Why the bug I wrote became a core gameplay mechanic?! -
Chapter 145: The Game with 100 Bugs (Part 1)
Chapter 145: Chapter 145: The Game with 100 Bugs (Part 1)
"Gu Fan, we need to start preparing for the next game right away!"
Lilith was very angry, but obviously, there was nothing she could do about her anger at this point except to turn her grief into strength and develop the next game as quickly as possible.
After all, as long as the next game could collect a mass of negative emotions just like "Hell Inferior Demon," everything would be in place.
Gu Fan nodded hurriedly, "No problem, President Li. Just boldly share your ideas, and I will definitely figure out a way to make them happen!"
After thinking for a moment, Lilith said, "Well, let’s make another skin-swapped game based on ’Hell Inferior Demon.’
"Since such a simple and crappy game can indeed collect a large number of negative emotion points, why bother putting so much effort into designing anything else?"
Gu Fan was startled, "President Li, please reconsider! This clearly won’t work!"
Lilith narrowed her eyes, "Why not?"
Gu Fan hurriedly explained earnestly, "Because this kind of trick can only work once!
"Haven’t you heard the story of the boy who cried wolf?
"’Hell Inferior Demon’ was able to collect so many negative emotions because it was the result of perfect timing, the right environment, and joint effort.
"But the players have already swum once in the cesspool. How could they possibly do it again?
"Nitiandang has finally built up a decent reputation. The next game should be about finding a way to monetize that reputation to earn a large number of negative emotions.
"If we make a skin-swapped ’Hell Inferior Demon,’ we wouldn’t just fail to earn negative emotions, but our reputation would collapse as well. Wouldn’t that be a huge loss?
"Such a thing, I think Azazel can do it. Later we can just earn negative emotion points directly from him, there’s no need for you to be personally involved, President Li."
After thinking it over, Lilith said, "Hmm... you do have a point.
"Then, you design the next game!"
Gu Fan was stunned for a moment, "Ah? Me?"
Lilith nodded, "Yes, you."
Happiness came too suddenly, and Gu Fan found it a bit hard to accept.
You should know that previously Lilith guarded against him as if he were a thief. Not to mention letting Gu Fan come up with a design, she wouldn’t even allow him to make suggestions.
Later, as Lilith gradually trusted Gu Fan and as her own inspiration became increasingly scarce, she started allowing Gu Fan to speak freely during brainstorming sessions and provide some inspiration.
And this time, because of Gu Fan’s outstanding performance in the "Hell Inferior Demon" struggle, and with Lilith’s own inspiration running dry, was he finally allowed to present a design proposal?
Gu Fan was quite moved.
However, Lilith changed her tone, "But I have several requirements that your design proposal must fulfill.
"Also, after your design is completed, I will personally vet it. You’d better not have any little schemes, otherwise..."
Gu Fan nodded, "Of course, I’ve always been a person who knows the situation."
Clearly, as a suspicious Hell Demon, regardless of what Lilith said, she never completely let go of her doubts about Gu Fan.
Giving Gu Fan the opportunity to design the game was both a chance and a test.
Crisis and opportunity coexist, and the more critical the moment, the more he needed to avoid getting carried away and tread carefully.
After careful consideration, Lilith raised three fingers.
"First, this new game must have lots of BUGs! Hmm... at least 100 BUGs!"
With this first point, Gu Fan was utterly thunderstruck.
"Ah? Could you repeat that, President Li?"
Lilith actually repeated it seriously, "I said the game must have at least 100 BUGs."
Gu Fan was perplexed, "Why??"
Lilith spoke earnestly, "Because I’ve found that the BUGs in the game seem endless. I used to try to find all the BUGs and fix them, but in the end, while the BUGs that affected the experience were all found and dealt with, the ones that produced positive emotions always managed to remain!
"So what’s the point of going through all the trouble to fix BUGs? It’s utterly meaningless!
"Therefore, this time we might as well not fix the BUGs at all. Just fix the very serious ones that could lead to our game being pulled from the shelves, and leave the rest alone!
"This can be seen as killing two birds with one stone:
"On one hand, a game full of BUGs will affect players’ experience, naturally generating negative emotions; on the other hand, because there are so many BUGs, even if there is a significant game-changing BUG, it would be like a drop in the ocean, and players won’t be able to find it!"
Lilith stood with her hands on her hips, clearly very confident in her own genius idea.
Gu Fan couldn’t help but respect her. Indeed worthy of being The First Producer of Hell, Lilith’s counterintuitive thinking was incredibly powerful!
Moreover, this did, to some extent, hit Gu Fan right where it hurt.
Because Gu Fan still wanted to maintain Nitiandang’s good reputation as much as possible.
Are there games that became famous despite having many bugs?
There are, but they generally don’t have a good reputation.
Gu Fan had only seen two types of such games: one is a game that has solid quality and substantial volume, so even with some bugs, players might reluctantly tolerate them, but the reputation won’t be good.
The other type is parody, where the game is all bugs, and the bugs become part of the entertainment. Players can play with a more relaxed mindset, but such games can only be considered quirky and will never become classics.
A game full of bugs that still became a legend?
Gu Fan had never heard of such a thing.
It’s not like you can just brainwash all the players into thinking these 100 bugs aren’t bugs, right?
He fell silent for a moment, then made a token struggle, "But currently, the official game editor is quite stable, and there are many mature templates available. I’m afraid we can’t come up with that many bugs.
"We can’t just avoid using templates to conjure up 100 bugs, can we? That would be too strange.
"And that would seriously slow down the development process."
Lilith chuckled, "That’s your problem, anyway, I want 100 bugs, and I don’t want the development schedule to be affected."
Gu Fan’s mouth twitched slightly: "Chuh... "
Curse these clients!
Lilith continued, "Secondly, I don’t want to do Western Fantasy this time, so we need to change the art style."
Gu Fan was again surprised, "Why?
"Western Fantasy is right in our wheelhouse, why not do it?"
Lilith sighed, "That’s exactly why!
"I’ve thought about it carefully, and continuing with Western Fantasy would pose two problems.
"The first is that the game graphics are too good. We want to create negative emotions in players; we don’t actually need such good graphics!"
Gu Fan quickly interrupted her, "President Li, I disagree with this point.
"Although our ultimate goal is to collect negative emotions, since our gameplay is quite discouraging, we need to use the graphics to lure players in as much as possible, to have them stay longer, which leads to more negative emotions."
Lilith nodded, "Of course, I know that!
"Haven’t I always thought this way before?
"But the situation is different now. Our games always succeed, and the reputation is too good. We need to lower the graphics quality to balance it out!"
Gu Fan coughed twice, unable to think of a rebuttal, and could only nod, "Okay... I guess that’s fine."
Lilith continued, "The second problem with Western Fantasy is that it’s too recognizable!
"We are in the East, and Western Fantasy is a niche genre with not many companies working on it. We keep producing it, and players keep paying attention... That’s not good.
"What if we need to switch companies and make a run for it someday? We need to try out other genres in advance, so players can’t recognize us at a glance."
Gu Fan’s mouth twitched slightly, "President Li really is... farsighted."
Lilith paced the living room, "As for the third point, well... I hope it’s an action game, and the harder, the better!
"Because we have never made an action game before, so I want to give it a try."
Gu Fan knew full well that when Lilith said she "wanted to give it a try," she actually meant she had been planning this all along.
Why make an action game?
The reason is simple: it has a high barrier to entry!
Action games are something that only a few top studios around the world can handle well, while other small companies would fail with each attempt.
Because action games have too many details: action design, skill impact, sound effects, skill visuals... it’s a case of a miss is as good as a mile.
If every aspect is slightly off, the final result is unplayable.
Besides, this requirement could also combine with Lilith’s first demand for a one-two punch!
Lilith is insisting on having 100 bugs in the game. An action game with 100 bugs? That’s basically beyond salvation!
Gu Fan’s expression turned complex, "President Li, your requirements are too high, I’m afraid I might not be up to the task..."
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