Super Righteous Player -
Chapter 134 - 132: I Can Actually Buy an Invitation Code!_1
Chapter 134: Chapter 132: I Can Actually Buy an Invitation Code!_1
The wandering child headed straight for the city lord’s mansion in Frostwater Harbor.
The players on duty, another two players—they exchanged a glance with the wandering child and let him pass directly.
In fact, although their stance was rigid, their gaze sharp, and their expression stern, they looked very professional.
Nevertheless, they were actually daydreaming, browsing the forum and watching live streams...
Being able to unconsciously maintain a serious and stern expression while being distracted, in a sense, was a talent beyond ordinary people.
But before coming here, the wandering child had already posted an announcement about testing the newly opened affection system shop feature. So, they had both come back to their senses early and had been waiting for a long time.
Upon entering the city lord’s mansion, the first thing the wandering child saw was Annan, who was drinking tea and reading the newspaper in the living room as if he were living a retired person’s life.
What was surprising was... even though it was almost dinner time, Wizard Salvatore, who had panda eyes as if he were Gaara, was not there.
Strange.
Usually, at this time of day, shouldn’t the former Mayor also be here reading a book?
The wandering child felt something was odd, but did not dwell on it.
The players had no idea what trouble Annan and Salvatore had encountered in the eight hours they were offline...
Walking up to Annan, the wandering child bowed respectfully and greeted, "My lord."
Annan looked up slightly, and upon seeing it was the wandering child, he revealed a relaxed and cheerful smile, "It’s you... take a seat. There’s no need to stand while speaking."
—This was naturally an act from Annan.
After all, the wandering child had already reached an affection level of Trust (1200/1500), so Annan naturally had to exhibit a trusting expression.
This is called artificial role-play, and it sounds very high-end.
By the way, Annan hadn’t yet decided what to call the next level of affection.
After Friendly is Trust... what should come after Trust?
In any case, the more levels there are, the better.
Annan enjoyed seeing them try hard to increase his affection, only to be counter-romanced by him on the arduous and endless road of grinding reputation.
There’s no rush for that.
After all, he would soon take back their affection...
"Um..."
The wandering child sat down, slightly conflicted.
He didn’t know how to phrase his sentence to open the affection system shop.
Annan just sat there, smiling and playing the NPC, watching what sort of performance these naive kids could come up with.
In the end, the wandering child couldn’t help but ask for assistance from outside the game—
He glanced at the post he had made and, following the guidance of Delicious Goose, spoke up, "My lord, I have come to realize that Frostwater Harbor is facing some difficulties and dangers... and for this, I urgently seek more power, hoping to be of assistance to you.
"Although the Nightmare will greatly enhance our abilities, we now find ourselves in some trouble..."
"Oh? What kind of difficulties?"
Annan’s expression became slightly solemn, "Are you looking for some advice from me?"
The wandering child hesitated for a moment.
After looking at the replies, he quickly responded, "Yes, my lord—I think you would have more insights into the gallery Nightmare. At the very least, certainly more than we possess."
"Indeed, I do have some rather confidential information."
Annan slowly nodded.
He looked at the wandering child and whispered, "Let me think, what help I can offer you..."
As he spoke, text suddenly appeared in front of the wandering child.
He quickly started video recording:
[Free medical aid (consumes 100 affection, limited to Friendly and above)]
[About the history of Frostwater Harbor 10/10 (consumes 200 affection, limited to Friendly and above)]
[About the political relationship between the Kingdom of Noah and the Duchy of Winter 5/5 (consumes 500 affection, limited to Friendly and above)]
[A stable and respectable job 5/5 (consumes 500 affection, limited to Trust and above)]
[Important information about the painter Amos 1/1 (consumes 1000 affection, limited to Trust and above)]
[Forbidden! Hidden Knowledge about the Skeleton King 3/3 (Costs 1200 goodwill points, limited to Trust level and above)]
[Forbidden! Advanced Knowledge about Transcendent Professions 5/5 (Costs 1500 goodwill points, limited to Trust level and above)]
[Limited! Frostwater Harbor Resident Identity Proof 40/40 (Costs 2000 goodwill points, limited to Trust level and above)]
——What the hell is that last thing!
The Wandering Child was startled.
These two thousand points of goodwill... basically meant maxed-out Trust level goodwill points, which would drop clean to the very bottom of the Friendly tier.
It’s even more expensive than the information on profession advancement...
And why is this knowledge in the goodwill points shop so pricey! Why are there tags like 3/3, 5/5 following them? Does it mean they can be sold multiple times? Or does it mean each time the information provided is incomplete?
Who sells information with cliffhangers?
To be continued in the next episode?
But soon, the Wandering Child caught on:
The information sold in this goodwill points shop must be predicated on the assumption that these players would exchange and share information with one another.
That’s to say, this information wasn’t meant to be bought by one person alone.
They were supposed to pool their resources to buy it together.
Those watching the Wandering Child’s live stream caught on quickly as well.
Delicious Goose said immediately, "Buy the information about the Painter! You can only afford that one... As long as you can get a complete part of it, and it won’t drop your goodwill level!
——No, that’s not right, Child God, first ask what exactly this resident identity proof is!"
He quickly realized his mistake and corrected himself.
So the Wandering Child spoke up, tentatively asking, "Lord, what if I said I want... a resident identity proof?"
Annan looked up, eyeing him with a hint of curiosity.
His tone cooled slightly, "Are you looking to invite someone from your hometown to Frostwater Harbor? I don’t mind... I can even create an identity for them. But I can’t just accept anyone; they need to have someone vouch for them."
As he spoke, a prompt flashed before the Wandering Child’s eyes:
[Your current goodwill points are insufficient to purchase Frostwater Harbor Resident Identity Proof]
[Please accumulate more goodwill points before trying to purchase a beta invitation code]
After a very brief silence, the player forum exploded:
——Damn!
——Child God is a beast 666666!
——Incredible, you can really buy invitation codes!
——Forty of them? Is there a limit of one per person?
——Guys, tell me how to farm goodwill points, please! I want to bring my wife in here!
——The above poster is done for!
——The one above that, get lost!
Ignoring the chaos on the forum, the Wandering Child hesitated for a long time... Should he prioritize buying the hidden information that could be a guide to the game, or keep saving goodwill points to buy an invitation code outright?
In the end, he made a decision.
If it had been ten years ago, he might have chosen to continue saving up goodwill points to buy an invitation code or to purchase advanced information...
But now he had a change of heart.
After all, he had no particular friends that he needed to bring in...
It was better to contribute his early advantage for the good of everyone else.
"I hope you can tell me some... important information about the Painter Amos," the Wandering Child earnestly asked Annan.
Annan nodded, "Sure."
——Motherfucker, if I don’t spell it out directly, these idiots won’t realize it’s an invitation code.
Mr. Annan, who wore the hats of planner, GM, guide, newbie usherer, faction leader NPC, cursed inwardly.
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