Crime Prison Island -
Chapter 619 - 280 National War: Traitor_2
Chapter 619: Chapter 280 National War: Traitor_2
"So, the peace phase is actually the development time, where everyone collects cards and then starts the war. The longer the peace phase, the more combat power everyone accumulates."
"If I’m in my own faction’s stronghold, I only get my own combat cards. Since I’m at True Tiger Level, does that mean I only get Tiger Cards? What’s the use... in this game, those are just cannon fodder cards..."
"Therefore, I must infiltrate other factions to possibly randomly obtain other cards. This game actually encourages espionage because only then is there a chance to get powerful cards like the True Dragon Card or the Dragon King Card."
Gao Xin analyzed quickly; the importance of combat cards was indisputable, as military power grants the right to speak.
And he, at a natural disadvantage... because he was the lowest level player in this game...
He roughly estimated that the average player in this game was at Quasi-Elephant King Level, with two or three Hidden Dragons.
Which meant, every card below True Elephant Level was just cannon fodder, and even the True Elephant Cards probably weren’t very useful.
"True Elephant Level robots are stronger than most True Elephant Levels but weaker than Quasi-Elephant Kings."
"At most, Quasi-Elephant Kings cannot easily dispose of True Elephant robots, so this serves to exhaust players’ energy and delay their cards."
"Cards of Hidden Dragon Level and above are the ones that can truly compete with players and have a decisive impact on the outcome."
"And Sivina, as long as she’s in her own faction, can naturally keep receiving Hidden Dragon Cards without needing to rely on randomness, which would more likely result in useless cards."
Thinking this, Gao Xin knew he had to team up with Sivina.
He could only rely on randomness to get good cards, while Sivina was a stable source of Hidden Dragon combat cards.
This was like a goose that laid golden eggs; as for their relationship, she entered the game for him, so she surely wasn’t there specifically to kill him, right?
Sivina was naturally his best ally in this game.
At this moment, another woman at the scene, aside from Sivina, spoke up.
She was a black woman whose skin, though dark, was as smooth and lustrous as a Black Pearl’s, with delicate features and an exotic beauty.
She was also six meters tall, second only to Lester in stature at the event.
"Oh? Another game simulating the war of our Three Kingdoms Nine Cities, huh? The combat card setup hasn’t changed at all, and the Three Kingdoms setting is pretty much the same."
"Hmph, I’m still with the White Empire this time. Our Eden Garden is the purest white."
Hearing this, Gao Xin had a strange expression on his face; a black woman claiming to represent the ’whitest’ white, what kind of nonsense was that, taking a jab at him?
And, she had played a similar game before?
It seemed that war games were a common type of game played in high-end gold-level matches.
If that were the case, wouldn’t they be quite experienced?
Lester then said, "Don’t rush, Black Pearl, the rules for faction distribution haven’t been explained yet."
"You mentioned it’s ’War of Nations: Traitor,’ so what are the rules for this ’traitor’ part, Beelzebub?"
Angel Envoy Beelzebub quickly added a series of rules next to the basic rules of the War of Nations.
[The players’ factions in this game are composed of three elements.]
[’Innate Component’ will be randomly and evenly distributed by the system; this is the only unchanging empire component for the players.]
[’Trend Component’ will be decided by a vote among all players staying at their own faction stronghold ten minutes after the peace phase starts, deciding among black, white, or blue, and will be the empire component shared openly with all players.]
[’Soul Component’ will be chosen by the players themselves within the first minute of the peace phase, deciding among black, white, or blue, and will be the empire component ruled by the players themselves.]
[When a player has two components the same, they belong to that empire’s faction. With three identical components, they become the Emperor of that empire.]
[During the truce phase, the Emperor has priority in becoming the negotiation player.]
[The Emperor in the main city can initiate a traitor voting and must select at least two players from the same main city to participate, with the one receiving the highest votes being executed on the spot.]
[If an Emperor is killed by a traitor voting, the player who voted for the Emperor becomes a traitor, gaining the ability to change their soul composition at any time.]
Gao Xin had a strange expression on his face; it was a faction made up of three components.
No one’s faction is fixed, and no one’s identity is strictly black or white, but a mix of three colors.
Born with black components, one might yearn for the white, plus the trending public component... In short, there’s a lot of variability.
And to become a traitor, one has to vote to kill the Emperor.
The traitor voting is something only the Emperor can initiate, and they can even choose who has the right to vote, so if they still manage to get voted to death, it can only mean that the empire is riddled with internal rot.
The task to become a traitor is quite difficult to achieve.
But once someone becomes a traitor, the rewards are significant, almost as if they can switch identities at any time.
"A traitor is an identity for survival. After the unification, when the game ends, players from other factions will all execute one another."
"Players who can’t switch factions will have to become traitors if they want to survive."
"This way, one can change factions according to the general trend and survive."
"Hmm... in that case, a traitor doesn’t necessarily have to be a spy from within the city; even one’s own people might deliberately turn traitor to execute their own Emperor..."
"To survive, during the empire’s final days, the so-called Emperor is likely to be abandoned and betrayed by all."
As Gao Xin pondered, the whole national war game seemed pretty straightforward at first, but because of this rule, it suddenly became complicated.
Sure enough, the other players were also greatly moved.
The woman known as Black Pearl spoke up confidently, "Is this still a national war? It’s like it’s turned into a major undercover operation... a national war full of espionage, huh?"
Lester laughed, "In the national war games I’ve played before, being the Emperor was a coveted role everyone vied for. Now this... I’m afraid no one will dare to take on the role later on."
"When the ship is about to sink, the Emperor might be the first to defect..."
He was right and immediately highlighted the awkward position of the Emperors in this game.
Initiating a vote, you could be sold out in an instant.
Traitoe voting? The Emperor themselves might be the biggest traitor!
The faster a ship is sinking, the less one should engage in traitor voting, or one might die even faster.
In the end, Beelzebub laid out the reward rules.
[After the game ends, surviving players are rewarded with 100,000 atonement points. Killing a player, whether by one’s own hand, through a combat machine, or by voting, confers an additional reward of 100,000 atonement points.]
[The highest-tier unused Combat Card left over will multiply all rewards by a corresponding coefficient.]
[From Dragon King Level to Chick Tiger Level Combat Cards, the reward coefficients range from 100 to 10 times.]
With that, all the rules were introduced, and Gao Xin’s eyes lit up.
Survival rewards, kill rewards, these were all standard and nothing special.
So keeping Combat Cards till the end could double the additional rewards.
This encouraged everyone to use the super Combat Cards sparingly, after all, if someone was lucky enough to draw a Dragon King Card, that would be nearly invincible.
If someone was greedy for rewards, then the high-end Combat Cards might likely be used for deterrence.
...
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