McClelland said: "We landed on these little glass baubles that enhance people, depending on the impurities in the sand that they're made with…" and so that turned into, "How does it affect the economy? How does it affect the wars? How does it affect individuals?"
Lilith moved onto the next magic of the uncommon magic system.
Astrology-Based Magic:
Astrology-based magic intertwines cosmic alignments with spellcasting, offering a treasure trove of mystical abilities connected to one's zodiac sign.
In the popular graphic novel series Zodiac Legacy, by Choo Lee, the author created a magic system with a unique twist on the a certain country zodiac. After the powers of the zodiac become present in the world, twelve characters find themselves with abilities aligning with animals from the far east, the Wuxia zodiac system.
For example, the main character Steven assumes the powers of the Tiger—strength, speed, and enhanced reflexes.
Here are some ideas of what an astrology-based magic system could look like to get you started:
Aries: A preternatural ability for warcraft.
Taurus: A magical septum piercing that grants bull-like strength.
Gemini: The ability to clone yourself or temporarily be in two places at once.
Cancer: Possessing a super-strong outer shell like a crab.
Leo: Transforming into a lion on a full moon (Werelion?!).
Virgo: Siren-like enchantresses who lure men to their deaths.
Libra: Ultra-persuasive diplomatic skills, capable of quelling tense international affairs.
Scorpio: A superhuman ability to wield poisonous daggers.
Sagittarius: The ability to run on literal horsepower.
Capricorn: The horn of a goat that allows you to communicate with other dimensions.
Aquarius: Ferocious sea storms that parallel the ups and downs of your emotions.
Pisces: The ability to speak with and perhaps even influence aquatic lifeforms.
Fate magic introduces an ethereal layer of predetermination and destiny, deeply rooted in mythological archetypes like the Norns of Norse legend.
These goddesses of fate—Urd, Verdandi, and Skuld—spun the threads of destiny for both mortals and gods. Residing beneath the "world tree," they wove a grand tapestry that sealed the fates of all beings.
And lastly Bio-magic can present itself in a variety of manners—from an intriguing blend of natural phenomena and mystical influence to ethically questionable science experiments.
Lilith perused through everything, digesting every bit of information she could find.
After reading through everything she felt like her unique class maybe somehow related to Nothingness magic, it would be awesome if it was the case.
Suddenly, Lilith yawned, she was sleepy again. She had to rest for what about to come tomorrow. It would be fun she thought.
A smirk tugged at Lilith's lips as her thoughts drifted towards tomorrow. The prospect held an undeniable thrill, a yearning to face him head-on. Little did she know, her wish would be twisted by fate, unfolding in a way she could never have predicted.
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