The Skeleton Magician’s Play Diary
Vol. 1 - Ch. 9 - Demon Thread

I logged back in. I don't see the [light vulnerability] improving up at all lately. Does that mean I have to take more damage?

 That aside, it's time to have some fun. It reveals the reward for breaking through the first boss battle, "The Trial of the Blue Moon". This thrill is similar to the feeling I had when I was a child in front of a Christmas present from Santa Claus. This one is a little different, though, as it rewards my hard work.

Now let's open!

Wand of Horai

Quality: Divine

Rarity: G-God level

 A wand made from the sacred tree of Mount Horai. It is indestructible. Owner fixed.

 True power will be unleashed as the owner's level increases.

 Initial effect: [Increase Magic Effect] Lv1, [Increase Magic Power] Lv1

Moon robe Quality: Divine

Rarity: G-God level

 A robe of feathers worn by the god dwells in the moon and its dependents. It is indestructible. Owner fixed.

 True power will be released as the owner grows.

 Initial effect: [Color and shape change], [Magic resistance] Lv1

Mask of Skull

Quality: God

Rarity: G God class

 A mask that amplifies the power. Indestructible. Owner fixed.

 True power will be released as the owner grows.

 Initial Effects: [Reinforcement of Necromancy] Lv1, [Reinforcement of Spellcraft] Lv1

Dragon Ball

Quality: God

Rarity: G God class

 A jewel said to be possessed by the dragon god. If you use it, you will gain mighty power. It is indestructible.

 In return, they will receive the hatred and curse of the Dragon God.

 Equip Effects: [Dragon Humanization], [Curse of the Dragon God].

 Note that the effect is permanent even if the equipment is removed!

"UHHHHHHHHH!"

 Wait, am I sure that I want to take this?

 I just made a strange noise, and then I fell off my feet!

 The quality and rarity are the best of both worlds! I don't know about performance because I don't have anything to compare it to, but I like the idea of it being enhanced as I grow. Let's take a look at them in order.

 First is the Horai wand. The wand's body is from is like a tree with silvery-white roots wrapped around it as decoration. At the tip of the wand is a jewel whose hue changes depending on the angle you look at it. The best thing about it is that it is not needlessly glittering.

 Next is the moon robe. As the name suggests, this is something that celestial maidens wear. I lifted it up and found it to be light as a feather, yet smooth to the touch, smooth beyond silk. I was surprised that the colour and shape could even be changed. I think I would like it to be a black hooded robe? Let's put it on right away.

 The third is a mask of skulls. The colour is silver, and the design is a skull, just like the item's name. It has the same face as mine, a skull, but this one has an overwhelmingly evil atmosphere. The effect is good, but more than that, players who see it for the first time may cower in fear.

 As for the last dragon ball... this is the one that "Moonlight Delusion" was holding in his left hand. The effect is, as I expected, is [dragonification]. Indeed, it was powerful. I have to admit that I would like to try it out to see what would happen if I, a skeleton, used it.

 But the other one [Dragon God Curse] is too much. Because of this, "Moon Delusion" had been draining my strength.

 And the warning signs are bad, to say the least. Because if I use it, I'll be forced to get a set of [Dragonification] and [Dragon God Curse]... right? I don't want to use it at all.

 So much for checking the rewards. Now let's equip ourselves with three.

Weapon: Wand of Horai

Head: Mask of a skull

Body: shirt of rags

Arm: None

Hips: Ragged pants

Legs: None

Ornaments: Moon robe (black robe)

 This is my equipment now. No, I don't know how I made it through the trials with all my initial equipment. I was too reckless yesterday. I swear to myself that I will never do anything reckless like that again.

 The visible equipment - the staff, the mask, and the robe- are all first-class, but inside they are as hollow as they can be. If I am overconfident, I will die soon. Let's be as cautious as ever.

 Now for the magic. Yesterday's battle finally allowed me to evolve [fire magic] and [no magic]. With bonus SP, there is no need to hesitate. Let's evolve them quickly.

[Fire Magic] evolved into [Fire Magic] by consuming 6 SP.

Newly learned the Flame Throw spell.

[No magic] evolved into [No Magic] by consuming 6SP.

Newly learned disassemble spells.

 Let's take a look at the new magic. There are six new techniques learned: the four Fire Pillar Fire Wave, Magic Lance, and Magic Wave when each is levelled up, and the two Flame Throw and Disassemble spells through evolution.

 No explanation of the wave system will be necessary. It is a ranged attack as before. For the same reason, I omitted the magic lance. So I'll just look in detail at three of them: Fire Pillar, Flame Throw, and Disassemble Spells.

 Fire Pillar is magic that literally builds a pillar of fire. It seems to be useless, but I have already come up with a way to abuse it. I will try to use it best when I can.

 Flame Throw, also of the fire attribute, is another technique that, as the name suggests, continuously releases flames. The range is short, but the damage efficiency is very high. If used well, it will be useful in frying the enemy.

 Finally, the disassemble spell... The effect is bad, but it's also not completely bad. First of all, it can only be used by physical contact or contact by a wand. It cannot be used remotely.

 At this point, I was like, "What?" when I read the effect? The spell breaks down all matter within a fist-sized area from centred on the first point of contact, except for indestructible materials, at the molecular level.

 This is such an excitement killer! I thought so for a moment. Why? You may be thinking, "What is this?" but please read the previous explanation carefully. The first point of contact in the centre. If I touch with your fingertips, my fingertips are the centre, and if I touch with your palm, the first point of contact on your palm is the centre. So I could also get badly hurt.

You may think, "Why don't I just use my wand?" However, my wand could also get broken.

I would be fine with my Hourai wand, but I don't like to rely on the performance of a weapon to fight. I will explore various ways to use it.

 That's the end of the magic check. The last thing I need to do is check the title titles and unique skills. Let's take a look at the details.

The One Who Transcends Trial.

 It is proof of overcoming the trials imposed by the gods.

 All abilities increase slightly, NPC likability increases.

 Acquisition condition: To conquer the ordeal of XX.

Blessing of Yifa.

 It is given to those who receive the favour of Yifa, the Goddess of Death and Chaos.

 The effectiveness of the magic of the system is greatly increased.

  The experience required to grow and the SP required to acquire magic in the system are reduced.

 Oh, oh. I have a lot more to say, but first I should thank you. Thank you, Yifa-san!

 First, there's the title. Does this enhance my status without any disadvantages or conditions? As the description says, it's probably a reward for completing a God-imposed task.

 Unfortunately, the sun will be setting soon. Putting aside what I don't understand, it is now time to hunt. No time to read books.

  Books are no good for now, and [Alchemy] is out of the question because it consumes magic power. I have a very delicate extra time of around five minutes left.

 Oh, then let's look at something called a bulletin board. I have never used it before, but I heard that you can view the in-game bulletin board from the menu. I heard that you can also read it from your mobile device by entering your game ID and password. If the content is interesting, I might read it on my way to work.

 There is also a message board for just chatting. Still, it is said that you can also ask for information and trivia necessary for the strategy. Of course, not all information may be accurate, and excessive abusive language, sexual harassment, and spoilers are subject to deletion.

 Well, a lot is going on. There is also a place for chit-chat, strategy, and showcasing production. Firth town walk... that's not for me! And two name threads? Is such a thing even considered among players? Interesting.

 Oh, the Blue Moon ordeal thread. That's a timely topic for me. I'll read it next time.

 What else...hmm? A demon-only thread. This is great! I'm definitely in if I can interact with players who chose a demon type other than me.

 Mm? The only requirement is to be a demon PC player character. Then I'm good to go. Let's see...

The demon only thread 1

1. Operation

This is a thread only for people with demonic PC player characters. Please talk freely.

2. Iris

I apologize for this suddenness, but could someone please help me?

I was stuck because my initial spawn point was on a mountainside north of the city of Fars.

Please, please, please.

3. Iris

Is there anyone out there? I am the one asking for help.

Please let me know when you can spare the time.

4. Iris

Is there anyone out there? I am the one asking for help.

Please. I can't play properly as it is.

5. Iris

Is anyone here?

 This is terrible. It's getting hard to read. No one has written anything except for the following.

 It's no wonder that few players chose to go outside the human race because their initial ability skills make them less flexible, and they even have a weak system. Unfortunately, all the outsiders were people like me who do not usually use the forum. Because of this, her SOS did not reach anyone.

 The following is a long list of "Is anyone here?" continued. It's kind of scary, like reading the diary of a mentally ill person. Oh, it's just now being updated. You are here online, aren't you? Okay, I'll write it down then. I can't stay here.

117. Iris

Is anyone here?

118. Isamu

Nice to meet you.

119. Iris

It was jfxbjklg!

120. Isamu

Please calm down. Your brain waves are disturbed, okay?

121. Iris

I'm so sorry!

122. Isamu

So you want to help me with that?

123. Iris

Ha, yes. Um, um, I'm trying to get to a place where I can log out safely somehow.

The field safety area doesn't seem to work for the demon type.

124. Isamu

I see. Well, I'll come there anyway. The northern mountainside, is that correct?

125. Iris

What? Um, are you really coming?

I'm not playing this right, so I can't give you anything back, okay?

126. Isamu

No, we are the same demon type, aren't we? Let's help each other.

127. Iris

"Arigato!"

128. Isamu

Ah, haha. Well, I'll be leaving now.

It takes about two hours this way.

In case you are wondering, I am a moving skeletal skeleton; what are you, Iris?

129. Iris

Wow, I'm, uh, well, I'm a rock tentacle roper.

130. Isamu

It's a rock tentacle roper. I understand.

 There we go. She seems like a moderately pleasant person. Well, I guess I'll go help my fellow outsiders right away. If she doesn't seem bad, I'll bring her here. I've been on my own ever since I started playing, and it's about time I had some company. It's safe here, and if I act like a gentleman, others will join me...I think.

 Oh, I forgot to ask what the Rock Tentacle looks like. I have a feeling that the name is rather exciting, though. Well, I can open the board again when I get there. No need to rush.

Name: Isam

Race: moving skeleton Lv9

Occupation: Apprentice Magician Lv9

Title: Seeker of the Truth

   Those who have earned the title

   The Heretic

  Juniors dominating seniors

   Ingenious scheme

   The One Who Transcends Trials

Ability skill: Remaining SP 136

   [Wand] Lv 12

   [Magic Control] Lv14

   [Earth Magic] Lv9

   [Water Magic] Lv9

   [Fire Magic] Lv10 max!→[Fire Magic] Lv0 new!

   [Wind Magic] Lv9

  [Dark Magic] Lv1

  [No magic] Lv10 max!→[No magic] Lv0 new!

   [Summoning] Lv9

   [Granting Technique] Lv6

   [Magic circle] Lv8

   [Necromancy] Lv6

   [Spellcraft] Lv5

   [Trap Magic] Lv6

   [Archaeology] Lv7

   [Linguistics] Lv5

   [Pharmacy] Lv7

   [Alchemy] Lv7

   [Appraisal] Lv9

   [Night vision] Lv-

   [Covert] Lv9

   [Stealthy Footsteps] Lv8

   [Surprise Attack] Lv6

   [State Abnormality Disable] Lv-

   [Light Attribute Vulnerable] Lv6

   [Strike Fragility] Lv10

Specific Ability Unique Skills

   Blessings of Yifa.

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