Why the bug I wrote became a core gameplay mechanic?!
Chapter 408 - 413: Why Did Play Less Games Network Take the Blame Proactively?

Chapter 408: Chapter 413: Why Did Play Less Games Network Take the Blame Proactively?

Watching the contract signed, the deposit transferred, and the figurine manufacturer promising to start mass production immediately, Lilith finally took a deep breath.

Should this be the settlement of the dust then?

"Heartbeat Dream" has so far received mixed reviews online. Although the collection of negative emotions had significantly slowed down compared to the beginning, they were still present.

They accumulated over time, and compared to the previous games, it was already quite impressive.

She casually browsed online, and so far, indeed, some players were speaking well of "Heartbeat Dream," but it was clear these praises were not enough to turn public opinion around.

Even Lilith was somewhat surprised; were there really people who liked this type of game?

But then again, upon reflection, it was quite normal. After all, even "Heartbeat Dream," with its serious flaws, had solid romance and horror segments. Given the inherent quality displayed, it was inevitable some with unique tastes would enjoy it.

This kind of tepid praise wouldn’t put a dent in the overall situation.

Lilith scrolled through the reviews, quite pleased, when suddenly, her hand stopped moving the mouse wheel.

Her body tensed in an instant, as if she had seen something horrifying!

Gu Fan sneaked a peek at the computer screen. Lilith was now looking at the official platform reviews for "Heartbeat Dream." She had deliberately filtered out all the negative reviews to have a good read-in one go.

It had to be said, President Li knew how to enjoy herself.

But one line on the review interface stood out: There’s 1 new critic review!

On the official platform, besides the players who purchased the game being free to post reviews, there were also some special reviews known as "critic reviews."

A critic might be a player who had received a lot of positive feedback, or some professional game media. In any case, the platform had certain rules to grant the status of critic to players.

These critic reviews received some special privileges, such as default tags that enabled players to quickly filter out all critic reviews;

Critic reviews were displayed before all other reviews;

They even had special formatting, such as font color and size, to make them more eye-catching.

Of course, the status of critic wasn’t permanent. If one didn’t produce high-value reviews for a long time, the platform might revoke their status.

And the account that published this critic review was a familiar face: Play Less Games Network!

As a large domestic media platform that prided itself on professionalism, Play Less Games Network not only posted various game reviews on their website regularly but also valued other media platforms.

For example, live streaming platforms and video platforms, where Play Less Games Network would seriously operate, regularly sharing their excellent articles or reviews.

Some larger pieces were even released simultaneously across all platforms.

On the official platform, Play Less Games Network naturally had its critic account.

This time, Play Less Games Network’s review of "Heartbeat Dream" seemed belated, arriving at least a day or two later than other game critique media.

Lilith initially didn’t care since not every game media critiques every game. It was no big deal if one or two game media outlets blasted "Heartbeat Dream."

However, upon seeing the evaluation of this critic review, Lilith got a bit tense.

It was a "particularly positive review"!

A steaming aura of fury unintentionally emanated from Lilith as she decisively clicked to view the review!

The review had just been released not long ago, but since Play Less Games Network was quite influential, many players had left comments in the section before they could even properly finish reading the review.

"Front-row seats!"

"I heard even a dog can be hot if they arrive early!"

"It’s finally out? I thought Play Less Games Network was going to play dead this time!"

"You haven’t even settled your account for misleading players last time and yet you have the nerve to release a review!"

"Exactly, I just remembered, you still owe us an explanation for the last review!"

Play Less Games Network was close to successfully playing dead as internet trends come and go quickly, and everyone was about to forget about the incident with the interview.

But this review reignited players’ memories.

Everyone was curious; the previous interview by Play Less Games Network could be said to have misled players definitively, right? As a game media, how would they explain such reprehensible behavior?

Blaming Nitiandang?

Or keeping silent?

Clearly, these were the most likely possibilities.

The players also understood that compared to other game media, Play Less Games Network was relatively factual. The contents in their articles weren’t necessarily deliberate lies; they might also have not played the game at the time and could have been misled by the people at Nitiandang, inadvertently becoming scapegoats.

So, Play Less Games Network only had these two choices now.

But essentially, neither choice was good. If they shifted the blame onto Nitiandang, allocating all responsibility for the interview to them, on one hand, it would upset Nitiandang and its fans. After all, Nitiandang had kindly accepted their interview, and now they were shifting blame, which didn’t seem right, did it?

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