The world has turned into Hell's Game, why should I stay human? -
Chapter 360 - 329: The Mad Liu Zheng
Chapter 360: Chapter 329: The Mad Liu Zheng
"I don’t know,"
Player 3 shook his head.
"There was no chance for boarding combat; our ship was sunk by the pirates from a distance. Both you and I can swim, but we were stunned by the cannonballs. Players 1 and 4 can’t swim; they drowned and were actually saved by the pirates,"
he continued.
"I don’t have the swimming skill?"
Liu Zheng said.
"Didn’t you choose the athletics? The rules in this module are quite simple; many skills are generalized. For example, athletics includes swimming, running, climbing, jumping, and a range of skills related to sports,"
explained Player 3.
"Oh, so that’s how it is. That’s really simple,"
he remarked.
In reality, when playing tabletop RPGs, not to mention generalized skills, even running would be divided into long-distance running, sprinting, and obstacle running.
"So does this mean that we don’t know if we are able to fight and win?"
Liu Zheng continued.
"Pretty much. Of course, judging by the previous combats, our strength isn’t weak; defeating two pirates each should definitely not be a problem. Main output players like you and Player 1 could probably take on three each without much trouble,"
Player 4 said.
"How many pirates are on this ship?"
he asked again.
"We’ve seen about a dozen, but based on the size of the ship, there should be around thirty,"
Player 4 said.
"Is this based on real-life knowledge, or is it based on character skills?"
Liu Zheng pressed on.
"It’s based on character skills,"
Player 4 said, looking at him appreciatively.
This question was actually very crucial because even if the module resembled reality very closely, in the end, it was still a game.
Game skills were more reliable for judgment than real-life knowledge.
"How does the combat phase work?"
Liu Zheng inquired further.
"Have you played Battle Chess Game?"
Player 4 asked.
"I have."
Battle Chess Game is much like playing chess, except instead of one person moving, each piece moves independently.
"It’s much like the Battle Chess Game, but the rules are greatly simplified. Anyway, if we don’t mess up, at most three enemies can attack one person per turn,"
Player 4 explained.
"That means, as long as the elite monsters aren’t too much out of our league and Dice Lady doesn’t interfere, forcefully breaking through is also a possible winning strategy,"
he quickly added.
"Exactly. Otherwise, we wouldn’t have come up with an escape route,"
Player 3 nodded.
"But there’s a problem, even if we break through successfully, how do we leave the pirate ship?"
Liu Zheng asked.
"I saw a small boat behind this ship, and Player 1 has the driving skill,"
Player 3 said.
In reality, especially for long sea voyages, just knowing how to operate a boat isn’t enough, but in an RPG, as long as you roll the dice and your numbers are good, that’s all you need.
"But the pirate ship will certainly catch up, right? If they ram us or bombard us with their cannons, we won’t be able to withstand it, will we?"
he questioned.
"Therefore, it would be best to blow up the pirate ship’s ammunition depot before we leave,"
Player 1 spoke up.
If they blow up the ammunition depot, not only the pirate ship won’t be able to bombard them anymore, but it’s very likely it won’t be able to move at all.
"Good idea. So the question comes, where is the ammunition depot?"
Liu Zheng shrugged.
"That’s where you come in. Judging by your negotiation skills just now, I think you’ll have no problem coaxing the location of the ammunition depot out of them,"
Player 3 encouraged.
"Hey, even though I am quite capable, you can’t expect me to do everything, can you?"
he complained.
It was one thing for Liu Zheng to be willing to work harder, but quite another to be asked to do so.
He hadn’t signed any contract; if pushed, he might just call for a courier and run away, leaving all three of them high and dry.
"The able take on more work. When you become the MVP, the reward you get will be even higher,"
Player 4 chimed in.
"Give it a rest, I’ve stopped falling for that a long time ago. Let me tell you, I haven’t signed any contract, and I have a way to forcibly leave the board game café. Worst case, I’ll just avoid the board game café in the future,"
"If you want me to put in extra effort, show me what benefits I’ll get right now,"
Liu Zheng declared boldly.
"What do you want?"
After a moment of looking at each other, Player 3 asked.
"What can you give me?"
he retorted.
"Trading is forbidden within the board game café, unless you’re willing to contact us outside,"
Player 3 said.
"Forget it, even if you’re willing, I’m not,"
Liu Zheng shook his head.
His social network was complicated enough already; he preferred not to expand it haphazardly.
"Then we can only trade items within the module,"
Player 3 said.
"That works for me,"
Liu Zheng agreed.
In truth, he wasn’t really looking to gain anything; after all, he also needed to clear the game.
Saying so was merely to avoid being taken advantage of by the other players.
"Agreed,"
"Agreed,"
Players 1 and 4 thought it over and did not object.
Death in gaming sessions, provided it was not due to failing to clear the game, wouldn’t actually result in real death, but players with higher clearance evaluations could earn more rewards, both in-game and out.
Aside from personal ability and the luck of the dice throw, having more game items naturally favored better performance.
However, since Liu Zheng was excelling so remarkably, trading game items for a smoother clearance was a fair deal.
As for whether he was bluffing, it really didn’t matter anymore.
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