Why the bug I wrote became a core gameplay mechanic?!
Chapter 293 - 302: Forum Explosion!

Chapter 293: Chapter 302: Forum Explosion!

This is somewhat off the charts.

The outcome, of course, was a swift team wipe since the healers couldn’t keep up and the damage dealers couldn’t cut it anymore. The three waves of monsters, which they could have cleared quickly, simply squashed the tank and then sent everyone back to the graveyard.

Running back to their corpses out of habit, everyone returned to the instance and looked at each other in confusion.

"Could it be an illusion? Let me try again."

Gan Di waited for the cooldown of "Starlight Illumination" and used the skill once more. However, this time he was absolutely sure, the cooldown wasn’t reduced, not by a split second!

Skills and talents, they hadn’t been touched since they were discovered that day.

So there could only be one explanation, the officials had made changes!

The players of Dark Chain were also dumbfounded. There was no point in attempting the Ascension instance anymore, so they headed straight to the main city to test their skills on a dummy.

The results were the same as in the instance: a lightning strike went through, but none of the Dark Series skills that used to be triggered were activated. Only a few double or triple-digit numbers floated above the dummy, with the second-to-second damage being simply pitiful to look at.

Of course, the playstyle that used Dark Series skills for single-target damage was still viable.

After all, using Dark Series skills to trigger other Dark Series skills wasn’t a bug, so it hadn’t been fixed.

But it was quite clear that this BD’s (Battle Dress) method of dealing single-target damage had unavoidably been impacted because the damage-increasing skills and talents that used to synergize with the lightning no longer worked, reducing the single-target damage from previous numbers like eleven thousand or twelve thousand down to eight thousand.

These figures were even inferior to other single-target damage BDs.

"This is like a knife to the main artery! It’s been completely nerfed! It’s unplayable!"

Everyone was verging on a breakdown. Obviously, after the officials’ sly update, it wasn’t just a matter of numerical nerfs for Infinite Starlight Healing and Dark Chain; these popular builds had become downright unplayable.

"... Damn, the officials even had the nerve to post an announcement!"

At first, everyone thought the changes had been stealthily implemented by the officials, but now it seemed clear that wasn’t the case—they had indeed issued an announcement.

Games like these generally have two types of updates: server downtime updates and hotfixes. Hotfixes don’t cause player disconnections but can modify particular content by changing server and other backend data.

Clearly, the officials did this deliberately, choosing the dead of night at three in the morning for the hotfix, with the intention of keeping the impact as minimal as possible.

Of course, they knew they couldn’t keep it a secret forever, so they did post an announcement on the homepage.

The content of the announcement was roughly as follows.

"Dear players of ’World of Star Spirits’:

"Since the launch of the ’Ascension Mode’ on the World of Star Spirits test server, it has been greatly loved by players and the online numbers have been booming..."

This section was just some formalities, giving themselves a pat on the back.

"However, the officials also noticed that some bugs appeared in the game, seriously affecting the gaming experience and the balance of various BDs. Currently, all bugs have been fixed.

"Fixed the bug where the ’Starlight Illumination’ skill could trigger talents and reduce its own cooldown;

"Fixed the bug where the ’Dark Chain’ talent could be abnormally triggered by certain lightning skills;

"Fixed the bug where the ’Dark Chain’ talent would only trigger learned Dark Series skills;

"Fixed the abnormal triggering of the ’Ruthless’ talent..."

There were more than a dozen items fixed, but clearly, the first three items were the main event!

The rest could be considered regular bug fixes, but the first three changes realistically made the "Infinite Starlight Healing" and "Dark Chain" builds completely unplayable.

Although it was already past 3 a.m. in the main city, there were still quite a few players gathered in front of the training dummy.

Their actions were also quite uniform, all casting a lightning bolt at the dummy, then staring at the Dark Series skill that wouldn’t trigger anymore and at the dismal damage numbers, standing there with a look of confusion.

Gan Di fell silent for a moment, then lamented, "Well, the big one’s coming..."

"Why even play the game, go to the forum for some laughs!!"

...

By now, the official forum of "World of Star Spirits" had already blown up!

Although the officials had chosen a particularly odd time for the update, given the game’s popularity, there were inevitably some night owls and players in different time zones.

This news struck like a bolt of lightning, immediately waking up all these players from their not-sleepiness, driving them to the forum to relentlessly vent at the officials.

"F**k! What the hell, I was having a good time playing, and suddenly they nerf Starlight Healer and Dark Chain?"

"God damn fix your bugs, if you knew it was a bug why didn’t you fix it earlier?"

"Yeah, there was absolutely no warning about fixing this, I even specially prepared a full set of crit healing equipment for Starlight Healer, now it’s all useless!"

"Us too, we gave all our raid CD equipment to the healers in the past two weeks, now we’re right back where we started..."

"Wait, so does that mean my Dark Chain set is useless now?"

"Switch to BD then, ’Crazy Curse’ as a BD isn’t too bad, you can make do with the Dark Chain equipment. You just need to switch some haste attribute for crit attribute."

"Don’t feel like playing Crazy Curse, its visual effect is nowhere near Dark Chain, it just doesn’t feel right when playing."

"I want to ask, what about our guild’s raid this week? How the hell are we supposed to run it now!"

"Had I known, I should’ve finished the raid last night... I thought we still had time this week, no need to rush, but now it’s completely f**ked..."

"Are you sick in the head, designer? I was just thinking the anthropomorphic progress was becoming noticeable, then you start treating us like we’re not human again, right? Once a dog always a dog!"

There were even more intense comments on the forum, but considering the platform’s moderation rules, they were quickly deleted.

Clearly, most players felt like they had been hit over the head by the abrupt changes.

To reliably trigger no-cooldown on Starlight Healer, one had to stack crit equipment, and to ensure that Starlight skills could be consistently cast even when Starlight was interrupted, there were also certain requirements for mana and haste.

The Dark Chain build followed the same principle, with specific attribute requirements as well.

Over the past two weeks, players had conducted extensive research on these two builds. As the builds were unique, their equipment needs differed from that of typical healing or magic damage-dealing gear.

In "World of Star Spirits," raid set equipment could also only be acquired through exchanges.

That is, bosses wouldn’t drop set items for a specific class directly, but rather a universal item that could be exchanged for the set, which players could trade for different sets according to their needs.

These sets came with varying attributes: some had high Spirit, others high Crit, and some high Haste, and they also came with different set effects.

Considering the huge role of Starlight Healer in a team, many small guilds chose to prioritize improving the equipment of the main tank and Starlight Healer in the first two weeks of progression.

After a raid, more than twenty pieces of equipment would drop, and more than half of those would go directly to the Starlight Healer.

After all, once the healing output was up, they could bring fewer healers and more damage dealers, which would allow them to pass raids faster and more steadily, ensuring a stable supply of equipment.

But unexpectedly, just as the Starlight Healers got kitted out, a patch comes along, and they aren’t playable anymore!

Search the lightnovelworld.cc website on Google to access chapters of novels early and in the highest quality.

Tip: You can use left, right keyboard keys to browse between chapters.Tap the middle of the screen to reveal Reading Options.

If you find any errors (non-standard content, ads redirect, broken links, etc..), Please let us know so we can fix it as soon as possible.

Report
Follow our Telegram channel at https://t.me/novelfire to receive the latest notifications about daily updated chapters.