Why the bug I wrote became a core gameplay mechanic?!
Chapter 161 This Co-op Mode Is a Bit Rough (Two More)

Chapter 161: Chapter 161 This Co-op Mode Is a Bit Rough (Two More)

Instructor Ding couldn’t help but slam the desk with admiration, "Yes!"

"It’s been a long time since there was an action game in the country, and isn’t this theme a Cthulhu-styled Xianxia background?

"Flesh Ascension, right? Looks thrilling!

"But I have a question.

"I heard a rumor before that this game will contain two worlds? I can’t see where there are two worlds?

"Isn’t there just one Cthulhu-styled Immortal Cultivation World?"

This promotional video could be said to quench the thirst of players eagerly awaiting Nitiandang’s new game, but at the same time, their confusion only grew.

There’s no question that the content shown in the video confirms the game’s theme: an Eastern Xianxia-style Cthulhu action game, where melee combat could involve a lot of sword-fighting moves.

In addition, those deformed and horrific Flesh Monsters are likely to be the main enemies for the players.

From the appearance of the protagonist, the left hand seems to be able to wield some skills, such as the ability shown in the video to crush their own heart to unleash a powerful flame.

Moreover, since the official claim was that this is a real-time demo video, the graphics of the game are roughly apparent.

It must be said, the Myriad Editor, as the latest editor, does have a clear advantage in terms of graphics.

Yet, many more questions still plagued the players.

For example, after using the Myriad Editor, can all BUGs be fixed in such a short time? After all, Nitiandang games have always been famed for "having no BUGs".

The rumors mentioned two worlds, so where is the other world?

Many players speculated that the two worlds might just be a gimmick; the other world is probably hidden within a certain level or exists as a form of "memories from XX years past".

Of course, some also noticed the green flowing characters at the end of the game title screen that looked like a hacker’s invasion.

But most people thought that was probably just a special artistic font effect and didn’t necessarily mean there would be sci-fi elements in the game.

Furthermore, the game’s introduction stated that it supports two-player gameplay.

But as it stands, this game looks like a standard single-player action game, devoid of any visible mechanics that support two-player gameplay.

For a time, players voiced numerous opinions, but no one could guess the exact form of the game.

Some players even angrily stated that Nitiandang gaming could very likely be false advertising this time, intentionally using terms like "two worlds" and "two-player action game" as gimmicks!

After all, just based on the current content, it is difficult to guess what the final form of the game might look like.

But regardless, these discussions also continued to drive the attention and popularity of "Ascension" sky high!

...

...

February 1st, Saturday, 6:50 PM.

There are 10 minutes until "Ascension" officially goes on sale.

Instructor Ding had already been waiting early in the live streaming room and had completed pre-loading.

"Brothers, tonight we’re officially starting to stream Nitiandang’s new game "Ascension," brothers, yes, the Cthulhu Xianxia action game we saw before!

"I also recommend those who haven’t bought it to give it a try; for 138 yuan, you can’t go wrong or be deceived!

"To be honest, I never expected this game to be so cheap. If it were an action game made by a foreign manufacturer, even in the local area, it would have to start at 298 yuan.

"Thin profit, high volume? Yeah, indeed.

"How come there’s a comment saying that the game is cheap because of the many BUGs? One yuan cheaper for each BUG?

"And there are those who say it’s to promote the Myriad Editor for the officials?

"Ha, brother, you’re truly creative, coming up with such a playful comment, quite impressive.

"Who doesn’t know that Nitiandang’s games have never had any BUGs? Only hidden mechanics! Get it?

"However, this time the game doesn’t seem to have a two-hour free trial, just following the official platform’s normal refund mechanism.

"Oh well, no big deal, what more could you want for a 138 yuan game."

Instructor Ding chatted with the comments while waiting for the game to officially start.

The pricing of "Ascension" this time, compared to the previous price of 98 yuan, had increased but not by much.

This is because Lilith still wanted to lure as many players as possible to harvest more negative emotions.

Currently, the game version of "Ascension" has been submitted to the officials, which also implies that Nitiandang gaming does not plan to update or fix the game itself any further.

And before submission, Nitiandang gaming’s backend recorded a total of 100 BUGs!

These were BUGs that had been found but ultimately were not fixed at all.

Moreover, given the nature of the Myriad Editor, the actual number of BUGs in "Ascension" will surely exceed this number.

Yet, these inside stories remained unknown to the players.

"Ah, by the way, I almost forgot something.

"Guys, hold on a sec, I’m going to connect with someone on voice chat."

"Hey, hey, hey? Mouse, can you hear me?"

Soon, the voice of another broadcaster, Li Wenhao, came through the voice software: "Brother Ding, loud and clear. I’m counting on you once we get into the game."

Instructor Ding quickly responded, "Hey, you’re the master of action games, I should be clinging to your coattails."

Although Li Wenhao specialized in mini-games and indie games, he was also very skilled at action games.

Instructor Ding was already quite familiar with Li Wenhao, having played "Prometheus" together before, so the moment he thought of finding a partner, Li Wenhao was the first person he invited.

Even though "Ascension"’s promotional page stated it supported two-player mode, players had no idea what that actually entailed.

Was it split-screen play like standard two-player cooperative games? Or was it more like typical online games where each person controls a separate character? Or could it possibly be that players couldn’t see each other but could influence one another through methods like letters?

It was still all a mystery.

However, Instructor Ding felt that since the game had a multiplayer mode, it must hold some special significance.

Perhaps cooperating made it easier to find the game’s hidden mechanics?

As they chatted, Instructor Ding saw a few more comments on the live stream.

"Little Ding, Gan Di is showing off his golden trophy again!"

"Gan Di placed two trophies on his table, one on each side. Don’t you want to take a look?"

"Little Ding, when can you get a golden trophy too, sob sob sob. As your fan, I can barely hold my head up!"

Instructor Ding’s mouth twitched slightly, somewhat speechless.

Fortunately, as it was now 7 o’clock, Instructor Ding pretended not to see these comments and launched the game.

Like "Prometheus," "Ascension" also allowed players to form a party on the official platform’s page before the game started. This meant when entering the game, players would automatically be in a teamed-up state, avoiding many cumbersome steps.

...

After entering the game, the first thing was a black screen, then a flash of Nitiandang’s game logo, the official platform’s "Rated for players over 18" sign as well as the All-encompassing Engine logo, among other emblems.

Then, the game seemingly had no opening CG, just a few simple lines.

"Remember, only Ascension can save this world!"

"Ascension is the greatest lie in this world! Don’t believe it!"

"Only Ascension can save this world!"

"Ascension, is the greatest lie in this world!"

"Only Asce have Scend Ascend, is n, this save world the sav greatest e lie this of world!"

"Li Huanzhen, wake up quickly!"

These two sentences kept interweaving in Instructor Ding’s ears, the first in a deep, assertive male voice, and the second in a crisp, young female voice.

But as the sounds echoed, the first voice grew deeper and more chaotic, even taking on a booming echo, while the second voice became increasingly sharp and piercing.

In the end, the two voices completely blended, creating an uncomfortable noise that had both high and low frequencies, and the volume grew louder and louder, causing such a headache that Instructor Ding couldn’t help but cringe!

Thankfully, this torment didn’t last long, and soon the voices disappeared, with the game’s visuals finally appearing on the screen.

This appeared to be a natural ravine, with vines climbing the steep cliffs on both sides and grass growing on the ground. There were a few platforms ahead suitable for jumping.

A young man in a tattered Taoist robe slowly got up from the ground, then reached out to hold the broken iron sword that had gone through his chest, and slowly pulled it out.

With a "puh" sound, the sword brought out some blood, but it seemed to cause no serious harm.

The game’s basic tutorial then appeared on the screen.

It included moving, jumping, attacking, and so on.

Following the tutorial, Instructor Ding could control this protagonist named Li Huanzhen to walk forward, jump onto higher platforms, cut down the vines, and leave the ravine.

Instructor Ding completed the tutorial and arrived at the exit of the ravine smoothly.

Now he stood on a slope, facing a vast and majestic view, with a distant range of rolling mountains, grand palaces, magnificent temple complexes halfway up the mountain, and cloud-wreathed peaks and valleys in the distance.

A vast world lay before his eyes.

Instructor Ding was awestruck by the sight before him, and after a while, he suddenly realized something, "Eh? Mouse, where are you?"

"I’m right here."

Upon hearing the voice, Instructor Ding turned around and saw a person who looked almost exactly like himself standing behind him.

The same tattered hat and robe, the same rusty iron sword with notches, the same height, the same build.

Of course, since the hat covered the face and a mask was wrapped around it, it was impossible to tell if their characters looked the same. But at least on the surface, it was the same model.

"Eh, Nitiandang is really cutting corners here, even skimping in such a place?

"Multiplayer game multiplayer game, at least make a different model.

"I’m afraid we’ll end up not being able to tell who is who when we start fighting."

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