Why the bug I wrote became a core gameplay mechanic?! -
Chapter 562 - 545: Physical Product "Fantasy Book
Chapter 562: Chapter 545: Physical Product "Fantasy Book
Evening.
Lilith munched on chips with big bites while checking the audience feedback on the "Legend of Infinity Fantasy 2" promotional video.
"How did Gan Di respond?"
Gu Fan brought over a can of Coke, "How could he respond? He silently accepted it.
"You can tell he wanted to run off, but luckily this video caught him in time.
"At this moment, he’s probably still pulling at his hair, thinking about the plan, right?"
Lilith was in a great mood and laughed loudly three times.
"Ha! Ha! Ha!
"This is what you call poetic justice!
"Gan Di has duped us so many times; this time, we finally got our big revenge.
"Your little human scheming is simply child’s play to me, too easy.
"I’m eager to see, under the inescapable trap, how he plans to escape alive."
Obviously, the video was Lilith’s idea; she really went to great lengths to make sure Gan Di would willingly stay and be duped.
This tactic of inviting criticism in advance truly had an effect.
Gan Di felt that since he was already criticized, if he didn’t stay to create the game, wouldn’t that be both a financial and personal loss?
But Lilith was certain that Gan Di’s decision to stay was falling into an even bigger trap.
Because halfway through, Gan Di would realize that there’s really no room for creativity in the game. Based on the current design template, 100% it would result in criticism and financial loss, with no other possibilities.
This served as her vengeance for a previous grievance.
"By the way, Gu Fan, the spherical display you made last time was quite good!
"So far, the collection of negative emotions has been going smoothly, mostly within my expectations!
"So, what do you plan to do for this new physical product?"
Lilith asked with anticipation.
Gu Fan looked at her, "President Li, are you sure the collection of negative emotions for the physical product is going smoothly?"
"Cough, cough!" Lilith coughed lightly, "At least it’s better than the previous products, I think it’s not bad!"
Gu Fan nodded, "Hmm, if President Li thinks it’s fine, then there’s no problem, I share in the glory."
Lilith gave him a look, "You better be."
After "Star Plan" was officially released, the spherical display was also launched simultaneously.
Initially, this product was mainly sold to some offline stores or big shopping centers.
The spherical display collected quite a good amount of negative emotions early on. Many players used it to try out "Star Plan", and it wasn’t long before they were infuriated to the point of breaking down.
Had the thing not been so expensive, they would have even wanted to kick it around like a ball.
Lilith also specifically invited several digital product bloggers to recommend it, of course, using some embellishments in the deal, like slightly overstating the display effect and hyping up how fun "Star Plan" was to play, etc.
This simple and crude trick of deceiving as many as possible was quite effective; in the beginning, indeed, a number of players purchased it and contributed a good amount of negative emotions.
In addition, the initial promotional funds were fully distributed to offline physical stores, indeed generating significant buzz and attracting a lot of players to make purchases.
Watching this unfold, Lilith decided to keep up the momentum and directly paid for some self-deprecating scripts from several digital product reviewers, starting some activity, and focusing on attacking the weaknesses of the spherical display, such as being expensive and impractical.
Of course, Lilith’s intention was to create more controversy, to further break through the buzz, thereby generating more negative emotions.
However, just at this critical juncture, all kinds of hidden content in "Star Plan" emerged!
Though the product remained the same, the game’s evaluation underwent a drastic change.
Players slowly discovered that the game had quite varied gameplay and rich content, with a level of freedom higher than everyone imagined.
The most important thing was, it had depth!
Of course, talking about a game’s depth seemed a bit abstract because the prime directive of a game is to be enjoyable.
But if the game itself was already fun, then additional depth would lend it more significance and discussion value, and also greatly enhance its sophistication.
And the twist in "Star Plan" in turn influenced the feedback of the spherical display!
Players were already well aware of its downsides, being expensive and prone to gathering dust.
If the game wasn’t fun, then the spherical display would naturally only have downsides.
But what if the game was enjoyable?
Then those downsides wouldn’t be seen as flaws of the product, but rather the shortcomings of the players.
You can’t afford it, and it’s my fault? Similar products from other companies are even more expensive; Nitiandang’s price is relatively cheap.
Moreover, it was precisely because of the emotional value imparted by "Star Plan" that the spherical display was developed for many other uses.
For instance, some people treat it as a cyber aquarium: they just place it in the living room or study, think of it as a special ornament, and play their gaming videos on it or let AI perform real-time calculations. They get the sense of playing the creator and observing another planet whenever they wish.
Others use it as a different kind of display tool that can show multiple channels at the same time, creating the feel of a news control center; or as a globe that can display various major world events at any given moment.
Of course, none of these were possible without specialized technical support.
But given the incredible popularity of "Star Plan", with its abundance of hidden talent among its players, many were developing all sorts of plugins to achieve similar functions.
After all, Nitiandang players were already accustomed to: if Nitiandang does not provide, the players will create it themselves!
From game mods to various plugins, they were incredibly easy to come by.
The direct result of this was that the negative emotions generated by the spherical display were drastically reduced, to the point where they were almost "Reversed Celestial Firmament", with more positive emotions being produced!
After all, only the die-hard fans remained to make a purchase after they had fully comprehended its price tag and the possibility of it collecting dust.
What they cared about were trendy new ways to utilize the spherical display and its emotional value, and they were certainly reaping substantial rewards in these respects.
Although the end result for the physical product was the same as before, Lilith did not chastise anyone, but rather stubbornly maintained: The spherical display was a resounding success in collecting negative emotions! Gu Fan had performed a great service!
The reason was simple: the marketing strategy for this product had been entirely chosen by Lilith from start to finish.
Gu Fan had not interfered at all, so they certainly couldn’t shift the blame onto him, could they?
And if Lilith defined the spherical display as a failure, wouldn’t that be attributing the failure to herself?
Therefore, the spherical display could only be a success, and had to be a success. Anyone who dared say otherwise would be going against President Li!
Gu Fan was, of course, happy to witness this and wisely chose not to expose the reality.
"So, Gu Fan,
"Now that the spherical display has been such a success, have you thought about what the physical product for ’Legend of Infinity Fantasy 2’ should be?"
Gu Fan paused for a moment, "I do have some ideas.
"If it’s just about developing peripherals for the game, that’s actually quite easy.
"Whether it’s a co-branded controller or adding new features to a controller, both are good thoughts.
"However, these types of products are unlikely to evoke negative emotions from players."
Lilith nodded vigorously, "Yes, that’s why we need you to use your brain!"
Gu Fan paused slightly, "President Li, my idea is to create an electronic device that works like a check-in system, specifically to be used in conjunction with the story system of ’Endless Fantasy Legend 2’."
Lilith looked somewhat puzzled, not quite understanding.
"What do you mean by a check-in electronic device?"
Gu Fan explained, "President Li, you know about the check-in services some tourist spots offer, right?
"Visitors buy a special book in advance, which contains promotional images or descriptions, or various promotional materials related to the attraction.
"The book leaves specific positions and pages blank for check-in.
"When visitors arrive at the corresponding tourist spots, they can have the staff stamp the blank spots, or they might do it themselves.
"They stamp it, get a seal, or stick specific stickers to complete the check-in.
"These kinds of activities are quite common at tourist spots abroad and are fairly popular."
Lilith was perplexed, "If it’s popular, why do we even bother?"
Gu Fan replied, "Popularity adds to the confusion!
"If it was an unpopular activity, players wouldn’t participate from the start, then how would we collect negative emotions?"
Lilith thought for a moment, "Hmm, that’s true, but how exactly do we collect negative emotions?
"Do you want players to check in within the game? But the game already has exploration and collection systems in place.
"Besides, even if we create a check-in peripheral, if players generally approve of the check-in activity, wouldn’t this peripheral just generate positive emotions?"
Gu Fan reminded her, "President Li, have you forgotten that our story system is actually a great weapon for generating negative emotions?"
Lilith’s eyes brightened, "Hm?"
The story system, as mentioned before, would assault players in an unforeseeable manner.
A sequence of good stories followed by bad ones, catching players off guard.
So what if this product was somehow linked to the story to a certain degree? Naturally, players’ emotions would fluctuate with the story.
This product would act as an amplifier.
Not only that, but because it is a collectible card-based product, players would inevitably aim for a complete set.
During the collection process, they would encounter incredibly challenging puzzles and unsettling storylines, which they would have to engage with, inevitably leading to a magnified production of negative emotions.
"That seems promising! Tell me more!" Lilith was intrigued.
Gu Fan spoke calmly, "President Li, I’ve already come up with a name for this product: ’Fantasy Book’.
"I believe it will become every player’s nightmare!
"It will ensure that every player of ’Endless Fantasy Legend’ shudders at the mention of ’Fantasy Book’; it will even become infamous among cloud gaming communities."
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