Why the bug I wrote became a core gameplay mechanic?!
Chapter 297 - 306: Why Did Negative Emotions Slide Again?

Chapter 297: Chapter 306: Why Did Negative Emotions Slide Again?

At the end of the video, Gan Di summarized the new BD.

"I name this BD ’Electrotherapy Storm’! It has the same exhilarating factor as ’Infinite Starlight Healing’, but there are some differences in the details, which need to be emphasized.

"First of all, you can’t mindlessly cast Electrotherapy Storm like you do with Infinite Starlight Healing, because ’Shadow World’ doesn’t have the ’Free Cast’ talent suited for it, so every cast will consume mana.

"Originally, the mana cost of this skill was quite high, if you are at max mana gear, it would consume about one-fifth of your mana; even after equipping the full Storm of the Woods Tier-2 Set to boost your mana, it would still consume about 15% of the mana.

"After maxing out the talent points related to Natural Storm, you can reduce the mana cost by 60%, which means it will use around 6% of the mana.

"Considering the character’s automatic mana regeneration, if used continuously without a break, then you can cast it 18 times.

"If you wait a while before using it again, this number can increase.

"Even if we base it on 18 uses, the skill lasts 10 seconds each time, which is nearly 3 minutes, enough to cover a small-scale boss fight.

"Of course, in practical combat, it’s best not to cast mindlessly, as it’s easy to get interrupted by unexpected situations, which can lead to mana shortages or the delay of your ultimate skill, resulting in casualties or even a team wipeout.

"Everyone still needs to memorize the boss’s abilities in advance, noting when the boss will have group stun or fear interruption abilities, or wait until after the interruption skills have been used before using Natural Storm to heal.

"Or usually, when there is less pressure on healing, we first use Lightning Shield to heal single targets, and Lightning Activation, Lightning Storm, Healing Rain, and Magma Earthquake to heal the group. Then, when the boss enrages and the group starts losing health significantly, that’s when we use Natural Storm as an emergency.

"Once Natural Storm has finished casting, use various lightning skills immediately to refresh its cooldown, preparing for the next emergency.

"In this way, although we can’t just mindlessly press one key to heal in all situations, it’s still a simple yet intense way to play.

"In addition, there’s one point to note, which is that the numbers for Natural Storm are not as high as Starlight Healer.

"Starlight Healer can handle healing a 25-man group alone, but the healing per tick of Natural Storm is only about half or a third of Starlight Healer. Hence, it merely keeps those who are critically injured from dying, but it does not have the ability to heal them up all at once.

"Other BDs, like ’Single-target Milk’, which focuses on tank healing, or ’HOT Milk’, which offers continuous recovery effects for the whole group, or ’Shield Milk’, which can shield the group to mitigate damage, all have their own advantages.

"Different BDs can still be used in combination to achieve the best effects.

"According to my personal experience, for the current 25-man raid, you basically need 4 healers, which is one each of Single-target Milk, HOT Milk, Shield Milk, and Electrotherapy Storm Healer.

"For tanks, bringing 2~3 should suffice, and if you want more room for error, bring 4, with the rest being DPS classes.

"That’s roughly it, so hurry up and farm for Tier-2, and in one CD you can directly produce an Electrotherapy Storm Healer, everyone who plays it will know!"

...

Not long after this video was released, it quickly gained considerable popularity.

Because players themselves had not thought that Infinite Starlight Healing could actually be revived gloriously in ’Shadow World’?

Unbelievable!

Of course, Gan Di’s video also said that these two BDs only seem similar on the surface as both originally turn a nearly 10-minute cooldown full-team healing ultimate into something that can be cast frequently, thus providing an extreme sense of exhilaration.

Actually, their principles of success are quite different.

Infinite Starlight Healing is more powerful and can be used seamlessly throughout the whole process, even achieving the effect of a single healer for a 25-man raid, based on a BUG principle.

How about Electrotherapy Storm Healer? Its strength is moderate, and its healing output can’t directly dominate other healing builds like HOT Milk or Shield Milk, which still have their advantages. It has a threshold; players must first put together a Tier-2 Set of Storm of the Woods, and it looks like the various talents of this build aren’t really a BUG.

But players don’t care about these details; they only care if they can play such a gratifying build. As long as Electrotherapy Storm Healer can free up their hands to allow them to heal with one click, that’s all that matters; whether it can fully heal is not that important.

Unfortunately, there is no substitute for Dark Chain in Shadow World, but Shadow World itself also has some other interesting DPS builds, so this isn’t really a big problem.

Soon, the teams in Shadow World that could clear the normal difficulty of Snowy Mountain Summit quickly sprang into action, planning to deck out their main healer with a full set of Tier-2 gear right away and begin incorporating Electrotherapy Storm Healer into their raid progression!

And those teams that hadn’t yet cleared Snowy Mountain Summit were suddenly filled with motivation, continuing their raid progression with 120% effort!

This news spread quickly, reigniting hope in those players who had previously quit "World of Star Spirits" and were somewhat disheartened, as they plunged back into the embrace of Shadow World.

Of course, many players in the video’s comment section expressed their concerns.

"Shadow World even has this kind of full-screen no-brainer, one-click healing build? Couldn’t this be a bug? Surely the developers won’t quietly patch this, right?"

Clearly, many players hadn’t really played games from Nitiandang before and weren’t particularly familiar with Nitiandang’s style of operation.

After playing "World of Star Spirits," they had a feeling of being bitten by a snake and fearing the well rope for ten years.

But soon, some veteran players were beating their chests and assuring others.

"Don’t worry! This is where Nitiandang games are different from other companies; no matter what happens, it’s all hidden mechanics, definitely not a bug, and Nitiandang will not—fix—it!"

"No need to worry so much, just play!"

...

p.m.

Lilith hummed a tune while foraging through the snack rack in Gu Fan’s living room.

She hesitated between several different flavors of potato chips, but eventually made an adult decision to take them all, along with two cans of drinks, and comfortably settled down in the massage chair.

However, just as she was about to start enjoying them, she saw a slew of messages about the deduction of negative emotion points.

Lilith’s hand, which had just torn open a bag of chips, froze, and her expression instantly became one of shock.

After being stunned for a moment, she angrily shouted, "Gu Fan!! What on earth is going on!!

"Why have the negative emotions collected in Shadow World strangely plummeted—and by so much!!"

Gu Fan yawned, looking bewildered: "I have no idea! Hasn’t the game not had a single line of code changed since it went live?"

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