Crime Prison Island
Chapter 618 - 280: National War - Traitor

Chapter 618: Chapter 280: National War - Traitor

"Let’s announce the rules, Angel Envoy Beelzebub," Lester urged.

It seemed he was the only one who knew the name of this Angel Envoy.

Beelzebub, clad in formal attire, had a body of a man and the head of a fly.

He projected the rules and introduced them.

[The game field is divided into Imperial territories and the wilderness, with Imperial territories further divided by color into the Black Empire, the White Empire, and the Green Empire.]

[The three great empires are connected in a ring; each empire is divided into a main city, left wing, and right wing as three strategic strongholds.]

[The wilderness is split into the Diplomatic Square and Radiation Beast Lake; within the Diplomatic Square and the three pathways to each empire, no player may harm another player, violators will be killed instantly.]

[A Radiation Beast spawns every ten minutes in Radiation Beast Lake, with random levels, and upon death, drops a Combat Card of the corresponding level.]

[National wars are divided into three phases, each with unique rules.]

[First, the peace phase, during which players must not harm any other players, violators will be killed instantly. Every ten minutes, players will receive a Combat Card corresponding to their own level at their empire’s stronghold, or a random level Combat Card at non-native strongholds. Furthermore, if a player is at an enemy stronghold, they can obtain an additional random Combat Card.]

[Second, the war phase commences when any empire’s Elephant Level unit dies within another empire’s territory, or when any Dragon Level Combat Card is deployed within another empire’s territory, leading both empires to enter the war phase.]

[During the war phase, players must not attack fellow members of the same faction, violators will be killed instantly.]

[Except for the main city, a maximum of three players can be stationed at the same stronghold at once, and when a stronghold only contains players from the same faction, the stronghold belongs to that faction.]

[Third, the ceasefire phase begins when all factions of the three empires jointly vote to initiate a ceasefire.]

[In the ceasefire phase, all combat within strongholds ceases, violators will be killed instantly. During this time, the Emperor may hold a traitor eradication vote against players in the same main city.]

[Each faction is allowed to send only one player to the Diplomatic Square for secret negotiations, and all outcomes depend on the negotiating players.]

[Negotiating players may initiate a peace treaty, overseen by an Angel Envoy, including but not limited to the transfer of players, strongholds, Combat Cards, and all other transferable items.]

[Once all negotiating players agree, the game enters the peace phase, and the peace treaty becomes sacred and inviolable, enforced by the Angel Envoy.]

[If the negotiating players fail to reach an agreement, any one of them can decide to revert to the war phase.]

[When one faction conquers all nine strongholds of the three countries, the game ends. During settlement, all players from the other factions will be killed instantly.]

Upon reading this, many players showed no surprise.

Gao Xin remained in his taciturn state, but inside, a great wave was stirring.

Is this truly a national war?

The struggle among three kingdoms, culminating in one grand unification to end the game.

It’s all a simulation using Combat Cards, though players should be able to engage in personal combat, albeit with many restrictions.

Gao Xin nodded inwardly. Solomon was right about the game being balanced; it certainly seemed so.

Clearly, this game wasn’t about dominance through sheer strength alone.

Designing Combat Cards to replace the slaughter between players, on one hand, is because the audience really can’t understand such high-end battles, on the other, it balances the discrepancy in combat strength between him and other golden players.

"All players in this round must be coming for me, and there should be no shortage of forces ready to ally, or harbor murderous intentions, if alliance isn’t an option," he thought.

"Nine players for three empires and twelve factions, yet there are only nine players, and two are from Sea King Port. Excluding me, there could be at most seven factions. Perhaps some organizations sent players too powerful for the system to assign to me."

"With just nine players for the three great empires, I only need to ally with two players to achieve balance. Sivina is my natural ally, and Big White Shark is from Sea King Port; if I could also bring in Yak, we would be effectively a team of four."

Gao Xin thought to himself, followed swiftly by the Angel Envoy’s introduction to the Combat Cards.

[Combat Cards are classified into ten levels: Dragon King Level, True Dragon Level, Sub-dragon Level, Hidden Dragon Level, True Elephant Level, Sub-elephant Level, Juvenile Elephant Level, True Tiger Level, Sub-tiger Level, and Cub Tiger Level.]

[Combat Cards are virtual projections, tangible only to players; contact means absorption, and they remain invisible to others until deployed.]

[Combat Cards can be deployed in either the wilderness or at the nine strongholds, and the owning player can summon a battle robot of the corresponding level at any time, which possesses an expert AI, and will be commanded by the summoning player.]

[There are two deployment types: concealed deployment remains invisible, and cannot be retracted once summoned. Overt deployment is visible and, unless completely destroyed, the robot can be retracted and redeployed. Regardless of the type, summoned machines cannot leave the deployment area, or they will be killed instantly.]

[A player may also deploy themselves as a Combat Card with unlimited usage.]

Upon reading this, Gao Xin couldn’t help but feel elated.

Indeed, this way, the impact of a player’s own combat ability was minimized; with powerful cards in hand, it didn’t matter how strong the enemy was.

Or if one had enough Hidden Dragon or True Elephant cards, the enemy couldn’t withstand a group assault.

A player themselves was nothing more than an infinitely usable Combat Card.

"So, this is a battle with summoned AIs? Battle robots..."

"Which means it’s actually about troop strength, and aside from hunting in Radiation Beast Lake, one can only get this during the peace phase, automatically receiving it every ten minutes."

The source of this c𝓸ntent is fr𝒆e(w)𝒆bnovel

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