Why the bug I wrote became a core gameplay mechanic?!
Chapter 150 New Game "Ascension" (First Update)

Chapter 150: Chapter 150 New Game "Ascension" (First Update)

October 20th, Sunday, 11 PM.

Gu Fan, with two huge dark circles under his eyes, yawned while preparing a box of instant noodles for himself.

Fried egg, grilled sausage, and various sauces—he had just added boiling water to the slightly undercooked noodles, providing a timely treat for a hungry late-night craving.

However, just as he was about to start eating, he heard an unexpected voice behind him.

"Huh? Gu Fan, what are you eating? It smells so good!"

Turning around, Gu Fan saw Lilith gazing eagerly at the instant noodles before him, her desire clearly written on her face.

The corners of Gu Fan’s mouth twitched slightly as he silently pushed the noodles towards her.

Lilith did not hold back, immediately digging in with gusto.

Feeling helpless, Gu Fan could only open another packet of instant noodles and start frying another egg and some more sausages.

"President Li, I don’t mean to nag.

"At first, I thought it was your first time here and you hadn’t had the chance to enjoy the finer things in the Human World, so you ate whatever you saw.

"But then I realized that you’ve been to the Human World before and have businesses here; you even drive a Ferrari, so how can you be so enthralled by chips and instant noodles?"

Lilith defended herself righteously, "I just can’t get enough of these delicacies from the Human World, okay?

"I think you’re just jealous that Hell Demons don’t get fat."

Gu Fan: "..."

While eating the instant noodles, Lilith said, "I’m here to check on the progress.

"The five days are up, is the design document finished?"

As Gu Fan poured hot water into his own noodles, he said, "It’s done. Not only is the design document complete, I even managed to carve out time to make a simple DEMO."

Lilith’s eyebrows shot up, "Oh? Not bad, you’ve earned the recognition of Hell’s No.1 Game Creator, Lilith! Where is it? Let me see."

Gu Fan picked up the laptop that was beside him.

"This program on the desktop is the game DEMO. Of course, for now, it only has the most basic and primitive combat system. But since it’s an action game, this combat system will directly determine the entire gaming experience.

"This document is the design proposal."

Passing the laptop to Lilith, Gu Fan finally began to enjoy his own bowl of instant noodles.

Lilith took the laptop and first glanced at the game’s title in the document.

"’Ascension’? That’s an interesting name."

However, the document was extensive and couldn’t be read in just a moment, so Lilith started with the game DEMO instead.

The DEMO, though basic, had a plain game environment and a common-looking enemy that resembled cannon fodder.

The character controlled by Lilith was a swordsman from ancient Huaxia, clad in flowing white robes and a conical hat, appearing quite dashing.

The opponent looked severely underdressed by comparison, clad in ragged straw sandals and a straw coat, with an emaciated figure and tattered armor barely visible. By appearance, he seemed like cannon fodder from a battlefield or a bandit ready for a roadside robbery.

Both the scene and the character models were free templates from the official editor.

"Just this little mob? I was hoping for a terrifying Primordial Beast," Lilith said, slightly disappointed.

Chewing on his noodles, Gu Fan explained, "If you want to induce negative emotions in the player, the enemy should look as weak as possible.

"Think about it, which is more frustrating: getting killed by a Primordial Beast or by a seemingly ordinary Bandit?"

Lilith thought for a moment and seemed to agree.

"Gu Fan, that makes sense. But can this Bandit really kill me?

"How do you play this game?"

Gu Fan explained, "Left click to attack, right click to parry, spacebar to jump, ctrl to crouch and move forward, and shift to dodge.

"These are all the commands for now, but we’ll add Skills or special items in the future, which won’t affect the basic combat system.

"Or would you prefer to use a controller? A controller works too."

Lilith shook her head, "Let’s stick with keyboard and mouse."

She controlled the swordsman to move forward and clicked the left button to swing the first sword.

Gu Fan watched as he ate his noodles, witnessing Lilith play a game for the first time.

Why go to the trouble of creating a combat system DEMO?

Of course, it was to see how skilled Lilith was at action games. If Lilith was highly adept, she would likely detect the core of this combat system, and some of Gu Fan’s previous ideas might be unfeasible, necessitating a different approach.

However, if Lilith couldn’t decipher the mechanics of the combat system, then Gu Fan would have plenty of room to maneuver afterward.

With a "pfft," the swordsman’s blade struck the Bandit.

Although they were all templates, the templates included hit animations, so they looked quite realistic.

"That’s it?"

Lilith swung her second sword.

This time, the Bandit seemed to raise his sword in a bit of a parry, but it didn’t seem to have much effect; though the health lost was less than before, health was still lost.

"Can such small fry even be my opponent?"

Lilith clicked the mouse to swing her third sword.

However, this time the Bandit’s response changed again; his knife perfectly deflected the swordsman’s blade, producing a "clang" of metal striking metal.

At the same time, the Bandit slightly shifted his stance, seemingly using a force-releasing move, causing the swordsman to involuntarily stagger a little.

"Hmm? A small fry is actually quite stubborn!"

Without giving it much thought, Lilith clicked the left mouse button again.

After all, the Bandit’s AI seemed rather rudimentary, unable to fight back, only passively defending after being struck repeatedly with three swords.

However, this time, before the swordsman’s sword could strike, the Bandit’s knife came slashing first!

"Spurt," blood began to spurt from the swordsman.

"Hmm??"

Lilith realized something was off, but she continued to press the left button; after all, it only made sense to strike back after being struck, right?

Yet this time, once again, the Bandit’s knife was faster!

"Spurt," the swordsman’s health bar dropped by a third.

Lilith finally realized something was seriously wrong; from a certain point on, the Bandit started to attack only without defending?

And worse, the Bandit’s attacks were always faster than the swordsman’s?

Gu Fan quickly reminded her from the side, "President Li, use the right mouse button to parry, Shift to dodge."

Only then did Lilith realize that she couldn’t mindlessly click the left mouse button since this was an action game.

She tried clicking the right mouse button, and indeed the swordsman performed a parry, but it didn’t seem to be very successful, as the swordsman still lost health.

Immediately following, the swordsman and the Bandit swung at the same time, but the Bandit’s knife was still a step faster!

Frustrated, Lilith threw her mouse onto the desk: "What is this crap!"

Gu Fan coughed lightly from the side, "President Li, please calm down."

Unfortunately, no text indicating an increase in Lilith’s negative emotions appeared in front of Gu Fan, so he couldn’t tell how much of a mental blow she had taken.

But it looked like she was quite angry.

However, Lilith quickly regained her composure, as Gu Fan’s reminder made her realize the harder the game, the better.

She was fuming, and likewise, so would the players.

And wouldn’t that bring the negative emotions they wanted?

"So what exactly should I do? Why is this minion always faster than me?" Lilith wondered.

Gu Fan coughed lightly, "That’s how it’s set up; the enemy’s default attack speed is a bit faster than the player’s, so if the player keeps attacking, they will just keep getting hit.

"Also, after a Perfect Parry, the player character will stagger, and their attack speed will become even slower.

"So the correct approach is to execute a Perfect Parry when the enemy attacks, then counterattack."

"Perfect Parry?" Lilith had never heard this term before.

Gu Fan nodded, "Right, just press the parry button at the exact moment the enemy’s attack is about to hit you to trigger a Perfect Parry. You’ll see more noticeable sparks, the sound will be crisper, and the opponent will have a noticeable stagger."

With a puzzled expression, Lilith resumed the battle.

Parry!

Parry!

Parry!

This time she only defended, not attacking, trying to execute the Perfect Parry.

But after being slashed over a dozen times, draining her health bar three or four times, she finally managed to execute one!

Lilith’s expression turned to shock: "Just how long is the window for a Perfect Parry?"

Gu Fan explained, "Normally, it’s 0.18 seconds."

Lilith frowned slightly, "So what you’re saying is, there are also abnormal situations?"

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