Why the bug I wrote became a core gameplay mechanic?! -
Chapter 78 Start Working!
Chapter 78: Chapter 78 Start Working!
Chen Tingquan exclaimed, "This game is pretty impressive, really opening up the door! It’s becoming a big production! Especially the art style, I really like it!"
"Maybe a lot of new friends started with the last game, Destiny of the Sleeping Dragon, so let me explain here that what Nitiandang games are actually best at is Western Fantasy themes!"
"Look at this architectural style, this atmosphere, isn’t it spot on?"
The scene switched to a cemetery on the outskirts of a desolate small town.
With a "snap", a frail arm stretched out from the decaying lid of a coffin.
Instructor Ding was already used to this: "Oh, starting the game with rising from a coffin, pretty common. Should I say it or not, this game has a bit of the vibe of those punishing games, with the CG, the art style, and this beginning all being reminiscent."
At this moment, it entered the character customization screen.
The game’s character customization system wasn’t particularly powerful, but it was adequate. It had all the necessary settings, such as height, weight, face shape, hairstyle, skin color, etc., which you could also adjust.
Instructor Ding, following his usual preference when playing similar games, randomly selected a few options, dragging them all to the maximum or minimum.
This way, a standard "ancient god’s face" was created.
There were other players who liked character customization, but considering this was an online game, they didn’t want to take up too much of everyone’s time.
The cemetery was not small, with people awakening from different corners.
In other games, players would need to invite friends and form a team after entering the game, but Prometheus had a great feature where players could create a game group on the official platform page in advance. Starting the game as a group meant entering the game in the team state by default, which eliminated many cumbersome steps.
Soon, everyone gathered together, chattering and making all kinds of different gestures.
Instructor Ding looked at the prompt that popped up on the screen: "Warm reminder: To ensure the best gaming experience, please use the in-game voice system for communication."
He then realized that this game came with a voice system, but they had also opened an outside chat software, so there was a slight echo when listening to others.
"Hey guys, turn off the chat software, let’s just use the in-game voice chat."
"Okay, everyone quiet down, listen to my commands!"
"Who’s this, why are they making all these weird hand gestures?"
Instructor Ding saw a guy in front of him constantly making various abstract gestures, pointing around, saluting, looking up at the sky, and even flipping the bird... This gesture system was pretty diverse.
Soon, everyone gradually quieted down and switched off their chat software, changing to the in-game voice system.
"Alright, as far as I know, this game is about survival and building. Judging from the CG, we should be able to ’steal fire’, which means to get materials, and also stay at home to build."
"Let’s start with a simple division of labor, shall we? Without rules, there’s no standards."
"I’m pretty brave, and my game skills are good, so I’m definitely one for exploring. Let’s hear what everyone else is good at, one by one."
Having finished speaking, Instructor Ding looked towards Chen Tingquan in the second position.
Before answering, Chen Tingquan couldn’t help but criticize, "Little Ding, what on earth did you create? It almost triggered my uncanny valley response."
Instructor Ding responded with a laugh, "That’s still better than yours. Why are you playing a female character with such big boobs?"
Chen Tingquan said with righteous indignation, "What’s wrong with that? Do you like staring at a male character’s butt while playing a game? Creating a female character is the normal behavior for a real man! Anyway, I don’t quite like playing horror games, and this one seems pretty scary, so I’ll stay at home and build."
Li Wenhao said, "I’m not too brave either, I’ll stay at home first, you guys explore, and if it’s not too scary, I’ll join later."
Liang Chun said, "I’ll go explore. The main thing is to understand the core mechanics of the game. Once I’ve grasped them, then I’ll stay behind and build."
Soon, everyone briefly stated their preferences. Out of the sixteen people, about six were willing to explore, five firmly wanted to stay at home, and the rest didn’t mind either exploring or staying at home.
"OK, let’s move on then."
Instructor Ding led the large group away from the desolate small town, and just a few steps out, they encountered what seemed to be a guiding NPC, the Supervisor.
He seemed to be directing the construction of the work site ahead, taking time out of his busy schedule to receive these "new customers."
The construction site was to build something quite simple: a causeway.
The causeway was generally made up of three different materials: the bottommost layer was a bed of crushed stones, above which was a layer of special sleepers for support, and the topmost layer was paved with stone bricks.
The road was flat and wide.
On both sides of the causeway, flowers and plants were planted, resembling a green belt.
The causeway was not yet complete, but one could vaguely make out that it led to a plaza not far away.
There was a high platform made of huge stones on the plaza, the sky was overcast, neither like day nor like night, but one could see faint lights on the high platform, likely where the Divine Fire was located in the CG.
Beside the high platform, there was also a massive bell tower, similar to medieval architecture, topped with a large bell.
The world was not small, but it looked rather empty, especially the area where the causeway was being built, which only had a few scattered NPCs, even fewer than Instructor Ding and his group.
At that moment, the Supervisor, who was holding a whip and clad entirely in armor and looked to be over two meters tall, spoke up.
"Another group of undead resurrected by the call of the Divine Fire, excellent, with your addition, this project should be completed faster!
"Begin work immediately! Don’t think about slacking off, or you might lose your sanity at any moment, become a senseless Lost One, or turn into a corpse gnawed on by wild dogs at the roadside!
"As long as you work hard, after completing a certain amount of work, you can become a Supervisor like me, or even design entirely new projects yourself!
"If you’re lucky enough to be chosen as a ’Flame Thief,’ then strive to carry the things of the Divine Realm out! Whether it’s stone, wood, or seeds, anything you see in the Divine Realm has value!
"Especially the embers of the Divine Fire! That will be the key to opening up new projects!
"Alright, I’ve said enough, now get to work, move it!"
Everyone started the game with confused faces.
At this moment, their task was simple, as various materials were piled up not far from the causeway—there were rocks, wood, gravel, and seeds of plants.
The characters controlled by the players were equipped with backpacks, and by walking up to the respective materials and pressing the interact key, they could load these materials onto their backs.
At the unfinished sections of the causeway being constructed, there were some blue outlines vaguely outlining the required materials and where they needed to be placed.
Select the correct materials and then aim the central pointer of the mouse at the correct spot and "build," and the materials would be securely stacked up.
Of course, the current causeway itself didn’t have high demands for construction precision, as sleepers and stones could generally be laid directly on top as they were.
But in the future, more complex buildings would require players to process these materials a second time, splitting them into different sizes before piecing them together.
"Goodness, a brick-carrying simulator is it?
"It inexplicably reminds me of the time when I first played Sisyphus."
Instructor Ding complained as he carried materials.
Fortunately, the character performance in Prometheus wasn’t bad, and even with a heavy stone on one’s back, walking was not slow, and both carrying stones and building were completed in an instant, not as painful as controlling Sisyphus.
But after a few back-and-forths, someone quickly felt that something was not quite right.
Chen Tingquan was puzzled: "Is this game just about carrying stones? Weren’t we supposed to be able to build on our own in a survival construction game?"
Li Wenhao said, "Maybe the free-build feature hasn’t been unlocked yet?
"Didn’t you hear what the Supervisor said? As long as we work hard and build enough, we can become Supervisors like him, and even design our own buildings.
"These features might be unlocked gradually."
Chen Tingquan had a realization: "Ah, I see, that sounds like a reasonable explanation."
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