Why the bug I wrote became a core gameplay mechanic?! -
Chapter 42: Start of Work
Chapter 42: Chapter 42: Start of Work
Gu Fan continued to look through the latter half of the design draft and even more shocking settings appeared.
"You want to use fake-AI to complete the storylines and dialogues of this game?"
Gu Fan looked at Lilith, who quickly gave him a positive response.
"Yeah, what do you think? Isn’t it a brilliant idea?
"There are so many great things in your Human World. It really saves me a lot of trouble in my design.
"I was worried about how I would manage since I don’t understand your Eastern history at all, but with this thing, I can find a clever workaround!"
Lilith’s face was full of pride.
Gu Fan couldn’t help but sigh, "Do you know that the technology of fake-AI is actually not mature? Even after it’s fed with a lot of data, the stories it writes are still very unpredictable.
"Sometimes the stories it writes are impressive, but sometimes they’re just complete nonsense.
"Expecting it to write good stories is not so different from expecting monkeys to type out the complete works of Shakespeare on a typewriter."
Lilith shook her head, unconvinced, "Your words are a bit alarmist. The probability of this fake-AI writing good stories is still much higher than that of the monkeys.
"Hasn’t there already been a test? The probability of this tool writing good story segments is about 5%, and the chance of it writing passable stories is roughly 30%.
"Although there’s a 65% chance it will write incomprehensible stories, so what? After all, I’m just making this game to collect negative emotions from the players!"
Confident, Lilith had a look that said, "Either way, I can’t lose."
She paused slightly, then added, "More importantly, with this AI, the operation of the entire world will become more chaotic, and each game will be totally new.
"This way, players can’t simply copy answers from each other!"
Gu Fan was silent, realizing that Lilith had become more and more cunning!
The so-called fake-AI is a special artificial intelligence program in this world, somewhat similar to Gu Fan’s past-life experience with chatGPT, only slightly more powerful in terms of functionality.
It’s a natural language processing tool driven by artificial intelligence technology that can generate responses and communicate with humans through training, and it’s even capable of completing tasks like writing emails, video scripts, copywriting, translations, and more.
Gu Fan had already experienced the power of chatGPT in his previous life.
In this world, fake-AI could do similar things, and was even a bit more powerful than chatGPT.
For this reason, the official developers also created a specific game AI program package based on the fake-AI tool.
The original hope was that game producers would use this tool to enrich and perfect game narratives. However, ideals are full yet reality is bone dry; so far, hardly anyone has been using it!
When it was first released, there were indeed many games made as a gimmick using this technology, but players quickly realized after playing that it was far from perfect.
First, you need to deliberately feed it a lot of data and manually tune it, so it’s not ready to use right off the bat.
Second, even after being fed a lot of data, it has about a 5% probability of writing good story segments and roughly a 30% chance of writing barely acceptable stories.
That means there’s still a 65% chance it will write baffling narratives that are all over the place and make no sense.
Relatively speaking, it’s better at playing roles and depicting dialogues between two people, with the occasional impressive one-liner emerging.
But its continuity between narratives is extremely poor, and the outcomes are quite uncontrollable.
Players already like to skip through game narratives, so what happens when designers add more nonsense into it? Players are even more likely to complain.
Thus, after using it, designers found that this thing was still quite immature, and chose to put it on the shelf again.
Now, when Lilith was designing Destiny of the Sleeping Dragon, she stumbled upon this tool and immediately treasured it.
It was as if it had been tailor-made for her...
As a Hell Demon, Lilith was not familiar with the Three Kingdoms history, nor did she want to delve into it, so she adopted this shortcut method.
What will become of Destiny of the Sleeping Dragon after the addition of fake-AI?
First, the game will not be able to precisely replicate the history of the Three Kingdoms. According to Lilith’s idea, it’s enough that the key historical turning points are more or less accurate; the rest of the development can all be left to the AI!
This also fits the background setting of the game: many historical characters are possessed by Demons, so it’s reasonable for them to make choices that differ from history!
In "Destiny of the Sleeping Dragon," there are many interaction options between NPCs: they can "become sworn fathers," "swear a brotherhood," or even "tie the knot." Sometimes NPCs would even seek revenge on behalf of others.
Of course, they could also "become sworn enemies."
Lilith wanted to use the interactions between fake-AI and these NPCs to create a world that was both random and chaotic, depriving players of any ready-made guides to copy, thereby increasing the probability of failure in the game!
It could be said that if the game were truly designed this way, it would be absolutely impossible for players to complete the "Aid the Han Dynasty" mission in the game "Destiny of the Sleeping Dragon."
Gu Fan asked with some curiosity, "Since the players have no chance of winning, why go through the motions of dividing it into four stages and even specially creating the unique ’Wolong Strategy’ mechanism?"
Lilith said with great pride, "That’s of course to confuse the players!
"Let them think that the game’s mechanics are quite rich, and then they will try over and over again.
"By the time they realize what’s happening, I will have already collected enough negative emotions!"
Gu Fan was shocked. Wow, Lilith had become smarter.
She had learned to disguise herself!
Of course, previous games had some measure of disguise, but the deception this time was clearly more seamless and well-concealed.
It was precisely because of the "four stages" and the "Wolong Strategy" that players would think, after their initial failure, that it was due to their lack of skill or bad luck. They would choose different stages or strategies to try again, twice, or even many times.
And in this process, negative emotions would continuously be generated!
By the time the players realized the truth, it would already be too late.
Lilith was obviously very satisfied with her design. "I truly deserve to be the most skilled game-creating demon in Hell. In just two short days without understanding the Three Kingdoms, I came up with such a perfect plan. I’m a genius!
"If there are no other issues, let’s proceed with this plan!
"Oh, and one more thing.
"I’m not familiar with the Three Kingdoms, so you can write the generals’ biographies. After all, it’s irrelevant to gameplay."
After saying that, Lilith disappeared, brimming with self-confidence.
...
...
The next day, Gu Fan went to work at the company as usual.
At that time, Nitian Paradise Company had a sense of being filled with talent. The company that originally had only two people had suddenly expanded to ten!
The new employees were arranged in descending order of the importance of their jobs:
Xiao Mingyu, CFO, a distinguished graduate of finance from Imperial Capital University.
Feng Hui, a senior frontend developer with seven years of experience, had a slightly dark complexion and a mature-looking standard programmer’s image.
Zhao Haiquan, a senior backend developer with five years of experience, had a thin build and a gentle, refined appearance.
Guo Hongyu, 3D artist and head of the art department, graduated from an ordinary university with a four-year work history, had excellent work and was passionate about fitness.
Zhou Yang, an execution planner, a graduate from the Mathematics Department of Imperial Capital University of Technology, had one year of work experience and was a bit of a chatterbox.
Additionally, there were three testers who were assigned to assist Su Tong in testing the game and finding bugs.
Today was their first day at work.
What’s the evaluation of this lineup?
It couldn’t be said to be rock-solid, but rather that everyone had their own ulterior motives.
In fact, these people currently had virtually no sense of belonging to Nitian Paradise Company. After all, they had all joined with pay cuts and wouldn’t be here if there were better options.
As for why they chose to come here, each person had different reasons.
For example, Xiao Mingyu came out of curiosity for the company; Feng Hui was laid off due to his age and had to find a job quickly to pay his mortgage; while Zhou Yang wanted to pad his resume for a better job hopping opportunity later on.
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