Why the bug I wrote became a core gameplay mechanic?!
Chapter 488 - 471: Nitiandang’s Ancestral Bug

Chapter 488: Chapter 471: Nitiandang’s Ancestral Bug

Lilith quickly clicked on the post to check it out, her hands trembling slightly. Clearly, she could hardly withstand any further excitement.

However, the content of the video ruthlessly shattered her last glimmer of hope.

"Guys, I actually stumbled upon this bug by chance, but overall, this bug has a traceable pattern!

"Do you remember the ancestral bug from ’Legend of Infinity Fantasy’ that allowed you to exploit save files to acquire the Master Sword through time-space manipulation? Yes, it’s surfaced again in ’Blood of Lies’!

"Although this time there isn’t a powerful weapon like the Master Sword, there is another gain, and next, let’s watch two clips and see what’s different about them."

Lilith forced her eyes wide open, trying to spot the differences between the two video clips.

The result was... she couldn’t see any!

The two video clips were actually two boss fights, battling the same boss, but the success rate of GP seemed to have a slight difference between them.

The first video had three missed GPs, while the second video had no errors throughout.

"Did anyone notice the difference between these two videos?"

Faced with the soulful questioning in the video, Lilith instinctively shook her head.

Gu Fan sighed beside her, President Li, you can’t be this bad. If you can’t see this, surely you can’t be relying on a traitor to cheat, right?

Fortunately, the video soon revealed the answer: "At first glance, it might look like just the first video had poor hand feel, and the second video had good hand feel, which is why the GP success rate in the second video was higher.

"But clearly, it’s not just that!

"I used an invincibility frame mod made by an expert to show you the changes in invincibility frames in both videos, and it all became clear."

This time, Lilith understood.

While both videos were of the same boss, clearly, the invincibility frame in the second video was longer than in the first.

This could be clearly seen through the changes in the character’s actions.

Furthermore, since in ’Blood of Lies’ the invincibility frame and judgment frames of GP actions are directly connected, the extension of the invincibility frame naturally extended the judgment frames as well.

That means the entire input window for the GP action was significantly extended.

Lilith couldn’t help but grit her teeth: "What... what is going on here!!"

The video’s uploader, as if able to hear her speaking, immediately replied, "Obviously, this is ’Nitiandang,’ oh no, it’s the ancestral bug from the Myriad Editor!

"Actually, the bug from ’Legend of Infinity Fantasy’ regarding the Sword of the Brave had already been thoroughly exposed by several experts online. Simply put, the Myriad Editor is very powerful in its ability to compute many complex physical states in real-time, which also means it consumes considerable resources and must be controlled.

"Otherwise, players using low-end computers would probably go crazy.

"Therefore, Nitiandang adopted double insurance in their games, like the Blood Moon Mechanism that cleans up memory periodically, or when the memory limit is exceeded, the player’s weapon automatically drops."

Lilith scowled, annoyed and reminded of the not-so-good memories from ’Legend of Infinity Fantasy,’ but it was indeed the truth.

At that time, Gu Fan had explained it this way, and later some technical experts on the internet dug deeper into the bug mechanics of ’Legend of Infinity Fantasy,’ offering similar explanations.

By now, the principle of the ’Sword of the Brave’ bug had become an established fact.

Therefore, for this part, Lilith couldn’t have any new doubts; she could only listen silently, quietly building up her anger.

"We know that later when Nitiandang developed new games, they essentially used the Myriad Editor as well, continuously optimizing and enhancing it, and they received several official recognitions in the process.

"So, did Nitiandang fix this ancestral bug?

"My answer is, yes, they fixed it, but not completely.

"It’s more like a ’quasi-fix’ state."

Lilith was stunned. Actually, she had just wanted to blow up, knowing that ’Legend of Infinity Fantasy’ had already encountered this outrageous bug and after so much time, similar bugs appearing meant that someone below (specifically referring to Gu Fan) was playing lip service without properly fixing it.

But the uploader’s comment made her hesitate.

"Why do I say quasi-fixed?

"Because we found that Nitiandang indeed fixed the previous method of exploiting the bug.

"Although we know that Nitiandang never updates their games, and subsequent updates are all from mod authors who contribute out of passion online, therefore ’Legend of Infinity Fantasy’ till now can still exploit the Sword of the Brave bug.

"But!

"When I first tried to use the Sword of the Brave method in ’Blood of Lies,’ I found that it didn’t work!

"Do you remember, in the prologue, when we battled the Lie Hunter, and in the end, the Lie Hunter exploded into a pile of weapons?"

"These weapons are so numerous, you could even say they cover most of the weapon types in the game. At first, I also thought this was just a trial level set up by the developers, but then it occurred to me—with so many weapons, maybe we could try exploiting that ancestral bug from Five Tools Fantasy Legend?

"After all, they were all created with the Myriad Editor and have pretty decent physics effects. Just look at the numerous part destructions and boss hit reactions in Blood of Lies. To achieve the best results, you definitely need to fully utilize the Myriad Editor’s physics engine.

"Since we’re still using the Myriad Editor, it definitely needs to be optimized. And since it’s being optimized, that ancestral bug might still have a chance to work.

"So, I picked up all these weapons and dumped them in a corner, just like stashing the Sword of the Brave, trying to create a memory overflow by having weapons stuck in hand to see if I could bring it to a new save.

"I discovered that the memory overflow did occur, but... it can’t be carried over to the new save!

"Because Nitiandang added a judgment mechanism to the new save, everything starts from scratch, and the overflow data can’t be carried over!

"Eh! Some friends might say, ’Isn’t this a wasted effort?’

"It’s not a waste!

"Because I found out, looking at the Meditation Basin is essentially like starting a new file! But here, there’s no ’starting from scratch’ judgment!

"That means, though the overflow data can’t be carried to new saves, it can be brought out after viewing the Meditation Basin!

"You can guess what happened next, right?

"Exactly, the weapons we overflowed in memory were successfully brought out!

"Of course, the officials put another safeguard in place—the weapons from the prologue can’t be used in the regular Chapters.

"Because these weapons were already severely damaged, had almost zero attack power, and could neither be upgraded nor repaired.

"Even though we brought them along, they were just props for show.

"But! When we later acquired a weapon of the same type in the game, a miracle happened.

"These two weapons ended up having the same GP judgment frame and invincibility frame!

"Even after we discarded the Lie Hunter’s weapon, this setting remained, and even if we exited and reentered the game, it would still be retained.

"In short, if you want to continue experiencing the prologue’s GP invincibility frame in the official Chapters, here’s what you need to do:

"After defeating the Lie Hunter, pick up all the weapons on the ground, and use a method similar to Legend of Infinity Fantasy, either against a wall or using the Meditation Basin to induce an overload. I recommend the Meditation Basin—this irregular object has a noticeably higher success rate of causing overload.

"Remember, when overloading, don’t throw away the weapons you intend to use; just discard those you’ll definitely never use.

"After setting it up, interact with the Meditation Basin, enter the customization screen, and collect the weapons you want.

"But there’s one thing to note, you must be equipped with the original Lie Hunter weapon when you touch the new weapons, otherwise, you won’t trigger this bug.

"Afterward, you’ll experience the original prologue’s GP in the official Chapters!"

Although the uploader didn’t explain further, the reactions in the comments said it all.

"Pffhaha, is there really such a good thing?"

"Dang, doesn’t that make me invincible? With the prologue’s GP difficulty, even my grandma could rampage!"

"Nitiandang classic—leaving bugs unfixed."

"What bug? Stop talking nonsense, where’s the bug? Those are game mechanics! Blood of Lies adopted the game mechanics from Legend of Infinity Fantasy, isn’t that reasonable?"

"It seems like Nitiandang tried hard to fix it, but alas, they focused on one thing but neglected another."

"They specifically added a judgment for new saves, but then they slipped up with the Meditation Basin. It’s like they checked for theft, sealed all the windows, happily walked away, but forgot to close the door."

"I saw someone posting about difficulty level bugs before. If you combine these two bugs... sheesh, it’s scary to think about!"

"Don’t think too much, I’m going for the Divine Ending now!"

"No way, the historically most grueling game by Nitiandang is becoming easy? I can’t accept this! It took so much effort to train for that GP!"

"It’s okay, this is just like having two different modes, the prologue’s GP is like a baby bus mode, and the official Chapters’ GP is the suffering mode. If you really want to show off in a video, you definitely need to use the official Chapters’ GP difficulty. This bug-induced GP difficulty can’t be used for showing off, just enjoy it yourself."

"Whatever, let’s indulge ourselves first. ’Blood of Lies,’ activate!"

Lilith was completely fired up, "Gu Fan! What do you mean ’checked for theft, sealed all the windows, but forgot to close the door’?!

"I need an explanation!"

Gu Fan cleared his throat lightly, "President Li, I’m afraid I can’t answer that. The video has already explained the principles of the bugs quite clearly, but why the programmers fixed some bugs but didn’t completely finish... I don’t know about that. After all, I didn’t write the game’s code."

Lilith angrily demanded, "Then who did write it!"

Gu Fan naturally responded, "That would be Feng Hui, who has been the chief programmer since the company was founded."

Lilith slammed the table, "Then let him come and explain to me what exactly is going on!!"

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