Why the bug I wrote became a core gameplay mechanic?! -
Chapter 59 This is a Prank Simulation Game!
Chapter 59: Chapter 59 This is a Prank Simulation Game!
"""
Lilith still wasn’t willing to give up, seeming to rack her brains for one last stance of stubborn resistance.
"So... if there were no historical records of the generals, would the impact of this BUG be reduced?"
Gu Fan nodded, "Yes, you could say that."
The historical records of the generals essentially summarized their lives. For example, Cao Cao’s historical record mentioned his call to the warlords of the world to join him in his campaign against Dong Zhuo, and Sima Yi’s historical record detailed his struggle with Cao Shuang.
It was precisely because of this information that the fake-AI made more accurate and decisive decisions.
If there were no historical records for the generals, only loyalty or animosity towards them, perhaps the fake-AI wouldn’t have gone as far as to directly eliminate these enemies.
Lilith’s arrogance surged anew, "Then who wrote these historical records of the generals!"
Gu Fan looked at her, "Su Tong wrote them, but... wasn’t it you who requested this feature?
"Your design plan clearly included this feature, and back then you said, ’It’s not important, just write something casual.’
"Now, the historical records of the generals have indeed perfectly implemented the feature you wanted."
Lilith was instantly petrified and had nothing more to say.
She quickly reviewed the situation of the game.
From a direct cause standpoint, the bug occurred because there was no clear requirement to differentiate the "Strategic Dragon Synergy" from normal strategies, nor was there a requirement to add a blocking shield for other "Strategic Dragon Synergy" when players used "Brocade Bag" items; that was a problem with the design document.
From a fundamental cause standpoint, the bug occurred because she insisted on using fake-AI to simulate the behavior of the generals in the game, which again, was a problem with the design document!
Even the historical records of the generals were requested by Lilith.
So no one else in the company is responsible?
Well, that’s not entirely true, but anyhow, they could only be held accountable for secondary, minor responsibilities.
"Ah! This is infuriating!"
Lilith couldn’t shift the blame and was consumed with anger, vanishing on the spot.
Gu Fan took a deep breath.
Good, good! Although there were some hiccups, in the end, he managed to shift the blame away without any real danger.
It had to be said, Lilith was getting smarter. Each time a bug occurred, she would continuously look for rational explanations for why it happened, and if the bug was obviously caused by human error, Lilith wouldn’t let it go easily.
Gu Fan’s actions were like dancing on the edge of a knife, in two words, thrilling!
He strangely excelled at this kind of behavior and even took some enjoyment in it.
It was now past midnight, but Gu Fan was in a good mood and couldn’t sleep for the moment, so he went back to his massage chair to continue watching the streamers’ broadcasts.
At this point, the bug in "Destiny of the Sleeping Dragon" was spreading across the internet at an astonishing rate.
The streamers, tortured to their limits, had seized upon a lifeline, holding their breath to take revenge on the NPCs that had bullied them.
And the streamers who had given up on the game also returned to try when they heard there was such a tactic.
Instructor Ding did the same.
He had set the flag of "won’t stop broadcasting until the game is beaten" for the sake of a show. Initially, Instructor Ding thought that judging from Nitiandang’s first three games, "Destiny of the Sleeping Dragon" would surely also have some kind of special way to beat the game, right?
With the incredible luck he had in finding "Rolling Stone Acceleration" and "Dragon Flap Wings," taking down this game should have been no problem.
But the more he played, the colder his heart felt—could it be that Nitiandang was serious this time?
Not leaving a single way out?
Fortunately, just as Instructor Ding was gradually sinking into despair, a eunuch messenger brought good news: a bug had been found!
"""
Upon hearing this news, Instructor Ding’s first reaction was a tinge of regret.
Alas! What a pity, why wasn’t it me who discovered this?
However, after learning the uses of this BUG, Instructor Ding immediately cast his regrets aside.
"So you can play the game like this? Then I’ve got to try out Hulao Pass!
"No offense, I just want to see if Yuan Shu would still say ’take him away’ when Guan Yu beheads Hua Xiong while sipping on warm wine!"
...
Gu Fan, while watching the off-the-wall maneuvers by streamers across various streaming platforms, also opened up gaming forums to see the discussions among players.
Sure enough, players’ reviews of Destiny of the Sleeping Dragon were rapidly changing!
The game’s ratings had shifted from "mostly negative" to "mixed".
Particularly, a long review in the comment section swiftly garnered a multitude of likes and became the number one hot review of the game.
The title of this lengthy review was: We got it wrong, this is not a strategy simulation game at all, but a "messing around simulation" game!
"On the first day I played this game, I also instinctively gave it a negative review, because it utterly failed to meet my expectations!
"Destiny of the Sleeping Dragon looks like a strategy simulation game, and for most players, the goal is to fulfill the long-cherished wish to ’Aid the Han Dynasty’ within the game.
"But once you enter the game, you discover that the gameplay is short, there are not many strategic maneuvers one can perform, and each military general has their own agenda. What’s most infuriating is the existence of ’Destiny’s Chosen’ and ’Demons’ in the game, which makes you end up against the world, resulting in a terrible gaming experience!
"Plus, the story dialogues written by fake-AI make this game seem more like a hastily made experimental product or an unfinished game.
"But after discovering the ’Strategic Dragon Synergy’ strategy, I was astounded to realize that we had completely misconstrued the game!
"Strictly speaking, it’s not a ’strategy simulation’ game at all but a ’messing around simulation’ game!
"Never heard of it before? Indeed, because no game of this genre has ever appeared before this.
"After the introduction of this maneuver, all the ridiculed aspects of Destiny of the Sleeping Dragon suddenly became its highlights!
"The brevity of the game enables you to quickly start a session and simulate each time; each new game is different. Therefore, the game feels rapid and lacks the lengthy feeling typical of strategy games.
"Those ’Demons’ that threaten the ’Destiny’s Chosen’ can also be dealt with by using ’Observing Stars’ from the Wolong Strategy. This tests the player’s knowledge of history and understanding of character relationships, and if solved successfully, brings a strong sense of achievement to the player.
"Now, players can not only unite the country and fulfill the wish to ’Aid the Han Dynasty,’ but also use ’Observing Stars’ to change the course of history and explore new possibilities!
"The most ingenious part for me is the inclusion of fake-AI!
"As everyone knows, fake-AI is a technology heavily promoted by the officials, but no game has successfully employed it before this one.
"The reason is simple: the storylines it writes are often inconsistent and mixed with various types of writing, appearing too nonsensical and severely affecting the player experience, diminishing immersion in the game.
"After all, players nowadays don’t like to read game stories; they wish they could skip even the well-crafted narratives by professional writers, let alone AI-generated stories.
"But Destiny of the Sleeping Dragon has played fake-AI to its strengths! Its design can be said to perfectly solve the shortcomings of this technology.
"Although the storylines still don’t make much sense and mix literary with vernacular styles, within the context of the game, they absurdly fit and even become charming, especially during ridiculous events. One may feel an urge to immediately see what ludicrous storyline the AI will come up with next!
"In addition, the rich interactive options between NPCs, such as ’swearing brotherhood’ and ’taking an oath father,’ often lead to a series of unimaginable yet logically consistent events!
"Therefore, I have dubbed this game a ’messing around simulation’ game.
"While it takes the Three Kingdoms as its theme, it introduces a plethora of magical alterations, giving players a not-quite-right feeling. It retains the framework and logic of the Three Kingdoms stories while incorporating many unexpected absurd storylines. This style, which can be described as magical realism, brings an unprecedented experience that makes one truly not want to stop and eagerly start new sessions!
"In summary, Destiny of the Sleeping Dragon is truly a very special game! It also represents, up to now, the most perfect application of fake-AI technology in a game!
"For just 98 yuan, my evaluation is: it’s more than worth it!!"
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