Game Design: Who Rated the Games as Very Easy?
Chapter 90: Hunters! Never Alone!

Chapter 90: Hunters! Never Alone!

They were only a little confused, but no one questioned Ye Feng’s decision.

The entire studio, from its establishment until now, had been under his control.

In the beginning, everyone was puzzled by some of the game’s settings because just looking at them was unacceptable.

How could the players accept a setting that even the creator could not accept?

However, reality proved that they still didn’t understand the game and the players.

Every setting that Old Thief gave in the game was eventually sealed.

Everyone was puzzled by the effects of the laptop, but they also carried out his orders seriously. Everyone wanted to know if such an interaction function would really save the players.

It was just adding a laptop function, it was not difficult for the game producers, after this meeting, they added the laptop function that Ye Feng mentioned to the game in the shortest time possible.

New players would receive a notebook after entering the game and choosing their main and secondary weapons from the messenger. This was an item that could be used to leave online messages.

In the backpacks of old players, there would be a messenger who would come to deliver this item on the day of the game.

Before entering the game, everyone only felt that there was a small update. After entering the game, everyone saw this extra thing.

In the game, you could press a specific button to add an action to your message. Then, when someone opened your message, a blue shadow of you would come out and do an action.

Voting for other people’s comments could help them recover HP. If they saw the comments and were free, they could vote. Perhaps they could save the Hunter who was about to fall in front of the Boss.

’A notebook? What’s the use of this thing?

"I don’t know, but I’ll give it a try."

" Brothers, the old hunter left something for the newbies. Look at what I did, right?’

Below this reply was a video he had posted. At an abyss intersection, there was a message he had left on the ground.’There’s a treasure ahead. Jump down.

Then, a dark blue shadow appeared and jumped down the cliff.

The likes after this comment were rapidly increasing.

" Brothers, Old Thief’s function is too malicious. His defense was already broken by the evil reality in the game, and now there are even fake messages. I can’t tell!! I really can’t tell!

However, other than malicious comments, there were also many positive comments from players.

Perhaps it was because this world was filled with too much malice, so the players wanted to give their companions some indirect help.

There are many things in the Blood Source Curse that make people feel uncomfortable. As a foreigner who came to Yanan, every decision you make is often a good one, but in the end, the result might be the worst.

For example, in the process of exploration, if you rescued a poor person, she would not believe you at first and complain to you, but later on, her attitude would be gentle. She would even give you some practical props to help you. She would never refuse your requests, but if you asked too much, you would find that she would die on the way to find props for you. Her corpse in white was quietly laid out in the night, especially eye-catching.

As for the other NPC, she taught you to help people take refuge here. Although you had doubts in your heart, you still did it. However, when you met another NPC, he would tell you that this person was a liar.

You thought about it over and over again, and finally raised your hand and slashed down. The moment you killed her, you only heard her say the moment she died," I’m just trying to help It was precisely this last sentence that left a psychological shadow on countless people.

The truth was simply a thousand different kinds of madness.

When you are alone in this cruel and hopeless world, dying again and again, reviving again and again, you are repeating this nightmare that you can’t escape.

When you fell in front of the priest again and again, when you lost the courage to die, when you wanted to escape, you saw someone leave you a message on the ground. Don’t give up.

After an hour of exploration, you arrived at the door of the Shadow of Yanan with blood all over your body. You were not sure what was in front of you. At this time, you saw someone leave a message on the ground: Please continue on in my place.

Or you come to a strange corner, and the fear of the unknown and darkness shrouds you. You find a ball of blood on the ground. After investigating it, you will find that the owner of this blood, which is a player you don’t know, appeared in front of you in the form of a red soul.

You watched him swing his sword, you watched him dodge, you watched him be knocked down by the unknown monster in two moves, and finally, he slowly fell.

Or, when you start fighting with the BOSS, you will run out of ammunition and HP.

Soon, you will die tragically at the hands of the BOSS. At this moment, you receive a message: The message you left for the players in other areas has received a good review.

Your good deed instantly refilled your health bar-and possibly courage.

Too much connection would greatly reduce the playability of the game, and the comments about the appropriate benefits were mentioned by players again and again, and they became gods.

Any Hunter who was playing the game would cherish the kind reminders from others, and would also be crazy because of some malicious messages.

If the gamers were previously contaminated by the ancient gods in Cthulhu’s myths, then after the message function appeared, everyone would feel that although they were lonely, they were not really alone.

Every time you die under the blades of various monsters, you will remember the encouragement from other players. When you successfully defeat it, don’t forget to remind the key things to take note of.

Occasionally, after being killed by the inconspicuous little thing in front of them, someone would write a message on a whim.

" It’s safe ahead. Please proceed without worry.’The person who left the message couldn’t help but laugh every time he received a vote because he knew that every time a player died here, they would return to vote for the message.

It seemed that from the moment the function went online, the complaints and cries from before had all become much softer. The old hunter entered the game again and left messages everywhere in the game, saying," There’s treasure here " and " Danger ahead."

Or he could leave a strategy to defeat a monster that he had once been unable to fend off.

They would either leave something malicious somewhere to lure players to jump off a cliff or lure them into a monster gathering place.

Whether it was a dream or reality in the game, when you walked in the darkness and chaos, you would realize that...

Hunters were never alone.

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