Why the bug I wrote became a core gameplay mechanic?!
Chapter 344 - 353: The Boomerang Flew Away Again!

Chapter 344: Chapter 353: The Boomerang Flew Away Again!

"I think Nitiandang is deliberately showing us the correct way to nerf BDs!"

"As everyone knows, overpowered BDs, although thrilling, can disrupt the balance of the game, leaving no room for other BDs to thrive.

"But once a strong BD has been nerfed, it means all the effort players have put into these BDs goes down the drain, and players feel their characters have been weakened; they can no longer clear dungeons that were previously doable, which leads to a tremendous sense of loss.

"This is a difficult choice, and one that Shengjing Group failed to handle properly, resulting in their downfall.

"And what did Nitiandang do?

"First of all, they didn’t simply make blunt adjustments to the numbers but thoughtfully created an intermediate cutscene!

"During the leveling process, when players had pushed the progress of all maps to 100%, high-level team dungeons would unlock, and the final boss of the storyline would appear, confronting the players.

"At that moment, the final boss suppressed the Elemental Spirits that granted players their powerful abilities, significantly weakening those who controlled the elements.

"This provided a great narrative explanation for the BD nerfing in the storyline.

"Secondly, they actually greatly increased the numbers for other BDs.

"Nerfing BDs is not an issue, but the problem is nerfing without buffing. One of the huge mistakes Shengjing Group made was not adequately boosting other BDs after nerfing Infinite Starlight Healing and Dark Chain, which is why everything became instantly bland to everyone.

"But in Shadow World, there were already methods built in to strengthen other BDs. In fact, even if Biased Elementalist had not been nerfed, it would have been only a matter of time before everyone discovered the increased damage effects of ’Oathbreaker’ and ’Elemental Transformation’ for other BDs.

"This kind of enhancement was enough for everyone to find alternatives to Biased Elementalist, objectively creating a flourishing effect of various BDs.

"Lastly, they even deliberately increased the drop rate for elemental damage-enhancing equipment, letting everyone enjoy playing as Biased Elementalist in the beginning, and after Biased Elementalist was nerfed, this equipment could still be used for other BDs.

"To be precise, Biased Elementalist should be considered a specialized BD for leveling phases, providing players with thrilling gameplay.

"The officials intentionally increased the drop rate of elemental damage-enhancing equipment, allowing all players who wanted to play as Biased Elementalist in the early stages to get enough equipment.

"And afterwards, since the vast majority of BDs deal hybrid damage and need elemental damage-enhancing equipment, the market for such dropped equipment remains saturated, preventing it from becoming junk overnight that no one wants.

"Taking all these factors into account, we can boldly speculate that this is a perfect answer Nitiandang has provided!

"In the early stages of the game, during leveling, they let players enjoy the fun, simple, and interesting BD of Biased Elementalist; and then, upon reaching the team dungeons phase, they weakened Biased Elementalist through a storyline event, thereby achieving the effect where the fall of one gives rise to all.

"With such tactics, I only have one word, ’impressive’!

"Both are nerfing BDs, but looking at Nitiandang’s approach compared to Shengjing Group’s, the difference in quality is immediately apparent.

"Some companies are like poor cooks, adding more water when there’s too much flour and more flour when there’s too much water; while other companies can truly bring endless surprises with limited ingredients!

"Now I just have to play Shadow World!"

Wei Chengjie was completely astounded.

How is this even possible???

Looking at the comments below the post, they even received the approval of the majority of players!

Originally, the players were all cursing, no matter what, if you nerf Biased Elementalist we’ll be at odds with you!

But now, everyone is suddenly praising it.

Because the other BDs have also risen to the occasion, including some that are even more fun and interesting. Although the second-to-second damage is still slightly lower than the peak of Biased Elementalist, about a difference of 16,000 to 18,000, this gap has become acceptable.

The equipment issues left by the Biased Elementalist had also been properly resolved.

Although players were forced to switch their builds, it also gave them the opportunity to play the builds they were more interested in, without having to stick with the Biased Elementalist because of its power.

The most crucial thing was that the so-called Boomerang, which everyone thought would come back, actually took another turn and flew away from Nitiandang!

What did President Li say again?

Focus on the player experience, don’t just nerf players blindly, fix bugs without weakening strong builds, and introduce even stronger builds for players to choose from...

Is there something wrong with that? No, there isn’t!

Now, Nitiandang was indeed doing just that!

And you can’t say Nitiandang made changes after seeing public opinion explode because Shadow World’s version 70 hadn’t had any updates since day one. Just like President Li said, let alone adding new content, they hadn’t even fixed any bugs.

Can you call them lazy?

No!

This only showed that they had too much confidence that the game was a high-quality finished product from the start, fundamentally different from those companies that release a demo and then take two to three years to complete the updates!

Wei Chengjie still felt somewhat confused, as if he were in a dream.

Had things turned around this easily?

He booted up his computer and found the "Oathbreaker" Talent and "Arcane Conversion" Glyph in Shadow World.

Then he checked out version 60 of Shadow World and sure enough, both features had been there since the 60 version! It was just that back then, there were not so many elemental enhancer equipments, so players couldn’t stack elemental damage that high. Consequently, despite the time that had passed, these features had been ignored.

Only in version 70 were they able to shine brightly.

Was this a coincidence, or...

Wei Chengjie didn’t dare to think further. He always felt that there shouldn’t be such coincidences in the world, but if someone had done it on purpose, that seemed even more outrageous...

It was like that dog he had seen in a short video that could play Mahjong. The comment section was debating whether the dog actually knew how to play or if it was just acting according to a script.

But then, a dog acting according to a script seemed equally unbelievable...

"Twist after twist, why does every single game from Nitiandang have a twist attribute?

"I’m really envious of Zhou Yang! The kid hasn’t been in the industry for a few years, and his resume is even more exciting than mine, who has been around for ages.

"So why can’t my projects have a twist too?"

Wei Chengjie felt somewhat aggrieved; Zhou Yang was in charge of version 70 of Shadow World, and that kid had won again without making an effort.

However, as he continued browsing the forums, he suddenly came across a new post.

"Epic discovery in Legend of Infinity Fantasy! A brand new use for Flame Bombs, Fire Bullets! A blessing for speedrun players, flying and burrowing is not a dream!"

Wei Chengjie read it, somewhat bewildered: "Fire Bullet? What the hell is that?"

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