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Chapter 176: Playoff Round; Juggernaut vs Imperium Tyrannus
Chapter 176: Playoff Round; Juggernaut vs Imperium Tyrannus
[Playoff Round:]
[Quarterfinal One: Nightfall vs Oblivion Knights]
[Winner: Nightfall]
...
[Quarterfinal Two: Juggernaut vs Imperium Tyrannus]
[Winner: Undecided]
...
[Semifinal Seed One: Phoenix Rising vs Nightfall]
[Semifinal Seed Two: Scarlet Rose vs Undecided]
The first clash of the English Pro Alliance playoff round came to an end.
Nightfall won; Oblivion Knights was eliminated.
After an impressive run all season, making it to the playoff round, the journey of the popular English club this season came to an end.
It was a heartbreaking event to Oblivion Knights, but there sorrow was lonesome. This was because most fans of the English Pro Alliance were too excited, they did not linger in the defeat of a single club.
Rather, their sights were already set on the next quarterfinal game between Juggernaut and Imperium Tyrannus.
This was the ruthless nature of the playoff round, the Warstar RPG Champions League; it was the ruthless nature of any playoff tournament.
The first quarterfinal game was scheduled for Saturday, and the second quarterfinal game was scheduled for Sunday, in the same stadium.
Fans of the English Pro Alliance had a little more than 12 hours to digest the result of the first quarterfinal game, while anticipating tomorrow’s game.
...
England, London, Tottenham Hotspur Stadium...
It was a cool Sunday night.
Just like yesterday’s game, the quarterfinal game was scheduled for 8:00pm and an hour before the game, the stadium stands were filled to the brim with tens of thousands of fans.
The fans of both popular clubs were evenly matched, fully represented for the occasion as Juggernaut fans donned their iconic yellow and red jerseys, while Imperium Tyrannus fans donned their iconic auburn color jerseys.
Hours before time, both pro clubs released their official starting V for the epic quarterfinal game.
[Warstar RPG Champions League:]
[Quarterfinal:]
[Juggernaut Pro Club:]
[Starting V:]
[Paladin; Blademaster; Gunner; Mechanic; Cleric]
...
[Imperium Tyrannus Pro Club:]
[Starting V:]
[Mage; Combat Mage; Summoner; Blademaster, Cleric]
Juggernaut and Imperium Tyrannus started with their regular starting V.
Their starting V was a balanced one, but with emphasis on different main classes depending on the combat philosophy of both pro clubs.
Every Warstar-playing country had a martial culture that they favored. Just like the recently surging U.S.A favored the Psychic class and other ethereal classes, China favored blade-wielding classes, while England mostly favored the Paladin and Combat Mage classes.
Most clubs in the English Pro Alliance were built around Paladins and Combat Mages. This was the martial culture of England’s Warstar community.
And yet, Imperium Tyrannus was one of those clubs that broke out of the norm, building their team around a Mage. And they were the most successful English pro club at it.
The atmosphere in the stadium was in no way inferior to yesterday’s quarterfinal game. The atmosphere at the Tottenham Hotspur stadium was electric.
For the second Quarterfinal game of the playoff round, another famous artist was invited to grace the occasion. Rihanna graced the occasion, lighting the atmosphere with some of her hits like ’We Found Love’ and ’Love the Way You Lie’.
To those music inclined, as soon as the popular Billionaire and actress started singing ’Love the Way You Lie’, they exploded into cheers because they knew what followed.
They were right.
Rihanna was not the only artist gracing the occasion for the night.
The sharp, cutting voice of Eminem set the stadium ablaze as he walked into the stage, gesticulating wildly as he took his parts of the song, rapping eloquently and sending the stadium into a frenzy.
"Eminem!"
"We love you!" The excited fans roared.
That performance..., well, it was the perfect prelude to the bloodbath that followed in the virtual screen.
The commentators commenced the occasion, announcing both teams and their players as they went to their opposing player booths, and then...
[LOADING...]
Within just a few seconds, all 10 players loaded into the arena.
The screen flashed.
[FIRST ROUND: INDIVIDUAL BATTLE]
[CHOOSE YOUR CHAMPIONS!]
Knowing the importance of momentum, neither of the 2 club captains shirked from the responsibility, stepping into the arena with their Avatars.
On the gigantic 3-way holographic screen that hovered above the stadium, a valiant Paladin stood, wielding his sword and shield against an imposing Mage surrounded by sigils and floating arcane runes.
FIGHT!
The clash started.
The arena was a coliseum surrounded by a burning ring of fire. The fire could deal damage.
As soon as the fight started, neither captain held anything back.
They showed their apocalyptic ability with their elite Avatars, the Paladin charging valiantly with his shield, surrounding himself with a protective halo as his sword gleamed with angry red light, a visual effect of activating an Awakened level skill. The Mage responded in kind.
{Hellflame=}
The sigils surrounding the Mage exploded, calling forth bright-red flames from the depths of hell as he assaulted the Paladin with ranged attack.
KABOOM!
It was a titanic clash.
To most of the viewers, all they saw were 2 Avatars, moving so fast that they left blurs in their wake, rampaging in a chaotic conflagration of light.
But every move was calculated, every skill was insidiously weaved together to fit the cadence of the battle to deal the most devastating damage.
In the end, Juggernaut’s captain, the Paladin never caught his opponent.
Closing the distance was the key to his victory, but he never did.
Maintaining his distance flawlessly, the Mage weaved sigils of death, bombarding him with AOE attacks. He suffered some damage, but in the end, he won. The first individual battle ended in Imperium Tyrannus’ favor.
The second individual battle was a blitz, the 2 Blademasters taking on each other in a battle to the death.
It was a swift, straightforward battle of pure skill and APM.
Both player’s HP hit red (10%) at almost the same time, and yet, the Blademaster representing the auburn color team won by a tiny margin.
Tyrannus clinched another victory.
The third individual battle was longer, between Juggernaut’s Gunner and their opponent’s Combat Mage.
This time, the Combat Mage was able to do what Juggernaut’s captain could not do. He closed the distance to the Gunner, and that was the end.
Unlike other ranged classes, the Gunner class has a few close-combat skills but not quiet enough in a battle of this level. Once he closed the distance, the battle was over. The Combat Mage pulverized his opponent!
[Juggernaut: 0 point]
[Imperium Tyrannus: 3 points]
Incredulously, Tyrannus won all 3 points from the individual battle round!
That performance rattled Juggernaut; it was evident from their body language in the player booth. Not just them, but their fans too.
And then the 3 vs 3 battle rush came.
[SECOND ROUND: 3 VS 3 BATTLE RUSH]
[CHOOSE YOUR CHAMPIONS!]
[LOCATION: CATACOMBS]
For the 3 vs 3 battle rush, Catacombs was the location.
Catacombs is an old and unique arena. Like its name suggested, it’s a mausoleum, a subterranean cemetery of galleries with recesses of tombs.
At 12:00am and 6:00pm, undead skeletons and wraiths crawl out of the tombs.
Nobody can guess the time frame of the Catacombs though, and it was one of its unique traits. 12:00am and 6:00pm could come at any time.
After losing the individual battle round so thoroughly, Juggernaut were determined to redeem themselves in the 3 vs 3 battle rush. Another reason that necessitated their desire was a simple reason, the fear of elimination.
If they also lost the 3 vs 3 battle rush, they won’t get to play a team battle.
The same reason that motivated them also motivated their opponents. If they manage to win the 3 vs 3 battle rush, due to the points format being used, Tyrannus won’t have to play a team battle too because by then, they would have won.
And so, both clubs approached the game with grim determination.
On Juggernaut’s side, led by their captain, the Paladin, the Cleric and Gunner completed the team. It was a stable and solid team, proficient in both defense, close-range, and long-range attack.
As for Imperium Tyrannus? Led by their captain, the Mage, the Summoner and Combat Mage completed their 3 vs 3 battle rush team.
Their team lineup seemed reckless, but on the night, they created history with that reckless lineup.
It was a fearsome battle.
And in the middle of the battle, 12:00am hit.
DONG!
The loud sound of an ancient wall clock reverberated and with it, the undead rose; both undead skeletons and wraiths, haunting the living.
Imperium Tyrannus’ Summoner took advantage of the situation, taming some of the wraiths and skeletons, adding them to his summons to become the most terrifying presence in the battlefield.
But that was not what helped Tyrannus win.
The Combat Mage started the battle, followed by the Summoner who took advantage of the arena, but the battle ended with their captain.
At the critical stage of the battle, their captain, the Mage showed his versatility. And in this case, that versatility was his ability to heal.
Just like the Paladin class, the Mage class was one of the few classes in Warstar that has a few healing skills and may replace a Cleric.
That was their gamble, and it worked.
The Mage was the sole Avatar left standing at the end of the brawl.
---<VICTORY>---
Imperium Tyrannus won.
[Juggernaut: 0 point]
[Imperium Tyrannus: 6 points]
It was a flawless victory.
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