Reborn with Infinity Skill Points, I Enslaved All Universes -
Chapter 56 -56-Full Power Upgrade
Chapter 56: Chapter56-Full Power Upgrade
With every step Daniel took, more salamander corpses piled up beneath his feet.
And as he advanced, his level skyrocketed—as if he were strapped to a rocket.
[Your Level has increased to: 39]
[Your Level has increased to: 40]
...
[Your Level has increased to: 43]
Daniel didn’t activate [Godspeed Step]; instead, he strolled leisurely toward the edge of the cliff.
He wasn’t in a rush. In fact, he was deliberately slowing down to lure more monsters his way, maximizing EXP gain in the process.
To Daniel, the killing had become monotonous.
At this point, all he was doing was mechanically casting skills.
And yet, the Challenger’s Labyrinth continued to surprise him.
Even in other elite dungeons, bosses didn’t necessarily drop skill books. But here, Daniel was collecting them straight off of regular mobs.
What’s more, these skill books weren’t random—they were closely aligned with his core skill set.
A-rank Skill: Wind Step?
"Max it out!"
"Fuse it!!"
[God Rank Skill: God of Wind]
Effect 1: +10,000 Agility (+4,000 from fusion)Effect 2: +80% Evasion Rate (+30% from fusion)Effect 3: Divine Step Mode – After leaving combat, gain a 10x Speed Boost. You will feel no fatigue, ignore all physical limitations, consume only MP, and your next attack will be a guaranteed critical hit. If the target is killed, Divine Step continues. If not, enter a Frenzy State, increasing Crit Chance by 100% for 5 minutes.
After reading the skill’s effects, Daniel felt... slightly disappointed.
Maybe it was because [Wind Step] was a relatively weak skill to begin with.
Even after fusing, it only increased base attributes—no new mechanics or game-changing effects.
Still, it wasn’t useless.
The Agility boost alone was extremely impactful.
Especially during battle, where even a small increase in base stats could multiply his total output.
In this case, it boosted his damage by almost two-thirds.
After that, Daniel returned to grinding mobs without a particular aim, until he finally reached the cliff’s edge.
Now, he no longer had to worry about getting flanked by surprise.
It had taken him almost ten minutes to walk just 100 meters.
Of course, part of the reason was that he kept stopping to pick up skill books and fuse new abilities.
What made the Challenger’s Labyrinth so exceptional wasn’t just the quality of the enemies—it was the fact that every drop felt tailored for him.
What was this, really?
A Challenger’s Labyrinth?
More like a treasure vault, as far as Daniel was concerned!
Thinking this, he opened his character panel again.
[Name: Daniel]
[Talent: Divine Infinite (SSS Rank)]
[Level: 43]
[HP: 3,851,800]
[MP: 4,300]
[Attack Power: 43]
[Spell Power: 14,743]
(Damage Boost: +30% + Critical Damage + Weak Spot Exploit, +200 per level)
[Tenacity: 43]
[Agility: 10,043]
[Talent Specializations]:
Infinite Skill Points
Infinite Plunder
Infinite Fusion
God Rank Skill Compendium
Infinite Barrage
Infinite Shift
Divine Unshackling
Divine Breakthrough
[Skills]:
God Rank:Divine Thunder Shield (4★)Hymn of Life (3★)God of Wind (4★)Time Stream (5★)
SSS Rank:Damage Conversion (2★)Spring Rebirth (2★)Dance of Death Bloodfury Divine Cleanse
S Rank:Great Fireball Forceful Convergence
[Special Effects]:
Blood Moon Blessing
Divine Council
That’s right. His skill [Ode to Life] had now been upgraded to:
[God Rank Skill: Hymn of Life]
Effect 1: +1,000,000 Max HPEffect 2: +30,000 HP Regen/secEffect 3: Every time you kill a new monster species, increase your base HP:+200 HP per small-type species (once per species)+20,000 HP per elite/BOSS-type+200,000 HP per World Rank boss
Daniel was quite pleased with [Hymn of Life].
After the fusion, his HP stacking efficiency had doubled.
It didn’t sound too flashy, but Daniel knew just how big this improvement really was.
The next 20 minutes turned into something of a mindless grind.
He simply kept casting his AoE skills—one after another.
Thousands of salamander corpses rained off the cliff like a macabre waterfall.
If another adventurer were watching, they’d be completely dumbfounded.
Was this some kind of joke?
This was Hell Mode, the hardest version of the Challenger’s Labyrinth available at level 60.
Even for 2-star adventurers, clearing the first stage wasn’t easy.
Yet here was Daniel—strolling casually through it, like he was taking a nature walk.
Meanwhile, back in Terra Fortress...
The circular steam construct had begun to emit a radiant glow.
Slowly, it lifted into the air, catching the attention of nearby residents.
People stepped out from their homes and workplaces, raising their heads toward the floating machine.
Its lights shimmered with a cool blue brilliance, growing more intense by the second.
In the inner district of Terra Fortress, several high-ranking gnomes stood by a window, staring at the glowing device in the distance.
"What do you think that thing is?"
"I don’t know, but I have a very bad feeling about it. Something about it screams danger."
"Whatever it is, we can’t afford to sit idle. I suggest we act now and get it out of Terra Fortress immediately!"
"Krug, Sivin, come with me!"
At the gnome chief’s command, three high-level gnomes boarded steam-powered aerial vehicles and flew swiftly toward the floating construct.
[Salamander Cave]
Just as the survival quest timer ran out, a notification popped up.
[Quest Complete]
[Your Level has increased to: 55]
Even Daniel was caught off guard by how quickly things had progressed.
Just one labyrinth run, and he was already nearly max level!
If he told anyone, they’d think he was lying.
After all, once someone became a 1-star adventurer, leveling up became ten times harder than before.
Even noble heirs, with all their resources and advantages, needed at least a year to reach level 60 after completing their first Star Upgrade Quest.
Why?
Because while high-level monsters did yield more EXP, they also had massively inflated HP pools, meaning each kill took far longer.
This made the actual EXP efficiency lower than what newbie adventurers experienced.
And the EXP requirements per level increased tenfold, too.
So, reaching level 60 within a year was something only the wealthiest and most elite could hope to achieve.
For everyone else?
A year and a half to two years was the standard grind.
But Daniel...
Daniel had done it in one dungeon.
And he wasn’t even finished yet.
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