Why the bug I wrote became a core gameplay mechanic?!
Chapter 320 - 329: Release Date Confirmed

Chapter 320: Chapter 329: Release Date Confirmed

On the main stage, the interview continued.

The host, clearly a gamer himself, felt his enthusiasm fully aroused after watching the promotional video, even adding extra vigor to his interview.

"President Gu, President Li, we just watched the promotional video for ’Legend of Infinity Fantasy’, and it’s absolutely exhilarating!

"Although this isn’t the realistic Western fantasy style that Nitiandang usually specializes in, this more cartoonish style has grown on me, and it feels quite immersive.

"Especially, the promo focused on the characters’ various special abilities, which seem to allow them to do anything and everything.

"Including what I’ve heard from several players who had early access to ’Legend of Infinity Fantasy’, they all say that the opening of this game is smoother and more fluid than any of Nitiandang’s previous titles, which is incredibly satisfying.

"Could I ask both of you, what was the reasoning behind deciding to adopt a different pacing for the early game in ’Legend of Infinity Fantasy’ compared to your past games?"

The host addressed both guests, naturally hoping that both would contribute and complement each other’s responses.

Lilith looked toward Gu Fan, seeming unsure of what to say.

After all, she already knew the standard answer to the previous question from Gu Fan and shared it readily, but she didn’t have a canned response for this one.

Gu Fan lowered his voice, "President Li, you speak first, and I’ll find a way to support your answer."

Initially hesitant, Lilith thought to let Gu Fan speak first, but upon reflection, she realized it made sense for her to go first.

The reason was simple: they were supposed to complement each other and not repeat the same points. If Gu Fan spoke first, what could Lilith add?

On the other hand, if Lilith went first, Gu Fan could round out the response and fill in any gaps.

With this in mind, Lilith cleared her throat and began, "Our previous games had some pacing issues, inadvertently resulting in a ’bitter then sweet’ experience, so this time we wanted to adjust the pacing a bit and try something new."

The host was somewhat baffled.

What did she mean by ’mistakes that resulted in a bitter then sweet experience’? Wasn’t that intentional game design?

What does ’adjust the pacing a bit’ mean? Does it imply that the game will be sweet first and then bitter later?

That would be outrageous!

Gu Fan quickly explained, "Oh, what President Li meant was that our previous games had room for improvement in terms of pacing, and this time we wanted to address those shortcomings and offer players a surprising experience."

The host nodded slightly, "Oh... so you mean, the ’bitter then sweet’ in previous games was mainly due to unsatisfying early game pacing, so the new game will focus on improving that aspect to ensure the early game is enjoyable and the later stages continue to be fun, right?"

Gu Fan smiled without saying a word.

The host blinked, feeling somewhat puzzled.

On the surface, this statement didn’t seem problematic; in similar action games, leveling up stats are a way to get stronger, but player skill improvement is more important.

But...

Using this explanation to answer the host’s question seemed somehow off...

The host then asked several more standard questions, and both of them provided somewhat vague and politically correct answers.

Lilith nearly slipped up a few times but was subtly steered back on track by Gu Fan each time.

This left the players feeling excited for both the 70th version of ’Shadow World’ and the new game ’Legend of Infinity Fantasy’.

However, if one carefully considered what Gu Fan said, they would realize that behind the common misunderstanding, there was another layer of meaning.

But this secondary meaning could only be fully sensed by the players once they actually played the game.

"Alright, now we move on to the last highlight of this interview.

"President Gu, President Li, can you share the official release dates for the new version of ’Shadow World’ and ’Legend of Infinity Fantasy’?

"I believe gamers everywhere are eagerly waiting."

Ready with his answer, Gu Fan stated, "According to our current development schedule, ’Legend of Infinity Fantasy’ will launch a bit earlier.

"The tentative date is two months from now, on August 8.

"The new version of ’Shadow World’, on the other hand, will launch one to two weeks later, roughly between August 15 and 22.

"’Shadow World’ still requires some content modifications and optimizations, which will depend on the market response after ’Legend of Infinity Fantasy’ launches, so we need to allow one to two weeks for this."

Lilith nodded, "Exactly!"

The host nodded slightly, "Understood. Let’s all look forward to the official release of these two games!"

Although he stated he understood, it was clear that both the host and the audience still had questions, though it wasn’t appropriate to delve too deep.

For instance, what does it mean that "the subsequent content modifications and optimizations for ’Shadow World’ will be determined by the market response to ’Legend of Infinity Fantasy’"?

These two games... they aren’t related at all, are they?

Even though they’re both from Nitiandang, and their development and release cycles happen to coincide, one is a realistic online game and the other is a cartoon-style single-player game—they’re completely different!

Why should ’Shadow World’s’ modifications depend on ’Legend of Infinity Fantasy’s’ feedback?

It doesn’t make sense.

But as the interview time was up, the host didn’t pursue further questioning, simply thanking Gu Fan and Lilith and concluding the interview.

As today’s exhibition drew to a close, people began to exit in an orderly fashion.

Meanwhile, the official channel started uploading the day’s event footage to major video websites, including the Nitiandang game interview.

...

...

The next morning at 9 am.

In the office of Shengjing Group’s Vice President of Gaming.

Kang Yong slammed his desk in anger, "Outrageous! Nitiandang’s game company is beyond audacious!

"If you’re going to do an interview, do it properly. Why drag us through the mud?

"Outrageous, truly outrageous!!"

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