Why the bug I wrote became a core gameplay mechanic?! -
Chapter 581 - 564 The Correct Use of Time Element
Chapter 581: Chapter 564 The Correct Use of Time Element
This gacha session, Zhuge Jun clearly felt his luck getting worse.
Before, in the first UP Pool, he had just spent the 50 gachas given on the first day, along with some extra gachas from grinding the map, and successfully drew Xing Ying and Glacier General.
The official game gave out a total of 270 gachas in the first seven days, subtracting the 50 spent on the first day leaves 220 gachas remaining.
In addition, during these two weeks, the daily active tasks in the game give about 1~2 gachas, the monthly card provides 1~2 gachas, and various resources scattered across the large map add up, exploring half the Chapter map roughly gives about 40~50 gachas.
Thus calculated, every half month (each UP Pool update), players can get around 100 gachas.
So, Zhuge Jun, having only purchased one monthly card, had already accumulated 320 gachas.
If he hadn’t bought the monthly card, he would have had about 15~20 fewer gachas every two weeks, which is not a small impact.
In gacha mobile games, planning your draws is always a crucial element.
Those experienced veteran players will seriously consider character strength and allocate their gachas accordingly.
If the character is relatively weak, they might simply skip it, but when encountering stronger characters, they base their draws on the gachas they have to target key tiers.
For example, aiming for two stars or even five stars.
Because once a powerful character is drawn to five stars, it generally ensures smooth sailing in the open world, offering a value way beyond any baseline five-star character.
But Zhuge Jun decided to draw from both UP Pools.
Such behavior of opening the bestiary would certainly be wrong in other mobile games, but Zhuge Jun still stuck to his choice.
Although this time’s 320 gachas may seem numerous, if he really got carried away, they could be spent in minutes.
So Zhuge Jun’s goal was very clear: just draw one each of the two UP Pool characters, Ningyun Monarch and Echio.
This time, he spent 140 gachas to finally draw those two characters, even accidentally drawing a Permanent Pool character in the process.
Compared to other games, drawing 3 gold characters in 140 pulls is already considered lucky, but compared to the initial 50 draws yielding two golds, it is indeed quite frustrating.
"This gacha system is really hard to judge..."
Zhuge Jun was almost laughed at by frustration, he had made some mental preparations, but when this result came out, he still felt inexplicably annoyed.
Expectations are a peculiar thing; they can greatly affect a player’s psychology.
When expectations are high, even if the subsequent developments aren’t that bad, or even quite good, one might still feel defeated and dejected.
All the hard-earned 220 gachas are now less than 80 left, Zhuge Jun calculated that if this trend of diminishing returns continues, he might not be able to draw two UP characters in the next UP Pool.
"Never mind, future problems can be discussed in the future, let’s test first."
Zhuge Jun raised the levels of these two characters and began testing.
In "Endless Fantasy Legend 2", character development also limits resources; character levels, weapon levels, skills, etc., all require specific materials and in-game currency.
And among these, character leveling, character breakthroughs, weapon upgrades, weapon breakthroughs, skill upgrades almost all need stamina to exchange.
And there is a daily production limit for stamina.
However, compared to other games, "Endless Fantasy Legend 2" is not stingy in these aspects, it’s quite generous.
For example, in other games, if players want to level up a character to max level, according to the stamina needed for the materials, it usually takes at least two weeks or even a month.
As the game time increases and the number of characters players need to train decreases, these materials gradually accumulate, alleviating anxiety.
Character training plans that are slightly messy can completely drain resources.
Not to mention having to allocate stamina for equipment farming, which makes it even more desperate.
However, "Endless Fantasy Legend 2" does not limit the players in this regard, as the materials needed for character leveling, weapon upgrading, and skill enhancement are fewer and produce more.
So even if players just play normally every day, they can accumulate enough resources for two character max levels in about two weeks.
Stamina is mainly used for farming equipment modifiers.
This also provides better protection for players like Zhuge Jun to experiment.
The strength of zero-star characters and full-star characters is definitely not the same, but for free-to-play players, the cross-sectional strength evaluation of zero-star characters still holds high value.
The initial results of the tests were the same as Instructor Ding.
After all, such tests themselves are not complicated; it’s just about taking some monsters with thicker health or more frequently fought bosses for a real battle test.
The game’s requirement for operations isn’t that high, so there isn’t much difference due to technique.
"Strange, does the Time Element really lack presence?
"If it only adds a bit of attack speed and movement speed, slightly enhancing elemental reaction rate, then it’s not much better than the Wind Element, which inherently lacks presence.
"Letting trees grow...
"I feel like there is definitely a problem here, it’s just that the specific effective scenario hasn’t been found yet."
Zhuge Jun was not ready to give up yet, he decided to switch areas.
Previously, he had always been fighting Fire Element monsters, without making much headway. Now, he decided to head to the border of Earth Country to try fighting a different wave of monsters.
Bandits, humanoid characters, didn’t see any difference.
Flesh Monster, no difference either.
Xun Xiang Cultists and Earth God Statue...
"Hmm? Wait, is this thing specifically effective against Earth Element?"
As he tested, Zhuge Jun suddenly had a realization and found the blind spot!
At this moment, he was fighting a huge, earthly sinister statue.
These stone statues are Earth Element monsters, widely found in Earth Country.
According to the Bestiary, in Earth Country Daliang, evil spirits are rampant, and these Earth God Statues were widely present at shrines among the folk. However, the pollution the evil spirits’ power brought to the people’s spirits naturally also affected these shrines.
Moreover, the disciples of Xun Xiang Cult added fuel to the fire, attempting to control or even create these sinister statues from earth through evil spellcraft.
This caused great headaches for players.
These cultists and sinister statues are mostly Earth Element units with thick rock shields.
The rock shield of the sinister statue is a thick protective barrier that you cannot damage their main body before breaking the shield.
And Xun Xiang Cultists would also use various Earth-based spells, such as summoning stone walls to surround the players, summoning large rocks to smash the ground, etc., all of which hinder the players’ movements.
Plus those small monsters that attack from a distance, utterly annoying.
Originally, players didn’t have a good method; they just found that triggering elemental reactions was better than mere physical impacts for breaking shields, especially those involving the Wind Attribute could bypass the shield and inflict damage directly, making characters like Lei Tu quite popular.
Luckily, in the currently opened areas, Earth Element monsters are not that numerous, so players didn’t pay much attention.
But now, Zhuge Jun found that stacking Wood attribute and Time attribute seemed extraordinarily effective against these Earth Element shields!
Furthermore, if Water Element was added, this reaction could be further enhanced.
First, apply Wood attribute on the Earth God Statue, then hit with Water attribute.
Although no changes could be seen at the moment, those little saplings were already growing.
If Time attribute was applied at this moment, these little saplings would grow rapidly, breaking through the soil and causing massive damage to these monsters’ Earth Element shields!
Using this thing to break shields was way more effective than any known methods so far.
Originally, these Earth Element monsters were very troubling, with an extraordinary domineering body under shield protection and powerful impacts in their attacks, leaving players struggling immensely.
Thus, many players have not explored this area yet.
But once the shield is broken, these monsters completely lose their domineering body, and all types of elemental damage multiplicators become very high, making it a cakewalk.
Instinctively, it feels quite reasonable:
Wood conquers Earth.
No matter how hard the rock is, as long as there’s water, seeds can germinate. Over the years, these seeds can grow into towering trees in the rock crevices, causing the hard rocks to be full of cracks.
Therefore, Wood + Water + Time conquering Earth Element makes perfect sense.
So, which character could maximize this reaction?
Zhuge Jun immediately thought of a character.
Xing Ying!
This is the only purely Wood attribute character in the entire game; both her small skill and ultimate are Wood attribute.
Her small skill can, upon holding, scan all units in the target range, applying a long-lasting Wood attribute; while her ultimate is like the arrival of a tree world, summoning Wood attribute effects over a large area, trees grow wildly, all reactions related to Wood attribute are enhanced, and their triggering frequency also increases.
Other characters’ Wood attributes are either around themselves in a small area or a fan-shaped or circular region, both in terms of range and the effects of applying Wood attributes, they are much weaker.
Zhuge Jun hurriedly adjusted his team compositions, then headed straight to a Xun Xiang Cult stronghold on the map.
This was a place players absolutely didn’t want to come to, as too many monsters gathered here, and a few Xun Xiang Cult Priests summoning earth-elemental monsters could quickly lead to player being beaten to death.
But now, Zhuge Jun first switched to Xing Ying, directly applying Wood attribute to all monsters on the map, then switched to Xi Yun using Water Dragon to apply Water on a few enemies in front.
Then switched to Ningyun Monarch to cast Wind attribute ultimate, spreading the Water element widely around the monsters, reacting with the already present Wood attribute.
Finally, Ningyun Monarch’s Time Element wrapped up, a green glow covering the entire map.
Then switching back to Xing Ying using her ultimate, the large-area Wood attribute received a substantial boost, trees grew wildly, and all the Earth elemental skills and shields of these monsters completely crumbled away!
The monsters, having lost their shields, lay dying on the ground, like lambs for the slaughter.
Finally switching to Echio, Fire attribute damage fully unleashed, encountering Wood attribute the flames blazed fiercely, his greatsword swinging wildly cutting everything down, completing the sweep.
"Damn, that’s really awesome!"
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