The Boss King actually disguised himself as a novice village chief?! -
Chapter 439 - 369 Fu’s Escort Mission
Chapter 439: Chapter 369 Fu’s Escort Mission
The first batch of the Expedition Army that arrived, except for the logistics soldiers, were all strictly selected elites.
The Crystal Mage deeply understood that he was not suited for front-line combat, nor to become a leader. However, his long lifespan allowed his mind to store a lot of knowledge, and he could act as a "Mentor," which was what he had always been doing.
To establish an outpost and wait for General Lind’s arrival.
But before that, they couldn’t just do nothing. The Crystal Mage, who had once struggled at the Great Rift frontline, knew how to build an advantage as quickly as possible.
"We cannot head directly towards the Abyssal Great Rift, facing the Abyss. Even with great power, we cannot decide victory—not even General Lind can win. The Abyss will erode our minds at all times, so before this, we must find a group of people, you can call them ’Pustule Exiles.’ They live in a village south of the Gate of Mephisto, and they can make resistance potions against Abyssal Erosion, which are essential for keeping our minds intact."
"Won’t we be eroded by the Abyss if we delve into the Gate of Mephisto?" a voice inquired.
People turned to look, and it was Fuller speaking.
He was a "Thief," now performing the role of a sentinel, a job that seemed destined for him.
The Crystal Mage said, "There might be danger, but I assure you we won’t be eroded. The Abyss can’t bring its Curse outside the Great Rift, which is why it has spent so much time unable to step further out."
"I have a map that will allow you to travel to the village, just remember to avoid some meat-eating flies and black water cockroaches along the way"
Fuller couldn’t help but ask, "What are those?"
"You’ll recognize them when you see them," the Crystal Mage said with a smile. Everyone present was a Great Knight, and even if they weren’t, they would be forcibly promoted to such by General Lind.
This was war. Without Supernatural Power, one didn’t even qualify to provide logistics.
However, as long as they didn’t enter the Rift frontline, Great Knights in this region would walk unhindered - how could they possibly fear slightly larger meat-eating flies.
Only Fuller frowned bitterly, feeling as if this mission was tailored specifically for him.
...
"Damn, this is the Gate of Mephisto? Why does it feel much worse than expected?"
"Anyone forming a team to go out and scout? Don’t put the eyes too close together, otherwise, there won’t be any War Points."
"I’m broke, scouting defense is too expensive."
"Hey! There’s a mission!"
A group of Undead that had been slacking off suddenly stood up and then swarmed forward.
Finally, there was a mission!
A board displayed the contents of the mission. Perhaps because the scouting defense’s reach was still too small, or for other reasons, they could only use their Lion Badges in the "safe zone."
After accepting a mission, they had to take a paper scroll of the mission. The good news was that once in the safe zone, they could update their War Points, connecting online to perform a "cloud save."
[Escort Exploration Team: A sentinel team will delve into a village south of the Gate of Mephisto. Urgently recruiting a group of Undead skilled at stealth to escort Sentinel Fuller. If you can "shush" and "make no noise," then come on. Reward: 5 War Points]
[Outpost Construction: We have arrived at the Gate of Mephisto, but it’s broken down... Very broken down! Rebuild the outpost under command, pile the walls high—you want a comfortable place to snore and sleep, don’t you? Reward: 3 War Points]
[Investigation Gathering: The "Outpost Construction" pre-mission needs to be accepted first. Stones, stones, and more stones! Collect stones, and while you’re at it, find some other resources. Reward: 50 Military Merits]
[Logistics Patrol: The "Outpost Construction" pre-mission needs to be accepted first. The importance of logistics resources far exceeds everything else, ensuring that no Thieves take away anything. Reward: 50 Military Merits]
[Expedition Army Salary: Remember to collect your salary for the day in the safe zone. Reward: 1 War Point, 10 Military Merits]
The mission wasn’t as fiercely contested as imagined; the undead began to ponder when they saw the gigantic disparity in the payout of the tasks.
Looking at the rewards, undertaking the escort mission for the exploration team was the most profitable—a whole 5 War Points. You’d have to pay out of pocket to buy scout guards, needing 5 consecutively placed "eyes" to profit.
A regular escort mission with no danger marked indicates no difficulty.
If you actually encountered danger, that would be where the real earnings lie; there might even be additional rewards.
However, leaving with the exploration team, there was a good chance... they couldn’t check in.
The Expedition Army’s "check-in" had to be in the safe zone, with it being dispensed daily at set times. The mistakes of the past were heeded.
If an escort mission exceeded 5 days, it would be better to just earn money by doing manual labor in the camp instead; the longer it took, the more you’d lose.
In contrast, building the outpost became the most sought-after mission among the undead. They could collect a fixed daily wage reward and then get an additional reward of 3 War Points—this seemed more profitable than the first task.
In the end, the rich "big bros" took on the mission to escort Sentinel Fuller.
"Big bros" included game streamers, tycoons, and studio workers.
The high cost of scout guards was a bit expensive for the average person, and with the uncertainty of how far the southern village was, they might face the dilemma of either abandoning the mission to collect wages or forgoing the wages to complete the mission.
But for the affluent group, it was not a problem. They could exchange money and resources to buy scout guards through offline trading.
Since they couldn’t "check-in," why not just place "eyes" all the way there and extend the range?
Any problem that can be solved with money is not a problem at all.
If The Officials hadn’t opened a currency exchange platform for topping up, they would have been equipped with Divine Equipment already.
The exploration team, led by Fuller, passed through the Gate of Mephisto. They didn’t ride horses, as livestock was a precious resource that had to be kept within the camp.
However, a group of Great Knights and Wizards moving together wasn’t slow.
The journey was estimated to take 3 days.
When night fell, they rested by the roadside and lit a bonfire.
Every so often, an undead would disappear.
Fuller spent the night in terror, but luckily he was not alone. The undead also knew that protecting Fuller was the most important task, so they made sure to keep someone by his side when they logged on and off.
The second night, Fuller’s situation got a bit worse. He hallucinated hearing some sort of beast’s roar and only managed to fall asleep by constantly whispering "glory" and "honor" to himself.
By the third night, the wind was brisk. It was deep autumn, and the weather turned cold.
Fuller poked at the bonfire with a stick, making the flames burn more fiercely.
"Roar—!"
This time he heard a clearer sound, and it was nearby.
Fuller was a Great Knight, but his first reaction was to look at the undead.
Unlike Fuller, the undead showed excitement: "It’s here!"
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