Why the bug I wrote became a core gameplay mechanic?! -
Chapter 412 - 414 This Review is Simply Blatant Lies!_3
Chapter 412: Chapter 414 This Review is Simply Blatant Lies!_3
"After all, after the protagonist escaped from the illusionary realm, he was still in Eden. The surrounding illusions didn’t change at all, and the girls who had turned into monsters had all returned to their original forms. Moreover, they themselves had no memory of the events."
"All this seems to be describable as the ’protagonist going mad’."
"However, after deleting the guide Elios, everything would momentarily return to normal with no horror content appearing."
"Clearly, the emergence of this horror content is directly related to Elios, and it’s not so much about the protagonist going mad but more about the special abilities of Elios and Eden."
"Although other guides could also perceive the presence of the players behind the protagonist, they did not create horror content. This undoubtedly shows that there is something wrong with ’Elios,’ her ’guide identity,’ and ’Eden’ itself!"
"I believe that this special ability stems from Elios herself. Among all the characters on the island, this initial guide is the most special."
"The ’guide’ identity is equivalent to a special privileged identity, or an amplifier of abilities."
"And ’Eden’ itself, it’s more like a huge experimental field, existing precisely to stimulate Elios’s special abilities!"
"Elios’s special ability is that her subconscious mind influences reality. It is a powerful force that can materialize the spiritual world and affect the material world. The horror content that players experience is the manifestation of this spiritual power, a kind of uncontrolled situation."
"And the ultimate purpose of Eden is to develop Elios’s special abilities, enabling her to control this power at will."
"As one can imagine, only a being that can communicate with entities outside of the game, one who can influence the material world with just her spirit, can surpass all conventional forces in the original world and is worthy of the title ’Savior’!"
...
This passage made Lilith’s eyes widen in disbelief once again.
What is all this?
Utter nonsense said with such seriousness!
But upon carefully analyzing this passage and combining it with the feedback in the comments section of the review, Lilith had to admit that it actually seemed quite reasonable!
Indeed, after deleting Elios’s file, the horror content no longer appeared.
The subsequent guides, although they would take over and gradually become aware of the player’s existence, were unable to create horror.
This simple comparative experiment was enough to prove: being able to perceive the existence of the player is a special privilege granted by the ’guide’ identity; while the horror content in Eden is directly related to Elios.
Moreover, there are many corroborating points for this argument.
As said in the review, only a special existence like Elios, who can break through dimensional barriers, directly perceive the existence of players, and has the power to change reality with her consciousness, deserves the three words ’Savior’."
After all, for all the characters in the game, the existence of the player is akin to that of a deity.
But merely being aware of the players is not enough; any female character who becomes a guide can do that.
What’s more important is whether they can retain their sanity after becoming aware of the player’s existence. Can they control their emotions, master their powers?
Clearly, the other characters cannot do this.
Upon realizing the existence of the player, they immediately fall head over heels in love, willing to collapse the entirety of Eden, even deleting all the other characters, just to take full control of Eden and be with the player forever."
When playing this for the first time, players might think this is because these characters are all lovesick, designed by the game in such a way."
But now it seems there is some deeper layer of rationality hidden beneath."
On one hand, their ability to enter Eden is the result of meticulous selection, not necessarily following the thought patterns of a normal girl or even a normal human; and on the other hand, their madness may be due to the guide’s privileges exceeding their pre-established scope of thought."
It’s like in some of Lovecraft’s stories, where humans go mad upon acquiring advanced knowledge."
The status of a guide allows these game characters to glimpse the reality outside the game, which is obviously both a privilege and a curse."
From this perspective, Elios truly is the most special existence."
...
"Thus, we can roughly straighten out the real backstory of the game ’Heartbeat Dream’."
"In a future world, a terrible disaster occurs, and humans are powerless to stop it. But humans discovered the specialness of Elios and realized that a powerful force capable of changing the world lay dormant inside her."
"But this power had to be stimulated in a specific way."
"Consequently, humans created Eden and brought Elios there to serve as a guide, as well as having the protagonist and various characters come to the island. The existence of all other characters was solely to assist Elios in awakening her special abilities."
"As a guide, Elios gradually became aware of the existence of the player behind the protagonist and inevitably fell in love with the player. But as a guide, she was unable to fall in love with the protagonist, let alone have further communication with the player behind him."
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