Monsters Are Coming
Chapter 144 - 92 Colorful Mist Coast (Third Release, Requesting Monthly Ticket)

Chapter 144: Chapter 92 Colorful Mist Coast (Third Release, Requesting Monthly Ticket)

[Mengxin Player wanting to ask everyone a question, where do you all find Primordial Monsters, my friends and I have scoured mountains and valleys but can’t encounter even one Primordial Monster.]

Poster: Until my knee took an arrow.

Content:

I have to complain first, as a new player who just joined, I’ve noticed a very serious problem in the game.

The game’s resource output is too little, yet there are especially many places in the game that require consumption of resources.

Death resurrection, buying Life Soul, increasing Body Refining Level, upgrading Guidance, everyday mall consumption (canned food, water), the daily sacrificial power production is severely lacking, simply not enough to spend.

In addition to essential investments, there are many potential sacrificial power consumption points.

For example, a 5% handling fee is deducted for consigned goods in the Trading House, I find this setting difficult to understand.

If a game has an issue with currency inflation, indeed it needs an indirect recuperation through Trading House mode handling fees.

But the game’s sacrificial power output is so low, why set a handling fee? The already scarce sacrificial power becomes even scarcer, I can’t understand what Moon Eclipse Clan’s initial intention was by designing this feature, it’s simply torturing players.

But what I want to complain about most isn’t the Trading House feature, a 5% handling fee isn’t too high, I guess it’s within an acceptable range.

What I don’t understand the most is that even the Life Soul Decompose function also charges a 5% handling fee.

People might not understand how terrifying a 5% handling fee for Life Soul Decomposition is, let me give a very straightforward calculation.

Taking the Black Armored Snake Life Soul as an example.

A Level 1 Black Armored Snake requires 10 evolution points to advance to Level 2.

If a Level 2 Black Armored Snake is stripped and decomposed, we would get 959.5 sacrificial power (Black Armored Snake Life Soul initially counts as 1000).

It seems like only roughly 40 sacrificial power was taken, not too high right?

But increasing the level strength, you will definitely be frightened by the numbers.

Assuming years later, my Black Armored Snake Life Soul reaches Level 200, at this time the 5% taken off during the decomposition of the Black Armored Snake Life Soul will deduct a sky-high sacrificial power.

It seems only 5%, but this 5% and a Level 2 Black Armored Snake aren’t on the same magnitude.

The evolution points needed for Life Soul upgrades in the game follow an upward curve, 5% of Level 200 is 10 levels, this 10-level rise might take me a month, or even more time and energy.

The seemingly low 5% costs more the further into the later stages you get.

Stretch this time to 10 years, this 5% of the cost might be half a year of your effort.

So I think it’s unreasonable that the Star Vein Decompose percentage deduction, the cost of changing Star Vein Combinations later on is too high.

If the Moon Eclipse Clan official sees this, I hope they improve the settings, I really like this game, so I hope you optimize the details to give players a better gaming experience.

Finally, about the title, Mengxin wants to ask all the giants, where exactly do you contain Primordial Monsters, this is the core point of earning sacrificial power in the game, but my friend and I simply can’t encounter any Primordial.

Dark Night Will Come: After reading your post, I find the content very good, the points of complaints are issues I’ve considered too, the problem of game currency being produced less and consumed too much indeed exists.

But don’t worry too much about the 5% cost of Life Soul decomposition, theoretically your speed of earning sacrificial power and evolution points is proportional to the strengthening of your power, as long as changing Life Soul brings an improvement in strength, there is no so-called loss.

Let me analyze this simply, suppose your current Star Vein combination provides combat power, which averages 100 sacrificial power production per day.

Optimizing and changing your Star Vein to enhance combat strength, improving hunting efficiency, can bring you more sacrificial power income, equivalently compensating for your loss.

So, later on changing Star Vein should first consider the extent of combat strength improvement, if the new combination can bring about a 1x increase in combat power, a 5% revenue loss is nothing at all, this problem should be considered in conjunction with strength improvement.

Key is, you can’t be completely stripping and changing your Life Soul every time, can you?

Like the Lifeforce Inhalation of the Magic System, Magic players change it over and over again, Lifeforce Inhalation is always there.

The 5% handling fee paid after a single stripping and decomposition, shouldn’t be calculated as the 5% of the complete Star Vein composite, that’s two different things.

If you have five Life Souls, only stripping and decomposing one of them, the handling fee you pay should be 1% of the total Life Soul cost, not 5% (if the levels of the five embedded Life Souls are the same).

This Beaver replied to Hei Ye: Brother Hei Ye is truly the forum champ, vigorously browsing forums, just entered the thread and saw you educating a Mengxin, feel like your reputation on the forum will keep rising, after all many Mengxins grow by reading your strategy posts (thumbs up.jpg).

Boiled Wine and Burning Smoke: I don’t care about the poster’s expenditure problem, but I have the same thought as you, where exactly to contain Primordial, this is regarded as the easiest way to make a fortune in the game, but can’t find Primordial Monsters at all, asked Guidance, the answer given was to rely on luck or probability encounters, but after searching the forum about Primordial, find that since the game launch there has been only one Primordial encounter, the probability is too low.

Hand over your spicy strips: The most outrageous isn’t the Primordial encounter probability, I suggest you take a look at the Life Soul Library function inside Star Vein, each contained Life Soul has information on containment players and specific time records, you will find a ridiculous phenomenon, the time span for containing Primordial is getting longer, more outrageous is the opening when the game server started, one player contained five Primordial Monsters, Mengxin crying faint in the restroom, the advantage of old players is too great.

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