Anti-War Game: Starting from Normandy Campaign -
Chapter 45 Zhao Ming: Believe in Yourself, You Are the ’Guderian’ of World War I!
Chapter 45: Chapter 45 Zhao Ming: Believe in Yourself, You Are the ’Guderian’ of World War I!
No one expected the situation to reach this level.
The Federation had not given up yet.
As the Dunkirk Evacuation started in Bai Xiang’s livestream, a continuous stream of soldiers was being picked up by fishing boats, taking them back to the British Commonwealth.
In Mo Xiaomo’s livestream, the armored troops still hadn’t received the order to advance from the Imperial Leader.
Watching as the Federation soldiers evacuated in dwindling numbers.
Players on the Imperial camp’s side were anxiously swearing, even questioning the game’s logic.
They thought Zhao Ming deliberately designed the plot this way.
This situation allowed thirty thousand out of forty thousand people to escape, calling it forced stupidity, prompting a rush to Zhao Ming’s account on the Federation Headline for complaints.
To this, Zhao Ming could only say that it was just that dramatic.
He had no other choice.
This explanation further ignited the anger of the netizens.
In just a few days’ time.
The rate of increase of Emotion Value in Zhao Ming’s system was rapid.
But soon enough.
The netizens’ attention shifted back to the game, as most Dunkirk soldiers had evacuated; without resistance, Dunkirk was completely occupied by the Imperial forces.
The plot in Mo Xiaomo’s and Bai Xiang’s live streams also steadily advanced over these days.
And over at the French Federation, due to the advancing armies, when no one had time to react.
The French Federation directly surrendered.
Mo Xiaomo’s livestream was filled with question marks, what kind of ridiculous plot is this?
Surrender just like that?
Wasn’t it supposed to be Europe’s strongest army? Not resisting a bit more?
In fact.
Due to early strategic mistakes, confusion within the Federation command system, and the advance of the Imperial armored troops, the consistently retreating French Federation soldiers had long lost their confidence.
And within the French Federation, divisions had appeared and a surrender faction emerged.
A combination of factors led to the current situation.
With the French Federation’s surrender and internal division, the Imperial territory expanded once again.
The empire, which originally occupied only a part of Europe.
Now had nearly conquered the entire Europe.
At the current expansion rate, they would soon confront the Soviet Union, no?!
This shifted the netizens’ attention away.
Because to enter the game’s Hall of Fame, alongside World War II legends, one had to earn the [Normandy Landing Medal], [Stalingrad Medal], and [Moscow Defenders Medal].
And both Stalingrad and Moscow, as players explored, they knew that these battles were in the Soviet Union.
Two wars.
The combined casualties approached five million, just how brutal were these wars?
To cause such casualties.
Although the medal introductions revealed that these two war dungeons would be opened, players were debating whether they could experience them in the immersive storyline.
Many went to ask under Zhao Ming’s account.
[Old thief, in the immersive storyline, can we participate in the [Moscow] and [Stalingrad] wars?]
[Polestar Game Zhao Ming: Yes, as long as the story timeline reaches there, most players will participate, after all, with so many deaths, there’s bound to be random selection.]
[When’s the full background story release, and will there be this supposed World War I in the follow-up plots?]
[Polestar Game Zhao Ming: The background story requires player exploration and collection, as for World War I, it will be in future updates... by the way, a secret for you, during World War I, although there were tanks, there wasn’t a complete tank armor tactic.]
[Polestar Game Zhao Ming: Study Blitzkrieg well, you might randomly become a general, command tank armor, and become the ’Guderian’ of World War I.]
[Damn?!]
[Seriously? Then I’ll blitzkrieg straight into France!]
[No, you damn well finish World War II first!]
[Brothers, don’t believe him! This sneaky bastard is definitely creating a hole!]
[I haven’t even finished playing World War II, and now you’re teasing me with World War I!!!]
[Polestar Game Zhao Ming: Not only World War I but also Modern Warfare~~]
[???]
[Damn? Seriously?!]
[How massive is the background you’ve actually built?!]
[Just one question... for Modern Warfare, is there voice chat for teammates? Playing World War II is suffocating me!]
[No, where have you all gone? Don’t worry about anything else, can someone handle the [Normandy Landing] battlefield, it’s unplayable!]
[Polestar Game Zhao Ming: What’s the matter?]
[The leaderboard’s full of bloody armies, is this a military drill competition? Could a separate leaderboard for armies be set up? Otherwise, there’s no motive to strive, how can we compete with troops?]
[Polestar Game Zhao Ming: Don’t worry, I’ll check it out right away.]
[Counts on you to get things done! Quickly go see!]
Zhao Ming, after interacting with the players for a while, logged out from the Federation Headline, then entered the game forum and searched for related complaints.
There were quite a few.
The immersive storyline had a high buzz lately, and the leaderboard wasn’t something noticed before, but now it appeared to be overlooked.
Zhao Ming opened the game’s backend and took a quick look at the leaderboard.
[Current Leaderboard for [Normandy Landing: Omaha Beach]]
[First Place Team: Great Xia Federation Central Army, First Group..., Time: 48 minutes.]
[Second Place Team: Great Xia Federation Northern Army, Third Group..., Time: 51 minutes.]
[Third Place Team: Great Xia Federation Southern Army...]
[....]
[Fiftieth Place Team: Antarctic Star Federation, Group A... Time: 1 hour 17 minutes.]
Zhao Ming raised an eyebrow, this...
The fiftieth-place speed had reached 1 hour 17 minutes, regular player teams, even if they passed, couldn’t achieve this result.
Zhao Ming then pulled up video recordings of these leaderboard teams.
The more he watched, the more his brows furrowed.
Well-trained armies, once they understood the beach’s terrain, though their attack methods varied, generally followed the same direction.
It had become a test of the armies’ overall quality and coordination.
Even the top-ranked Great Xia Federation Central Army’s First Group had outrageous members who, before the assault boat even reached the beach, the boat hadn’t even docked...
Somehow shot a machine gun nest instantly.
If it wasn’t his own game, with no issues in the backend data, Zhao Ming would have suspected this was hacking???
What kind of Blue Star soldier kings were these?
Outrageous.
Watching all these Federation armies, Zhao Ming frowned deeply:
"This won’t do, the difficulty needs to be increased."
The NPC settings were actually fixed, the Imperial Garrison’s firepower was strong, suppressing ordinary players posed no problem, but against well-trained, constantly exploring armies, it seemed lacking.
With continued training, these armies had worked out all the firepoints’ arrangements.
They knew the best times to attack, or when just to hide, it had become a mere ranking chase.
Zhao Ming pondered how to adjust things.
A moment later.
Zhao Ming sat up straight, beginning to setup a new [Normandy Landing] battlefield in the backend. Compared to fixed NPC setups, players possessed more unpredictability.
Perhaps... the Imperial Garrison camp could be opened up.
Originally there was only the Allied camp’s charge, allowing these Federation armies to figure out the Imperial Garrison’s firepoint positions on the beach, since it was all fixed.
But if the Imperial Garrison camp opened up, allowing regular players to serve as defenders, they could choose to place the fortifications.
This would not only become camp versus camp but also introduce greater unpredictability.
The gameplay would get more interesting.
If not, the [Normandy Landing] difficulty indeed deterred ordinary players.
The game aimed to keep people not only through its plot but also by providing competitive battlefields for players to feel involved in, otherwise without hope, naturally, no one would play.
With this in mind.
Zhao Ming immediately began to modify it.
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